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Searched refs:Matrix3x2 (Results 1 – 25 of 69) sorted by relevance

123

/dports/lang/mono/mono-5.10.1.57/external/corefx/src/System.Numerics.Vectors/tests/
H A DMatrix3x2Tests.cs14 Matrix3x2 a = new Matrix3x2(); in GenerateMatrixNumberFrom1To6()
35 Matrix3x2 val = new Matrix3x2(); in Matrix3x2IdentityTest()
58 Matrix3x2 a = new Matrix3x2(); in Matrix3x2DeterminantTest1()
86 Matrix3x2 expected = new Matrix3x2(); in Matrix3x2InvertTest()
109 Matrix3x2 mtx = Matrix3x2.Identity; in Matrix3x2InvertIdentityTest()
177 Matrix3x2 expected = new Matrix3x2(); in Matrix3x2CreateRotationTest()
283 Matrix3x2 a = new Matrix3x2(); in Matrix3x2InvertTest1()
309 Matrix3x2 a = new Matrix3x2(); in Matrix3x2LerpTest()
405 Matrix3x2 a = new Matrix3x2(); in Matrix3x2MultiplyTest4()
413 Matrix3x2 b = new Matrix3x2(); in Matrix3x2MultiplyTest4()
[all …]
/dports/sysutils/dua-cli/dua-cli-2.14.11/cargo-crates/windows_gen-0.9.1/src/types/
H A Dmatrix3x2.rs75 impl ::std::ops::Add<Matrix3x2> for Matrix3x2 { in gen_matrix3x2()
77 fn add(self, rhs: Matrix3x2) -> Matrix3x2 { in gen_matrix3x2()
81 impl ::std::ops::Add<&Matrix3x2> for Matrix3x2 { in gen_matrix3x2()
83 fn add(self, rhs: &Matrix3x2) -> Matrix3x2 { in gen_matrix3x2()
87 impl ::std::ops::Add<Matrix3x2> for &Matrix3x2 { in gen_matrix3x2()
89 fn add(self, rhs: Matrix3x2) -> Matrix3x2 { in gen_matrix3x2()
99 impl ::std::ops::Sub<Matrix3x2> for Matrix3x2 { in gen_matrix3x2()
101 fn sub(self, rhs: Matrix3x2) -> Matrix3x2 { in gen_matrix3x2()
113 fn sub(self, rhs: Matrix3x2) -> Matrix3x2 { in gen_matrix3x2()
123 impl ::std::ops::Mul<Matrix3x2> for Matrix3x2 { in gen_matrix3x2()
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/dports/lang/mono/mono-5.10.1.57/mcs/class/referencesource/System.Numerics/System/Numerics/
H A DMatrix3x2.cs11 public struct Matrix3x2 : IEquatable<Matrix3x2> struct
40 private static readonly Matrix3x2 _identity = new Matrix3x2 argument
503 public static Matrix3x2 Lerp(Matrix3x2 matrix1, Matrix3x2 matrix2, float amount) in Lerp() argument
527 public static Matrix3x2 Negate(Matrix3x2 value) in Negate() argument
547 public static Matrix3x2 Add(Matrix3x2 value1, Matrix3x2 value2) in Add() argument
567 public static Matrix3x2 Subtract(Matrix3x2 value1, Matrix3x2 value2) in Subtract() argument
587 public static Matrix3x2 Multiply(Matrix3x2 value1, Matrix3x2 value2) in Multiply() argument
631 public static Matrix3x2 operator -(Matrix3x2 value) in operator -() argument
651 public static Matrix3x2 operator +(Matrix3x2 value1, Matrix3x2 value2) in operator +() argument
671 public static Matrix3x2 operator -(Matrix3x2 value1, Matrix3x2 value2) in operator -() argument
[all …]
/dports/lang/mono/mono-5.10.1.57/external/corefx/src/System.Numerics.Vectors/src/System/Numerics/
H A DMatrix3x2.cs12 public struct Matrix3x2 : IEquatable<Matrix3x2> struct
41 private static readonly Matrix3x2 _identity = new Matrix3x2 argument
504 public static Matrix3x2 Lerp(Matrix3x2 matrix1, Matrix3x2 matrix2, float amount) in Lerp() argument
528 public static Matrix3x2 Negate(Matrix3x2 value) in Negate() argument
