/dports/lang/mono/mono-5.10.1.57/external/corefx/src/System.Numerics.Vectors/tests/ |
H A D | Matrix3x2Tests.cs | 14 Matrix3x2 a = new Matrix3x2(); in GenerateMatrixNumberFrom1To6() 35 Matrix3x2 val = new Matrix3x2(); in Matrix3x2IdentityTest() 58 Matrix3x2 a = new Matrix3x2(); in Matrix3x2DeterminantTest1() 86 Matrix3x2 expected = new Matrix3x2(); in Matrix3x2InvertTest() 109 Matrix3x2 mtx = Matrix3x2.Identity; in Matrix3x2InvertIdentityTest() 177 Matrix3x2 expected = new Matrix3x2(); in Matrix3x2CreateRotationTest() 283 Matrix3x2 a = new Matrix3x2(); in Matrix3x2InvertTest1() 309 Matrix3x2 a = new Matrix3x2(); in Matrix3x2LerpTest() 405 Matrix3x2 a = new Matrix3x2(); in Matrix3x2MultiplyTest4() 413 Matrix3x2 b = new Matrix3x2(); in Matrix3x2MultiplyTest4() [all …]
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/dports/sysutils/dua-cli/dua-cli-2.14.11/cargo-crates/windows_gen-0.9.1/src/types/ |
H A D | matrix3x2.rs | 75 impl ::std::ops::Add<Matrix3x2> for Matrix3x2 { in gen_matrix3x2() 77 fn add(self, rhs: Matrix3x2) -> Matrix3x2 { in gen_matrix3x2() 81 impl ::std::ops::Add<&Matrix3x2> for Matrix3x2 { in gen_matrix3x2() 83 fn add(self, rhs: &Matrix3x2) -> Matrix3x2 { in gen_matrix3x2() 87 impl ::std::ops::Add<Matrix3x2> for &Matrix3x2 { in gen_matrix3x2() 89 fn add(self, rhs: Matrix3x2) -> Matrix3x2 { in gen_matrix3x2() 99 impl ::std::ops::Sub<Matrix3x2> for Matrix3x2 { in gen_matrix3x2() 101 fn sub(self, rhs: Matrix3x2) -> Matrix3x2 { in gen_matrix3x2() 113 fn sub(self, rhs: Matrix3x2) -> Matrix3x2 { in gen_matrix3x2() 123 impl ::std::ops::Mul<Matrix3x2> for Matrix3x2 { in gen_matrix3x2() [all …]
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/dports/lang/mono/mono-5.10.1.57/mcs/class/referencesource/System.Numerics/System/Numerics/ |
H A D | Matrix3x2.cs | 11 public struct Matrix3x2 : IEquatable<Matrix3x2> struct 40 private static readonly Matrix3x2 _identity = new Matrix3x2 argument 503 public static Matrix3x2 Lerp(Matrix3x2 matrix1, Matrix3x2 matrix2, float amount) in Lerp() argument 527 public static Matrix3x2 Negate(Matrix3x2 value) in Negate() argument 547 public static Matrix3x2 Add(Matrix3x2 value1, Matrix3x2 value2) in Add() argument 567 public static Matrix3x2 Subtract(Matrix3x2 value1, Matrix3x2 value2) in Subtract() argument 587 public static Matrix3x2 Multiply(Matrix3x2 value1, Matrix3x2 value2) in Multiply() argument 631 public static Matrix3x2 operator -(Matrix3x2 value) in operator -() argument 651 public static Matrix3x2 operator +(Matrix3x2 value1, Matrix3x2 value2) in operator +() argument 671 public static Matrix3x2 operator -(Matrix3x2 value1, Matrix3x2 value2) in operator -() argument [all …]
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/dports/lang/mono/mono-5.10.1.57/external/corefx/src/System.Numerics.Vectors/src/System/Numerics/ |
H A D | Matrix3x2.cs | 12 public struct Matrix3x2 : IEquatable<Matrix3x2> struct 41 private static readonly Matrix3x2 _identity = new Matrix3x2 argument 504 public static Matrix3x2 Lerp(Matrix3x2 matrix1, Matrix3x2 matrix2, float amount) in Lerp() argument 528 public static Matrix3x2 Negate(Matrix3x2 value) in Negate() argument 548 public static Matrix3x2 Add(Matrix3x2 value1, Matrix3x2 value2) in Add() argument 568 public static Matrix3x2 Subtract(Matrix3x2 value1, Matrix3x2 value2) in Subtract() argument 588 public static Matrix3x2 Multiply(Matrix3x2 value1, Matrix3x2 value2) in Multiply() argument 632 public static Matrix3x2 operator -(Matrix3x2 value) in operator -() argument 652 public static Matrix3x2 operator +(Matrix3x2 value1, Matrix3x2 value2) in operator +() argument 672 public static Matrix3x2 operator -(Matrix3x2 value1, Matrix3x2 value2) in operator -() argument [all …]
