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Searched refs:MarkNetworkUpdate (Results 1 – 25 of 68) sorted by relevance

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/dports/graphics/urho3d/Urho3D-1.7.1/Source/Urho3D/Urho2D/
H A DConstraintPrismatic2D.cpp72 MarkNetworkUpdate(); in SetAnchor()
83 MarkNetworkUpdate(); in SetAxis()
98 MarkNetworkUpdate(); in SetEnableLimit()
113 MarkNetworkUpdate(); in SetLowerTranslation()
128 MarkNetworkUpdate(); in SetUpperTranslation()
143 MarkNetworkUpdate(); in SetEnableMotor()
158 MarkNetworkUpdate(); in SetMaxMotorForce()
173 MarkNetworkUpdate(); in SetMotorSpeed()
H A DConstraintRevolute2D.cpp70 MarkNetworkUpdate(); in SetAnchor()
85 MarkNetworkUpdate(); in SetEnableLimit()
100 MarkNetworkUpdate(); in SetLowerAngle()
115 MarkNetworkUpdate(); in SetUpperAngle()
130 MarkNetworkUpdate(); in SetEnableMotor()
145 MarkNetworkUpdate(); in SetMotorSpeed()
160 MarkNetworkUpdate(); in SetMaxMotorTorque()
H A DConstraintWheel2D.cpp71 MarkNetworkUpdate(); in SetAnchor()
82 MarkNetworkUpdate(); in SetAxis()
98 MarkNetworkUpdate(); in SetEnableMotor()
113 MarkNetworkUpdate(); in SetMaxMotorTorque()
128 MarkNetworkUpdate(); in SetMotorSpeed()
143 MarkNetworkUpdate(); in SetFrequencyHz()
158 MarkNetworkUpdate(); in SetDampingRatio()
H A DRigidBody2D.cpp102 MarkNetworkUpdate(); in OnSetEnabled()
124 MarkNetworkUpdate(); in SetBodyType()
138 MarkNetworkUpdate(); in SetMass()
152 MarkNetworkUpdate(); in SetInertia()
166 MarkNetworkUpdate(); in SetMassCenter()
184 MarkNetworkUpdate(); in SetUseFixtureMass()
199 MarkNetworkUpdate(); in SetLinearDamping()
214 MarkNetworkUpdate(); in SetAngularDamping()
229 MarkNetworkUpdate(); in SetAllowSleep()
250 MarkNetworkUpdate(); in SetFixedRotation()
[all …]
H A DStaticSprite2D.cpp94 MarkNetworkUpdate(); in SetSprite()
127 MarkNetworkUpdate(); in SetBlendMode()
139 MarkNetworkUpdate(); in SetFlip()
159 MarkNetworkUpdate(); in SetColor()
169 MarkNetworkUpdate(); in SetAlpha()
179 MarkNetworkUpdate(); in SetUseHotSpot()
190 MarkNetworkUpdate(); in SetUseDrawRect()
201 MarkNetworkUpdate(); in SetUseTextureRect()
214 MarkNetworkUpdate(); in SetHotSpot()
229 MarkNetworkUpdate(); in SetCustomMaterial()
H A DConstraintPulley2D.cpp74 MarkNetworkUpdate(); in SetOwnerBodyGroundAnchor()
85 MarkNetworkUpdate(); in SetOtherBodyGroundAnchor()
96 MarkNetworkUpdate(); in SetOwnerBodyAnchor()
107 MarkNetworkUpdate(); in SetOtherBodyAnchor()
118 MarkNetworkUpdate(); in SetRatio()
H A DConstraintDistance2D.cpp70 MarkNetworkUpdate(); in SetOwnerBodyAnchor()
81 MarkNetworkUpdate(); in SetOtherBodyAnchor()
96 MarkNetworkUpdate(); in SetFrequencyHz()
111 MarkNetworkUpdate(); in SetDampingRatio()
126 MarkNetworkUpdate(); in SetLength()
H A DConstraintMotor2D.cpp73 MarkNetworkUpdate(); in SetLinearOffset()
88 MarkNetworkUpdate(); in SetAngularOffset()
103 MarkNetworkUpdate(); in SetMaxForce()
118 MarkNetworkUpdate(); in SetMaxTorque()
133 MarkNetworkUpdate(); in SetCorrectionFactor()
H A DCollisionShape2D.cpp91 MarkNetworkUpdate(); in SetTrigger()
104 MarkNetworkUpdate(); in SetCategoryBits()