548 public static Matrix3x2 Add(Matrix3x2 value1, Matrix3x2 value2) in Add() argument
568 public static Matrix3x2 Subtract(Matrix3x2 value1, Matrix3x2 value2) in Subtract() argument
588 public static Matrix3x2 Multiply(Matrix3x2 value1, Matrix3x2 value2) in Multiply() argument
632 public static Matrix3x2 operator -(Matrix3x2 value) in operator -() argument
652 public static Matrix3x2 operator +(Matrix3x2 value1, Matrix3x2 value2) in operator +() argument
672 public static Matrix3x2 operator -(Matrix3x2 value1, Matrix3x2 value2) in operator -() argument
[all …]
/dports/audio/ncspot/ncspot-0.9.3/cargo-crates/windows-0.24.0/src/Windows/Foundation/Numerics/
H A Dmod.rs100 impl ::std::ops::Add<Matrix3x2> for Matrix3x2 { implementation
102 fn add(self, rhs: Matrix3x2) -> Matrix3x2 { in add() argument
106 impl ::std::ops::Add<&Matrix3x2> for Matrix3x2 { implementation
108 fn add(self, rhs: &Matrix3x2) -> Matrix3x2 { in add() argument
112 impl ::std::ops::Add<Matrix3x2> for &Matrix3x2 { implementation
114 fn add(self, rhs: Matrix3x2) -> Matrix3x2 { in add() argument
124 impl ::std::ops::Sub<Matrix3x2> for Matrix3x2 { implementation
126 fn sub(self, rhs: Matrix3x2) -> Matrix3x2 { in sub() argument
138 fn sub(self, rhs: Matrix3x2) -> Matrix3x2 { in sub() argument
148 impl ::std::ops::Mul<Matrix3x2> for Matrix3x2 { implementation
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/
H A Dmatrix.h30 class Matrix3x2 {
34 Matrix3x2();
35 Matrix3x2(float d[6]);
36 Matrix3x2(
44 inline Matrix3x2 operator*(const Matrix3x2 &a, const Matrix3x2 &b) {
45 Matrix3x2 t;
57 inline Matrix3x2 operator+(const Matrix3x2 &a, Vector2 b) {
58 Matrix3x2 t(a);
66 inline Vector2 operator*(const Matrix3x2 &a, Vector2 b) {
H A Dslice_renderer.cpp125 Matrix3x2 mRotation(c, -s, 0.0f, in calculateFacingRotationMatrix()
215 Matrix3x2 mOffset(1.0f, 0.0f, _framePos.x, in calculateBoundingRect()
223 Matrix3x2 mStart( in calculateBoundingRect()
228 Matrix3x2 mEnd( in calculateBoundingRect()
282 Matrix3x2 _sliceMatrix;
300 Matrix3x2 m);
309 Matrix3x2 m) { in setup()
334 Matrix3x2 mTranslate = Matrix3x2(1.0f, 0.0f, offsetX, in setup()
337Matrix3x2 mScale = Matrix3x2(65536.0f, 0.0f, 0.0f, // x position is using fixed-point precisson … in setup()
498 Matrix3x2 mRotation(c, -s, 0.0f, in drawOnScreen()
[all …]
H A Dmatrix.cpp29 Matrix3x2::Matrix3x2() { in Matrix3x2() function in BladeRunner::Matrix3x2
35 Matrix3x2::Matrix3x2(float d[6]) { in Matrix3x2() function in BladeRunner::Matrix3x2
41 Matrix3x2::Matrix3x2( in Matrix3x2() function in BladeRunner::Matrix3x2
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Dmatrix.h30 class Matrix3x2 {
34 Matrix3x2();
35 Matrix3x2(float d[6]);
36 Matrix3x2(
44 inline Matrix3x2 operator*(const Matrix3x2 &a, const Matrix3x2 &b) {
45 Matrix3x2 t;
57 inline Matrix3x2 operator+(const Matrix3x2 &a, Vector2 b) {
58 Matrix3x2 t(a);
66 inline Vector2 operator*(const Matrix3x2 &a, Vector2 b) {
H A Dslice_renderer.cpp126 Matrix3x2 mRotation(c, -s, 0.0f, in calculateFacingRotationMatrix()
216 Matrix3x2 mOffset(1.0f, 0.0f, _framePos.x, in calculateBoundingRect()
224 Matrix3x2 mStart( in calculateBoundingRect()