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/dports/audio/ncspot/ncspot-0.9.3/cargo-crates/windows-0.24.0/src/Windows/Foundation/Numerics/ |
H A D | mod.rs | 100 impl ::std::ops::Add<Matrix3x2> for Matrix3x2 { implementation 102 fn add(self, rhs: Matrix3x2) -> Matrix3x2 { in add() argument 106 impl ::std::ops::Add<&Matrix3x2> for Matrix3x2 { implementation 108 fn add(self, rhs: &Matrix3x2) -> Matrix3x2 { in add() argument 112 impl ::std::ops::Add<Matrix3x2> for &Matrix3x2 { implementation 114 fn add(self, rhs: Matrix3x2) -> Matrix3x2 { in add() argument 124 impl ::std::ops::Sub<Matrix3x2> for Matrix3x2 { implementation 126 fn sub(self, rhs: Matrix3x2) -> Matrix3x2 { in sub() argument 138 fn sub(self, rhs: Matrix3x2) -> Matrix3x2 { in sub() argument 148 impl ::std::ops::Mul<Matrix3x2> for Matrix3x2 { implementation [all …]
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/ |
H A D | matrix.h | 30 class Matrix3x2 { 34 Matrix3x2(); 35 Matrix3x2(float d[6]); 36 Matrix3x2( 44 inline Matrix3x2 operator*(const Matrix3x2 &a, const Matrix3x2 &b) { 45 Matrix3x2 t; 57 inline Matrix3x2 operator+(const Matrix3x2 &a, Vector2 b) { 58 Matrix3x2 t(a); 66 inline Vector2 operator*(const Matrix3x2 &a, Vector2 b) {
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H A D | slice_renderer.cpp | 125 Matrix3x2 mRotation(c, -s, 0.0f, in calculateFacingRotationMatrix() 215 Matrix3x2 mOffset(1.0f, 0.0f, _framePos.x, in calculateBoundingRect() 223 Matrix3x2 mStart( in calculateBoundingRect() 228 Matrix3x2 mEnd( in calculateBoundingRect() 282 Matrix3x2 _sliceMatrix; 300 Matrix3x2 m); 309 Matrix3x2 m) { in setup() 334 Matrix3x2 mTranslate = Matrix3x2(1.0f, 0.0f, offsetX, in setup() 337 …Matrix3x2 mScale = Matrix3x2(65536.0f, 0.0f, 0.0f, // x position is using fixed-point precisson … in setup() 498 Matrix3x2 mRotation(c, -s, 0.0f, in drawOnScreen() [all …]
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H A D | matrix.cpp | 29 Matrix3x2::Matrix3x2() { in Matrix3x2() function in BladeRunner::Matrix3x2 35 Matrix3x2::Matrix3x2(float d[6]) { in Matrix3x2() function in BladeRunner::Matrix3x2 41 Matrix3x2::Matrix3x2( in Matrix3x2() function in BladeRunner::Matrix3x2
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/ |
H A D | matrix.h | 30 class Matrix3x2 { 34 Matrix3x2(); 35 Matrix3x2(float d[6]); 36 Matrix3x2( 44 inline Matrix3x2 operator*(const Matrix3x2 &a, const Matrix3x2 &b) { 45 Matrix3x2 t; 57 inline Matrix3x2 operator+(const Matrix3x2 &a, Vector2 b) { 58 Matrix3x2 t(a); 66 inline Vector2 operator*(const Matrix3x2 &a, Vector2 b) {
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H A D | slice_renderer.cpp | 126 Matrix3x2 mRotation(c, -s, 0.0f, in calculateFacingRotationMatrix() 216 Matrix3x2 mOffset(1.0f, 0.0f, _framePos.x, in calculateBoundingRect() 224 Matrix3x2 mStart( in calculateBoundingRect() 229 Matrix3x2 mEnd( in calculateBoundingRect() 283 Matrix3x2 _sliceMatrix; 301 Matrix3x2 m); 310 Matrix3x2 m) { in setup() 335 Matrix3x2 mTranslate = Matrix3x2(1.0f, 0.0f, offsetX, in setup() 338 …Matrix3x2 mScale = Matrix3x2(65536.0f, 0.0f, 0.0f, // x position is using fixed-point precisson … in setup() 499 Matrix3x2 mRotation(c, -s, 0.0f, in drawOnScreen() [all …]