117 MarkNetworkUpdate(); in SetMaskBits()
130 MarkNetworkUpdate(); in SetGroupIndex()
149 MarkNetworkUpdate(); in SetDensity()
175 MarkNetworkUpdate(); in SetFriction()
201 MarkNetworkUpdate(); in SetRestitution()
H A DConstraintMouse2D.cpp71 MarkNetworkUpdate(); in SetTarget()
86 MarkNetworkUpdate(); in SetMaxForce()
101 MarkNetworkUpdate(); in SetFrequencyHz()
116 MarkNetworkUpdate(); in SetDampingRatio()
H A DConstraintFriction2D.cpp67 MarkNetworkUpdate(); in SetAnchor()
82 MarkNetworkUpdate(); in SetMaxForce()
98 MarkNetworkUpdate(); in SetMaxTorque()
H A DConstraintWeld2D.cpp66 MarkNetworkUpdate(); in SetAnchor()
81 MarkNetworkUpdate(); in SetFrequencyHz()
96 MarkNetworkUpdate(); in SetDampingRatio()
H A DConstraintGear2D.cpp69 MarkNetworkUpdate(); in SetOwnerConstraint()
87 MarkNetworkUpdate(); in SetOtherConstraint()
102 MarkNetworkUpdate(); in SetRatio()
/dports/graphics/urho3d/Urho3D-1.7.1/Source/Urho3D/Graphics/
H A DLight.cpp292 MarkNetworkUpdate(); in SetLightType()
298 MarkNetworkUpdate(); in SetPerVertex()
304 MarkNetworkUpdate(); in SetColor()
310 MarkNetworkUpdate(); in SetTemperature()
316 MarkNetworkUpdate(); in SetRadius()
322 MarkNetworkUpdate(); in SetLength()
328 MarkNetworkUpdate(); in SetUsePhysicalValues()
334 MarkNetworkUpdate(); in SetSpecularIntensity()
340 MarkNetworkUpdate(); in SetBrightness()
347 MarkNetworkUpdate(); in SetRange()
[all …]
H A DCamera.cpp121 MarkNetworkUpdate(); in SetNearClip()
129 MarkNetworkUpdate(); in SetFarClip()
137 MarkNetworkUpdate(); in SetFov()
146 MarkNetworkUpdate(); in SetOrthoSize()
156 MarkNetworkUpdate(); in SetOrthoSize()
170 MarkNetworkUpdate(); in SetZoom()
176 MarkNetworkUpdate(); in SetLodBias()
182 MarkNetworkUpdate(); in SetViewMask()
188 MarkNetworkUpdate(); in SetViewOverrideFlags()
194 MarkNetworkUpdate(); in SetFillMode()
[all …]
H A DZone.cpp115 MarkNetworkUpdate(); in SetBoundingBox()
121 MarkNetworkUpdate(); in SetAmbientColor()
127 MarkNetworkUpdate(); in SetFogColor()
136 MarkNetworkUpdate(); in SetFogStart()
145 MarkNetworkUpdate(); in SetFogEnd()
151 MarkNetworkUpdate(); in SetFogHeight()
157 MarkNetworkUpdate(); in SetFogHeightScale()
163 MarkNetworkUpdate(); in SetPriority()
169 MarkNetworkUpdate(); in SetZoneTexture()
175 MarkNetworkUpdate(); in SetHeightFog()
[all …]
H A DDrawable.cpp196 MarkNetworkUpdate(); in SetDrawDistance()
202 MarkNetworkUpdate(); in SetShadowDistance()
208 MarkNetworkUpdate(); in SetLodBias()
214 MarkNetworkUpdate(); in SetViewMask()
220 MarkNetworkUpdate(); in SetLightMask()
226 MarkNetworkUpdate(); in SetShadowMask()
234 MarkNetworkUpdate(); in SetZoneMask()
240 MarkNetworkUpdate(); in SetMaxLights()
246 MarkNetworkUpdate(); in SetCastShadows()
252 MarkNetworkUpdate(); in SetOccluder()
[all …]
H A DAnimationController.cpp195 MarkNetworkUpdate(); in Play()
267 MarkNetworkUpdate(); in Fade()
309 MarkNetworkUpdate(); in SetLayer()
326 MarkNetworkUpdate(); in SetStartBone()
344 MarkNetworkUpdate(); in SetTime()
357 MarkNetworkUpdate(); in SetSpeed()
379 MarkNetworkUpdate(); in SetWeight()
392 MarkNetworkUpdate(); in SetRemoveOnCompletion()