229 Matrix3x2 mEnd( in calculateBoundingRect()
283 Matrix3x2 _sliceMatrix;
301 Matrix3x2 m);
310 Matrix3x2 m) { in setup()
335 Matrix3x2 mTranslate = Matrix3x2(1.0f, 0.0f, offsetX, in setup()
338Matrix3x2 mScale = Matrix3x2(65536.0f, 0.0f, 0.0f, // x position is using fixed-point precisson … in setup()
499 Matrix3x2 mRotation(c, -s, 0.0f, in drawOnScreen()
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H A Dmatrix.cpp29 Matrix3x2::Matrix3x2() { in Matrix3x2() function in BladeRunner::Matrix3x2
35 Matrix3x2::Matrix3x2(float d[6]) { in Matrix3x2() function in BladeRunner::Matrix3x2
41 Matrix3x2::Matrix3x2( in Matrix3x2() function in BladeRunner::Matrix3x2
/dports/lang/mono/mono-5.10.1.57/external/corefx/src/System.Numerics.Vectors/ref/
H A DSystem.Numerics.Vectors.cs11 public partial struct Matrix3x2 : System.IEquatable<System.Numerics.Matrix3x2> struct
23 …public static System.Numerics.Matrix3x2 Add(System.Numerics.Matrix3x2 value1, System.Numerics.Matr… in Add() argument
41 …public static System.Numerics.Matrix3x2 Lerp(System.Numerics.Matrix3x2 matrix1, System.Numerics.Ma… in Lerp() argument
42 …public static System.Numerics.Matrix3x2 Multiply(System.Numerics.Matrix3x2 value1, System.Numerics… in Multiply() argument
43 …public static System.Numerics.Matrix3x2 Multiply(System.Numerics.Matrix3x2 value1, float value2) {… in Multiply() argument
44 … public static System.Numerics.Matrix3x2 Negate(System.Numerics.Matrix3x2 value) { throw null; } in Negate() argument
45 …public static System.Numerics.Matrix3x2 operator +(System.Numerics.Matrix3x2 value1, System.Numeri… in operator +() argument
48 …public static System.Numerics.Matrix3x2 operator *(System.Numerics.Matrix3x2 value1, System.Numeri… in operator *() argument
50 …public static System.Numerics.Matrix3x2 operator -(System.Numerics.Matrix3x2 value1, System.Numeri… in operator -() argument
51 …public static System.Numerics.Matrix3x2 operator -(System.Numerics.Matrix3x2 value) { throw null; } in operator -() argument
[all …]
/dports/lang/mono/mono-5.10.1.57/external/binary-reference-assemblies/src/v4.6/
H A DSystem.Numerics.cs245 public partial struct Matrix3x2 : System.IEquatable<System.Numerics.Matrix3x2> struct
257 …public static System.Numerics.Matrix3x2 Add(System.Numerics.Matrix3x2 value1, System.Numerics.Matr… in Add() argument
274 …ol Invert(System.Numerics.Matrix3x2 matrix, out System.Numerics.Matrix3x2 result) { result = defau… in Invert() argument
275 …public static System.Numerics.Matrix3x2 Lerp(System.Numerics.Matrix3x2 matrix1, System.Numerics.Ma… in Lerp() argument
276 …public static System.Numerics.Matrix3x2 Multiply(System.Numerics.Matrix3x2 value1, System.Numerics… in Multiply() argument
278 … public static System.Numerics.Matrix3x2 Negate(System.Numerics.Matrix3x2 value) { throw null; } in Negate() argument
279 …public static System.Numerics.Matrix3x2 operator +(System.Numerics.Matrix3x2 value1, System.Numeri… in operator +() argument
282 …public static System.Numerics.Matrix3x2 operator *(System.Numerics.Matrix3x2 value1, System.Numeri… in operator *() argument