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H A D | matrix.cpp | 29 Matrix3x2::Matrix3x2() { in Matrix3x2() function in BladeRunner::Matrix3x2 35 Matrix3x2::Matrix3x2(float d[6]) { in Matrix3x2() function in BladeRunner::Matrix3x2 41 Matrix3x2::Matrix3x2( in Matrix3x2() function in BladeRunner::Matrix3x2
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/dports/lang/mono/mono-5.10.1.57/external/corefx/src/System.Numerics.Vectors/ref/ |
H A D | System.Numerics.Vectors.cs | 11 public partial struct Matrix3x2 : System.IEquatable<System.Numerics.Matrix3x2> struct 23 …public static System.Numerics.Matrix3x2 Add(System.Numerics.Matrix3x2 value1, System.Numerics.Matr… in Add() argument 41 …public static System.Numerics.Matrix3x2 Lerp(System.Numerics.Matrix3x2 matrix1, System.Numerics.Ma… in Lerp() argument 42 …public static System.Numerics.Matrix3x2 Multiply(System.Numerics.Matrix3x2 value1, System.Numerics… in Multiply() argument 43 …public static System.Numerics.Matrix3x2 Multiply(System.Numerics.Matrix3x2 value1, float value2) {… in Multiply() argument 44 … public static System.Numerics.Matrix3x2 Negate(System.Numerics.Matrix3x2 value) { throw null; } in Negate() argument 45 …public static System.Numerics.Matrix3x2 operator +(System.Numerics.Matrix3x2 value1, System.Numeri… in operator +() argument 48 …public static System.Numerics.Matrix3x2 operator *(System.Numerics.Matrix3x2 value1, System.Numeri… in operator *() argument 50 …public static System.Numerics.Matrix3x2 operator -(System.Numerics.Matrix3x2 value1, System.Numeri… in operator -() argument 51 …public static System.Numerics.Matrix3x2 operator -(System.Numerics.Matrix3x2 value) { throw null; } in operator -() argument [all …]
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/dports/lang/mono/mono-5.10.1.57/external/binary-reference-assemblies/src/v4.6/ |
H A D | System.Numerics.cs | 245 public partial struct Matrix3x2 : System.IEquatable<System.Numerics.Matrix3x2> struct 257 …public static System.Numerics.Matrix3x2 Add(System.Numerics.Matrix3x2 value1, System.Numerics.Matr… in Add() argument 274 …ol Invert(System.Numerics.Matrix3x2 matrix, out System.Numerics.Matrix3x2 result) { result = defau… in Invert() argument 275 …public static System.Numerics.Matrix3x2 Lerp(System.Numerics.Matrix3x2 matrix1, System.Numerics.Ma… in Lerp() argument 276 …public static System.Numerics.Matrix3x2 Multiply(System.Numerics.Matrix3x2 value1, System.Numerics… in Multiply() argument 278 … public static System.Numerics.Matrix3x2 Negate(System.Numerics.Matrix3x2 value) { throw null; } in Negate() argument 279 …public static System.Numerics.Matrix3x2 operator +(System.Numerics.Matrix3x2 value1, System.Numeri… in operator +() argument 282 …public static System.Numerics.Matrix3x2 operator *(System.Numerics.Matrix3x2 value1, System.Numeri… in operator *() argument 284 …public static System.Numerics.Matrix3x2 operator -(System.Numerics.Matrix3x2 value1, System.Numeri… in operator -() argument 285 …public static System.Numerics.Matrix3x2 operator -(System.Numerics.Matrix3x2 value) { throw null; } in operator -() argument [all …]
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/dports/lang/mono/mono-5.10.1.57/external/binary-reference-assemblies/src/v4.6.2/ |