403 MarkNetworkUpdate(); in SetLooped()
414 MarkNetworkUpdate(); in SetBlendMode()
[all …]
/dports/graphics/urho3d/Urho3D-1.7.1/Source/Urho3D/Physics/
H A DRigidBody.cpp199 MarkNetworkUpdate(); in setWorldTransform()
228 MarkNetworkUpdate(); in SetMass()
251 MarkNetworkUpdate(); in SetPosition()
277 MarkNetworkUpdate(); in SetRotation()
300 MarkNetworkUpdate(); in SetTransform()
311 MarkNetworkUpdate(); in SetLinearVelocity()
320 MarkNetworkUpdate(); in SetLinearFactor()
329 MarkNetworkUpdate(); in SetLinearRestThreshold()
338 MarkNetworkUpdate(); in SetLinearDamping()
349 MarkNetworkUpdate(); in SetAngularVelocity()
[all …]
H A DConstraint.cpp180 MarkNetworkUpdate(); in SetConstraintType()
198 MarkNetworkUpdate(); in SetOtherBody()
208 MarkNetworkUpdate(); in SetPosition()
218 MarkNetworkUpdate(); in SetRotation()
241 MarkNetworkUpdate(); in SetAxis()
250 MarkNetworkUpdate(); in SetOtherPosition()
260 MarkNetworkUpdate(); in SetOtherRotation()
283 MarkNetworkUpdate(); in SetOtherAxis()
301 MarkNetworkUpdate(); in SetWorldPosition()
313 MarkNetworkUpdate(); in SetHighLimit()
[all …]
H A DCollisionShape.cpp534 MarkNetworkUpdate(); in SetBox()
551 MarkNetworkUpdate(); in SetSphere()
567 MarkNetworkUpdate(); in SetStaticPlane()
584 MarkNetworkUpdate(); in SetCylinder()
601 MarkNetworkUpdate(); in SetCapsule()
618 MarkNetworkUpdate(); in SetCone()
643 MarkNetworkUpdate(); in SetTriangleMesh()
673 MarkNetworkUpdate(); in SetCustomTriangleMesh()
698 MarkNetworkUpdate(); in SetConvexHull()
728 MarkNetworkUpdate(); in SetCustomConvexHull()
[all …]
/dports/graphics/urho3d/Urho3D-1.7.1/Source/Urho3D/Audio/
H A DSoundSource3D.cpp109 MarkNetworkUpdate(); in SetDistanceAttenuation()
116 MarkNetworkUpdate(); in SetAngleAttenuation()
122 MarkNetworkUpdate(); in SetFarDistance()
128 MarkNetworkUpdate(); in SetNearDistance()
134 MarkNetworkUpdate(); in SetInnerAngle()
140 MarkNetworkUpdate(); in SetOuterAngle()
146 MarkNetworkUpdate(); in SetRolloffFactor()
/dports/graphics/urho3d/Urho3D-1.7.1/Source/Urho3D/Navigation/
H A DOffMeshConnection.cpp102 MarkNetworkUpdate(); in SetRadius()
108 MarkNetworkUpdate(); in SetBidirectional()
114 MarkNetworkUpdate(); in SetMask()
120 MarkNetworkUpdate(); in SetAreaID()
127 MarkNetworkUpdate(); in SetEndPoint()
H A DCrowdAgent.cpp332 MarkNetworkUpdate(); in SetTargetPosition()
351 MarkNetworkUpdate(); in SetTargetVelocity()
363 MarkNetworkUpdate(); in ResetTarget()
375 MarkNetworkUpdate(); in SetUpdateNodePosition()
385 MarkNetworkUpdate(); in SetMaxAccel()
395 MarkNetworkUpdate(); in SetMaxSpeed()
405 MarkNetworkUpdate(); in SetRadius()
415 MarkNetworkUpdate(); in SetHeight()
432 MarkNetworkUpdate(); in SetQueryFilterType()
449 MarkNetworkUpdate(); in SetObstacleAvoidanceType()
[all …]
/dports/graphics/urho3d/Urho3D-1.7.1/Source/Urho3D/Network/
H A DNetworkPriority.cpp66 MarkNetworkUpdate(); in SetBasePriority()
72 MarkNetworkUpdate(); in SetDistanceFactor()
78 MarkNetworkUpdate(); in SetMinPriority()
84 MarkNetworkUpdate(); in SetAlwaysUpdateOwner()

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