284 …public static System.Numerics.Matrix3x2 operator -(System.Numerics.Matrix3x2 value1, System.Numeri… in operator -() argument
285 …public static System.Numerics.Matrix3x2 operator -(System.Numerics.Matrix3x2 value) { throw null; } in operator -() argument
[all …]
/dports/lang/mono/mono-5.10.1.57/external/binary-reference-assemblies/src/v4.6.2/
H A DSystem.Numerics.cs245 public partial struct Matrix3x2 : System.IEquatable<System.Numerics.Matrix3x2> struct
257 …public static System.Numerics.Matrix3x2 Add(System.Numerics.Matrix3x2 value1, System.Numerics.Matr… in Add() argument
274 …ol Invert(System.Numerics.Matrix3x2 matrix, out System.Numerics.Matrix3x2 result) { result = defau… in Invert() argument
275 …public static System.Numerics.Matrix3x2 Lerp(System.Numerics.Matrix3x2 matrix1, System.Numerics.Ma… in Lerp() argument
276 …public static System.Numerics.Matrix3x2 Multiply(System.Numerics.Matrix3x2 value1, System.Numerics… in Multiply() argument
278 … public static System.Numerics.Matrix3x2 Negate(System.Numerics.Matrix3x2 value) { throw null; } in Negate() argument
279 …public static System.Numerics.Matrix3x2 operator +(System.Numerics.Matrix3x2 value1, System.Numeri… in operator +() argument
282 …public static System.Numerics.Matrix3x2 operator *(System.Numerics.Matrix3x2 value1, System.Numeri… in operator *() argument
284 …public static System.Numerics.Matrix3x2 operator -(System.Numerics.Matrix3x2 value1, System.Numeri… in operator -() argument
285 …public static System.Numerics.Matrix3x2 operator -(System.Numerics.Matrix3x2 value) { throw null; } in operator -() argument
[all …]
/dports/lang/mono/mono-5.10.1.57/external/binary-reference-assemblies/src/v4.7/
H A DSystem.Numerics.cs247 public partial struct Matrix3x2 : System.IEquatable<System.Numerics.Matrix3x2> struct
259 …public static System.Numerics.Matrix3x2 Add(System.Numerics.Matrix3x2 value1, System.Numerics.Matr… in Add() argument
276 …ol Invert(System.Numerics.Matrix3x2 matrix, out System.Numerics.Matrix3x2 result) { result = defau… in Invert() argument
277 …public static System.Numerics.Matrix3x2 Lerp(System.Numerics.Matrix3x2 matrix1, System.Numerics.Ma… in Lerp() argument
278 …public static System.Numerics.Matrix3x2 Multiply(System.Numerics.Matrix3x2 value1, System.Numerics… in Multiply() argument
280 … public static System.Numerics.Matrix3x2 Negate(System.Numerics.Matrix3x2 value) { throw null; } in Negate() argument
281 …public static System.Numerics.Matrix3x2 operator +(System.Numerics.Matrix3x2 value1, System.Numeri… in operator +() argument
284 …public static System.Numerics.Matrix3x2 operator *(System.Numerics.Matrix3x2 value1, System.Numeri… in operator *() argument
286 …public static System.Numerics.Matrix3x2 operator -(System.Numerics.Matrix3x2 value1, System.Numeri… in operator -() argument
287 …public static System.Numerics.Matrix3x2 operator -(System.Numerics.Matrix3x2 value) { throw null; } in operator -() argument
[all …]
/dports/lang/mono/mono-5.10.1.57/external/binary-reference-assemblies/src/monotouch/
H A DSystem.Numerics.cs249 public partial struct Matrix3x2 : System.IEquatable<System.Numerics.Matrix3x2> struct