H A D | System.Numerics.cs | 245 public partial struct Matrix3x2 : System.IEquatable<System.Numerics.Matrix3x2> struct 257 …public static System.Numerics.Matrix3x2 Add(System.Numerics.Matrix3x2 value1, System.Numerics.Matr… in Add() argument 274 …ol Invert(System.Numerics.Matrix3x2 matrix, out System.Numerics.Matrix3x2 result) { result = defau… in Invert() argument 275 …public static System.Numerics.Matrix3x2 Lerp(System.Numerics.Matrix3x2 matrix1, System.Numerics.Ma… in Lerp() argument 276 …public static System.Numerics.Matrix3x2 Multiply(System.Numerics.Matrix3x2 value1, System.Numerics… in Multiply() argument 278 … public static System.Numerics.Matrix3x2 Negate(System.Numerics.Matrix3x2 value) { throw null; } in Negate() argument 279 …public static System.Numerics.Matrix3x2 operator +(System.Numerics.Matrix3x2 value1, System.Numeri… in operator +() argument 282 …public static System.Numerics.Matrix3x2 operator *(System.Numerics.Matrix3x2 value1, System.Numeri… in operator *() argument 284 …public static System.Numerics.Matrix3x2 operator -(System.Numerics.Matrix3x2 value1, System.Numeri… in operator -() argument 285 …public static System.Numerics.Matrix3x2 operator -(System.Numerics.Matrix3x2 value) { throw null; } in operator -() argument [all …]
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/dports/lang/mono/mono-5.10.1.57/external/binary-reference-assemblies/src/v4.7/ |
H A D | System.Numerics.cs | 247 public partial struct Matrix3x2 : System.IEquatable<System.Numerics.Matrix3x2> struct 259 …public static System.Numerics.Matrix3x2 Add(System.Numerics.Matrix3x2 value1, System.Numerics.Matr… in Add() argument 276 …ol Invert(System.Numerics.Matrix3x2 matrix, out System.Numerics.Matrix3x2 result) { result = defau… in Invert() argument 277 …public static System.Numerics.Matrix3x2 Lerp(System.Numerics.Matrix3x2 matrix1, System.Numerics.Ma… in Lerp() argument 278 …public static System.Numerics.Matrix3x2 Multiply(System.Numerics.Matrix3x2 value1, System.Numerics… in Multiply() argument 280 … public static System.Numerics.Matrix3x2 Negate(System.Numerics.Matrix3x2 value) { throw null; } in Negate() argument 281 …public static System.Numerics.Matrix3x2 operator +(System.Numerics.Matrix3x2 value1, System.Numeri… in operator +() argument 284 …public static System.Numerics.Matrix3x2 operator *(System.Numerics.Matrix3x2 value1, System.Numeri… in operator *() argument 286 …public static System.Numerics.Matrix3x2 operator -(System.Numerics.Matrix3x2 value1, System.Numeri… in operator -() argument 287 …public static System.Numerics.Matrix3x2 operator -(System.Numerics.Matrix3x2 value) { throw null; } in operator -() argument [all …]
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/dports/lang/mono/mono-5.10.1.57/external/binary-reference-assemblies/src/monotouch/ |
H A D | System.Numerics.cs | 249 public partial struct Matrix3x2 : System.IEquatable<System.Numerics.Matrix3x2> struct 261 …public static System.Numerics.Matrix3x2 Add(System.Numerics.Matrix3x2 value1, System.Numerics.Matr… in Add() argument 278 …ol Invert(System.Numerics.Matrix3x2 matrix, out System.Numerics.Matrix3x2 result) { result = defau… in Invert() argument 279 …public static System.Numerics.Matrix3x2 Lerp(System.Numerics.Matrix3x2 matrix1, System.Numerics.Ma… in Lerp() argument 280 …public static System.Numerics.Matrix3x2 Multiply(System.Numerics.Matrix3x2 value1, System.Numerics… in Multiply() argument 282 … public static System.Numerics.Matrix3x2 