261 …public static System.Numerics.Matrix3x2 Add(System.Numerics.Matrix3x2 value1, System.Numerics.Matr… in Add() argument
278 …ol Invert(System.Numerics.Matrix3x2 matrix, out System.Numerics.Matrix3x2 result) { result = defau… in Invert() argument
279 …public static System.Numerics.Matrix3x2 Lerp(System.Numerics.Matrix3x2 matrix1, System.Numerics.Ma… in Lerp() argument
280 …public static System.Numerics.Matrix3x2 Multiply(System.Numerics.Matrix3x2 value1, System.Numerics… in Multiply() argument
282 … public static System.Numerics.Matrix3x2 Negate(System.Numerics.Matrix3x2 value) { throw null; } in Negate() argument
283 …public static System.Numerics.Matrix3x2 operator +(System.Numerics.Matrix3x2 value1, System.Numeri… in operator +() argument
286 …public static System.Numerics.Matrix3x2 operator *(System.Numerics.Matrix3x2 value1, System.Numeri… in operator *() argument
288 …public static System.Numerics.Matrix3x2 operator -(System.Numerics.Matrix3x2 value1, System.Numeri… in operator -() argument
289 …public static System.Numerics.Matrix3x2 operator -(System.Numerics.Matrix3x2 value) { throw null; } in operator -() argument
[all …]
/dports/lang/mono/mono-5.10.1.57/external/binary-reference-assemblies/src/monodroid/
H A DSystem.Numerics.cs249 public partial struct Matrix3x2 : System.IEquatable<System.Numerics.Matrix3x2> struct
261 …public static System.Numerics.Matrix3x2 Add(System.Numerics.Matrix3x2 value1, System.Numerics.Matr… in Add() argument
278 …ol Invert(System.Numerics.Matrix3x2 matrix, out System.Numerics.Matrix3x2 result) { result = defau… in Invert() argument
279 …public static System.Numerics.Matrix3x2 Lerp(System.Numerics.Matrix3x2 matrix1, System.Numerics.Ma… in Lerp() argument
280 …public static System.Numerics.Matrix3x2 Multiply(System.Numerics.Matrix3x2 value1, System.Numerics… in Multiply() argument
282 … public static System.Numerics.Matrix3x2 Negate(System.Numerics.Matrix3x2 value) { throw null; } in Negate() argument
283 …public static System.Numerics.Matrix3x2 operator +(System.Numerics.Matrix3x2 value1, System.Numeri… in operator +() argument
286 …public static System.Numerics.Matrix3x2 operator *(System.Numerics.Matrix3x2 value1, System.Numeri… in operator *() argument
288 …public static System.Numerics.Matrix3x2 operator -(System.Numerics.Matrix3x2 value1, System.Numeri… in operator -() argument
289 …public static System.Numerics.Matrix3x2 operator -(System.Numerics.Matrix3x2 value) { throw null; } in operator -() argument
[all …]
/dports/lang/mono/mono-5.10.1.57/external/api-snapshot/profiles/monotouch/
H A DSystem.Numerics.cs253 public partial struct Matrix3x2 : System.IEquatable<System.Numerics.Matrix3x2> struct
265 …public static System.Numerics.Matrix3x2 Add(System.Numerics.Matrix3x2 value1, System.Numerics.Matr… in Add() argument
282 …ol Invert(System.Numerics.Matrix3x2 matrix, out System.Numerics.Matrix3x2 result) { result = defau… in Invert() argument
283 …public static System.Numerics.Matrix3x2 Lerp(System.Numerics.Matrix3x2 matrix1, System.Numerics.Ma… in Lerp() argument
284 …public static System.Numerics.Matrix3x2 Multiply(System.Numerics.Matrix3x2 value1, System.Numerics… in Multiply() argument