Negate(System.Numerics.Matrix3x2 value) { throw null; } in Negate() argument 283 …public static System.Numerics.Matrix3x2 operator +(System.Numerics.Matrix3x2 value1, System.Numeri… in operator +() argument 286 …public static System.Numerics.Matrix3x2 operator *(System.Numerics.Matrix3x2 value1, System.Numeri… in operator *() argument 288 …public static System.Numerics.Matrix3x2 operator -(System.Numerics.Matrix3x2 value1, System.Numeri… in operator -() argument 289 …public static System.Numerics.Matrix3x2 operator -(System.Numerics.Matrix3x2 value) { throw null; } in operator -() argument [all …]
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/dports/lang/mono/mono-5.10.1.57/external/binary-reference-assemblies/src/monodroid/ |
H A D | System.Numerics.cs | 249 public partial struct Matrix3x2 : System.IEquatable<System.Numerics.Matrix3x2> struct 261 …public static System.Numerics.Matrix3x2 Add(System.Numerics.Matrix3x2 value1, System.Numerics.Matr… in Add() argument 278 …ol Invert(System.Numerics.Matrix3x2 matrix, out System.Numerics.Matrix3x2 result) { result = defau… in Invert() argument 279 …public static System.Numerics.Matrix3x2 Lerp(System.Numerics.Matrix3x2 matrix1, System.Numerics.Ma… in Lerp() argument 280 …public static System.Numerics.Matrix3x2 Multiply(System.Numerics.Matrix3x2 value1, System.Numerics… in Multiply() argument 282 … public static System.Numerics.Matrix3x2 Negate(System.Numerics.Matrix3x2 value) { throw null; } in Negate() argument 283 …public static System.Numerics.Matrix3x2 operator +(System.Numerics.Matrix3x2 value1, System.Numeri… in operator +() argument 286 …public static System.Numerics.Matrix3x2 operator *(System.Numerics.Matrix3x2 value1, System.Numeri… in operator *() argument 288 …public static System.Numerics.Matrix3x2 operator -(System.Numerics.Matrix3x2 value1, System.Numeri… in operator -() argument 289 …public static System.Numerics.Matrix3x2 operator -(System.Numerics.Matrix3x2 value) { throw null; } in operator -() argument [all …]
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/dports/lang/mono/mono-5.10.1.57/external/api-snapshot/profiles/monotouch/ |
H A D | System.Numerics.cs | 253 public partial struct Matrix3x2 : System.IEquatable<System.Numerics.Matrix3x2> struct 265 …public static System.Numerics.Matrix3x2 Add(System.Numerics.Matrix3x2 value1, System.Numerics.Matr… in Add() argument 282 …ol Invert(System.Numerics.Matrix3x2 matrix, out System.Numerics.Matrix3x2 result) { result = defau… in Invert() argument 283 …public static System.Numerics.Matrix3x2 Lerp(System.Numerics.Matrix3x2 matrix1, System.Numerics.Ma… in Lerp() argument 284 …public static System.Numerics.Matrix3x2 Multiply(System.Numerics.Matrix3x2 value1, System.Numerics… in Multiply() argument 286 … public static System.Numerics.Matrix3x2 Negate(System.Numerics.Matrix3x2 value) { throw null; } in Negate() argument 287 …public static System.Numerics.Matrix3x2 operator +(System.Numerics.Matrix3x2 value1, System.Numeri… in operator +() argument 290 …public static System.Numerics.Matrix3x2 operator *(System.Numerics.Matrix3x2 value1, System.Numeri… in operator *() argument 292 …public static System.Numerics.Matrix3x2 operator -(System.Numerics.Matrix3x2 value1, System.Numeri… in operator -() argument 293 …public static System.Numerics.Matrix3x2 operator -(System.Numerics.Matrix3x2 value) { throw null; } in operator -() argument [all …]
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/dports/lang/mono/mono-5.10.1.57/external/binary-reference-assemblies/src/v4.7.1/ |
H A D | System.Numerics.cs | 247 public partial struct Matrix3x2 : System.IEquatable<System.Numerics.Matrix3x2> struct 259 …public static System.Numerics.Matrix3x2 Add(System.Numerics.Matrix3x2 value1, System.Numerics.Matr… in Add() argument 276 …ol Invert(System.Numerics.Matrix3x2 matrix, out System.Numerics.Matrix3x2 result) { result = defau… in Invert() argument 277 …public static System.Numerics.Matrix3x2 Lerp(System.Numerics.Matrix3x2 matrix1, System.Numerics.Ma… in Lerp() argument 278 …public static System.Numerics.Matrix3x2 Multiply(System.Numerics.Matrix3x2 value1, System.Numerics… in Multiply() argument 280 … public static System.Numerics.Matrix3x2 Negate(System.Numerics.Matrix3x2 value) { throw null; } in Negate() argument 281 …public static System.Numerics.Matrix3x2 operator +(System.Numerics.Matrix3x2 value1, System.Numeri… in operator +() argument 284 …public static System.Numerics.Matrix3x2 operator *(System.Numerics.Matrix3x2 value1, System.Numeri… in operator *() argument 286 …public static System.Numerics.Matrix3x2 operator -(System.Numerics.Matrix3x2 value1, System.Numeri… in operator -() argument 287 …public static System.Numerics.Matrix3x2 operator -(System.Numerics.Matrix3x2 value) { throw null; } in operator -() argument [all …]
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/dports/lang/mono/mono-5.10.1.57/external/binary-reference-assemblies/src/v4.6.1/ |
H A D | System.Numerics.cs | 245 public partial struct Matrix3x2 : System.IEquatable<System.Numerics.Matrix3x2> struct 257 …public static System.Numerics.Matrix3x2 Add(System.Numerics.Matrix3x2 value1, System.Numerics.Matr… in Add() argument 274 …ol Invert(System.Numerics.Matrix3x2 matrix, out System.Numerics.Matrix3x2 result) { result = defau… in Invert() argument 275 …public static System.Numerics.Matrix3x2 Lerp(System.Numerics.Matrix3x2 matrix1, System.Numerics.Ma… in Lerp() argument 276 …public static System.Numerics.Matrix3x2 Multiply(System.Numerics.Matrix3x2 value1, System.Numerics… in Multiply() argument 278 … public static System.Numerics.Matrix3x2 Negate(System.Numerics.Matrix3x2 value) { throw null; } in Negate() argument 279 …public static System.Numerics.Matrix3x2 operator +(System.Numerics.Matrix3x2 value1, System.Numeri… in operator +() argument 282 …public static System.Numerics.Matrix3x2 operator *(System.Numerics.Matrix3x2 value1, System.Numeri… in operator *() argument 284 …public static System.Numerics.Matrix3x2 operator -(System.Numerics.Matrix3x2 value1, System.Numeri… in operator -() argument 285 …public static System.Numerics.Matrix3x2 operator -(System.Numerics.Matrix3x2 value) { throw null; } in operator -() argument [all …]
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/dports/lang/mono/mono-5.10.1.57/external/api-snapshot/profiles/net_4_x/ |