286 … public static System.Numerics.Matrix3x2 Negate(System.Numerics.Matrix3x2 value) { throw null; } in Negate() argument
287 …public static System.Numerics.Matrix3x2 operator +(System.Numerics.Matrix3x2 value1, System.Numeri… in operator +() argument
290 …public static System.Numerics.Matrix3x2 operator *(System.Numerics.Matrix3x2 value1, System.Numeri… in operator *() argument
292 …public static System.Numerics.Matrix3x2 operator -(System.Numerics.Matrix3x2 value1, System.Numeri… in operator -() argument
293 …public static System.Numerics.Matrix3x2 operator -(System.Numerics.Matrix3x2 value) { throw null; } in operator -() argument
[all …]
/dports/lang/mono/mono-5.10.1.57/external/binary-reference-assemblies/src/v4.7.1/
H A DSystem.Numerics.cs247 public partial struct Matrix3x2 : System.IEquatable<System.Numerics.Matrix3x2> struct
259 …public static System.Numerics.Matrix3x2 Add(System.Numerics.Matrix3x2 value1, System.Numerics.Matr… in Add() argument
276 …ol Invert(System.Numerics.Matrix3x2 matrix, out System.Numerics.Matrix3x2 result) { result = defau… in Invert() argument
277 …public static System.Numerics.Matrix3x2 Lerp(System.Numerics.Matrix3x2 matrix1, System.Numerics.Ma… in Lerp() argument
278 …public static System.Numerics.Matrix3x2 Multiply(System.Numerics.Matrix3x2 value1, System.Numerics… in Multiply() argument
280 … public static System.Numerics.Matrix3x2 Negate(System.Numerics.Matrix3x2 value) { throw null; } in Negate() argument
281 …public static System.Numerics.Matrix3x2 operator +(System.Numerics.Matrix3x2 value1, System.Numeri… in operator +() argument
284 …public static System.Numerics.Matrix3x2 operator *(System.Numerics.Matrix3x2 value1, System.Numeri… in operator *() argument
286 …public static System.Numerics.Matrix3x2 operator -(System.Numerics.Matrix3x2 value1, System.Numeri… in operator -() argument
287 …public static System.Numerics.Matrix3x2 operator -(System.Numerics.Matrix3x2 value) { throw null; } in operator -() argument
[all …]
/dports/lang/mono/mono-5.10.1.57/external/binary-reference-assemblies/src/v4.6.1/
H A DSystem.Numerics.cs245 public partial struct Matrix3x2 : System.IEquatable<System.Numerics.Matrix3x2> struct
257 …public static System.Numerics.Matrix3x2 Add(System.Numerics.Matrix3x2 value1, System.Numerics.Matr… in Add() argument
274 …ol Invert(System.Numerics.Matrix3x2 matrix, out System.Numerics.Matrix3x2 result) { result = defau… in Invert() argument
275 …public static System.Numerics.Matrix3x2 Lerp(System.Numerics.Matrix3x2 matrix1, System.Numerics.Ma… in Lerp() argument
276 …public static System.Numerics.Matrix3x2 Multiply(System.Numerics.Matrix3x2 value1, System.Numerics… in Multiply() argument
278 … public static System.Numerics.Matrix3x2 Negate(System.Numerics.Matrix3x2 value) { throw null; } in Negate() argument
279 …public static System.Numerics.Matrix3x2 operator +(System.Numerics.Matrix3x2 value1, System.Numeri… in operator +() argument
282 …public static System.Numerics.Matrix3x2 operator *(System.Numerics.Matrix3x2 value1, System.Numeri… in operator *() argument