H A D | System.Numerics.cs | 253 public partial struct Matrix3x2 : System.IEquatable<System.Numerics.Matrix3x2> struct 265 …public static System.Numerics.Matrix3x2 Add(System.Numerics.Matrix3x2 value1, System.Numerics.Matr… in Add() argument 282 …ol Invert(System.Numerics.Matrix3x2 matrix, out System.Numerics.Matrix3x2 result) { result = defau… in Invert() argument 283 …public static System.Numerics.Matrix3x2 Lerp(System.Numerics.Matrix3x2 matrix1, System.Numerics.Ma… in Lerp() argument 284 …public static System.Numerics.Matrix3x2 Multiply(System.Numerics.Matrix3x2 value1, System.Numerics… in Multiply() argument 286 … public static System.Numerics.Matrix3x2 Negate(System.Numerics.Matrix3x2 value) { throw null; } in Negate() argument 287 …public static System.Numerics.Matrix3x2 operator +(System.Numerics.Matrix3x2 value1, System.Numeri… in operator +() argument 290 …public static System.Numerics.Matrix3x2 operator *(System.Numerics.Matrix3x2 value1, System.Numeri… in operator *() argument 292 …public static System.Numerics.Matrix3x2 operator -(System.Numerics.Matrix3x2 value1, System.Numeri… in operator -() argument 293 …public static System.Numerics.Matrix3x2 operator -(System.Numerics.Matrix3x2 value) { throw null; } in operator -() argument [all …]
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/dports/lang/mono/mono-5.10.1.57/external/api-snapshot/profiles/monodroid/ |
H A D | System.Numerics.cs | 253 public partial struct Matrix3x2 : System.IEquatable<System.Numerics.Matrix3x2> struct 265 …public static System.Numerics.Matrix3x2 Add(System.Numerics.Matrix3x2 value1, System.Numerics.Matr… in Add() argument 282 …ol Invert(System.Numerics.Matrix3x2 matrix, out System.Numerics.Matrix3x2 result) { result = defau… in Invert() argument 283 …public static System.Numerics.Matrix3x2 Lerp(System.Numerics.Matrix3x2 matrix1, System.Numerics.Ma… in Lerp() argument 284 …public static System.Numerics.Matrix3x2 Multiply(System.Numerics.Matrix3x2 value1, System.Numerics… in Multiply() argument 286 … public static System.Numerics.Matrix3x2 Negate(System.Numerics.Matrix3x2 value) { throw null; } in Negate() argument 287 …public static System.Numerics.Matrix3x2 operator +(System.Numerics.Matrix3x2 value1, System.Numeri… in operator +() argument 290 …public static System.Numerics.Matrix3x2 operator *(System.Numerics.Matrix3x2 value1, System.Numeri… in operator *() argument 292 …public static System.Numerics.Matrix3x2 operator -(System.Numerics.Matrix3x2 value1, System.Numeri… in operator -() argument 293 …public static System.Numerics.Matrix3x2 operator -(System.Numerics.Matrix3x2 value) { throw null; } in operator -() argument [all …]
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/dports/devel/rust-analyzer/rust-analyzer-2021-12-20/cargo-crates/windows-sys-0.28.0/src/Windows/Foundation/Numerics/ |
H A D | mod.rs | 5 pub struct Matrix3x2 { struct 13 impl ::core::marker::Copy for Matrix3x2 {} implementation 14 impl ::core::clone::Clone for Matrix3x2 { implementation
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/dports/graphics/librsvg2-rust/librsvg-2.52.8/vendor/nalgebra/examples/ |
H A D | reshaping.rs | 5 use na::{DMatrix, Dynamic, Matrix2x3, Matrix3x2, Const}; 13 let m2 = Matrix3x2::new( in main()
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/dports/sysutils/dua-cli/dua-cli-2.14.11/cargo-crates/windows_gen-0.9.1/src/parser/ |
H A D | element_type.rs | 25 Matrix3x2, enumerator 137 ("Windows.Win32.Direct2D", "D2D_MATRIX_3X2_F") => Self::Matrix3x2, in from_blob() 221 Self::Matrix3x2 => { in gen_name() 223 quote! { #numerics Matrix3x2 } in gen_name() 276 Self::Matrix3x2 => { in gen_abi_name() 278 quote! { #numerics Matrix3x2 } in gen_abi_name() 386 Self::Matrix3x2 => { in definition() 430 | Self::Matrix3x2 in is_convertible() 468 Self::Guid | Self::Matrix3x2 => true, in is_struct()
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