284 …public static System.Numerics.Matrix3x2 operator -(System.Numerics.Matrix3x2 value1, System.Numeri… in operator -() argument
285 …public static System.Numerics.Matrix3x2 operator -(System.Numerics.Matrix3x2 value) { throw null; } in operator -() argument
[all …]
/dports/lang/mono/mono-5.10.1.57/external/api-snapshot/profiles/net_4_x/
H A DSystem.Numerics.cs253 public partial struct Matrix3x2 : System.IEquatable<System.Numerics.Matrix3x2> struct
265 …public static System.Numerics.Matrix3x2 Add(System.Numerics.Matrix3x2 value1, System.Numerics.Matr… in Add() argument
282 …ol Invert(System.Numerics.Matrix3x2 matrix, out System.Numerics.Matrix3x2 result) { result = defau… in Invert() argument
283 …public static System.Numerics.Matrix3x2 Lerp(System.Numerics.Matrix3x2 matrix1, System.Numerics.Ma… in Lerp() argument
284 …public static System.Numerics.Matrix3x2 Multiply(System.Numerics.Matrix3x2 value1, System.Numerics… in Multiply() argument
286 … public static System.Numerics.Matrix3x2 Negate(System.Numerics.Matrix3x2 value) { throw null; } in Negate() argument
287 …public static System.Numerics.Matrix3x2 operator +(System.Numerics.Matrix3x2 value1, System.Numeri… in operator +() argument
290 …public static System.Numerics.Matrix3x2 operator *(System.Numerics.Matrix3x2 value1, System.Numeri… in operator *() argument
292 …public static System.Numerics.Matrix3x2 operator -(System.Numerics.Matrix3x2 value1, System.Numeri… in operator -() argument
293 …public static System.Numerics.Matrix3x2 operator -(System.Numerics.Matrix3x2 value) { throw null; } in operator -() argument
[all …]
/dports/lang/mono/mono-5.10.1.57/external/api-snapshot/profiles/monodroid/
H A DSystem.Numerics.cs253 public partial struct Matrix3x2 : System.IEquatable<System.Numerics.Matrix3x2> struct
265 …public static System.Numerics.Matrix3x2 Add(System.Numerics.Matrix3x2 value1, System.Numerics.Matr… in Add() argument
282 …ol Invert(System.Numerics.Matrix3x2 matrix, out System.Numerics.Matrix3x2 result) { result = defau… in Invert() argument
283 …public static System.Numerics.Matrix3x2 Lerp(System.Numerics.Matrix3x2 matrix1, System.Numerics.Ma… in Lerp() argument
284 …public static System.Numerics.Matrix3x2 Multiply(System.Numerics.Matrix3x2 value1, System.Numerics… in Multiply() argument
286 … public static System.Numerics.Matrix3x2 Negate(System.Numerics.Matrix3x2 value) { throw null; } in Negate() argument
287 …public static System.Numerics.Matrix3x2 operator +(System.Numerics.Matrix3x2 value1, System.Numeri… in operator +() argument
290 …public static System.Numerics.Matrix3x2 operator *(System.Numerics.Matrix3x2 value1, System.Numeri… in operator *() argument
292 …public static System.Numerics.Matrix3x2 operator -(System.Numerics.Matrix3x2 value1, System.Numeri… in operator -() argument
293 …public static System.Numerics.Matrix3x2 operator -(System.Numerics.Matrix3x2 value) { throw null; } in operator -() argument
[all …]
/dports/devel/rust-analyzer/rust-analyzer-2021-12-20/cargo-crates/windows-sys-0.28.0/src/Windows/Foundation/Numerics/
H A Dmod.rs5 pub struct Matrix3x2 { struct
13 impl ::core::marker::Copy for Matrix3x2 {} implementation
14 impl ::core::clone::Clone for Matrix3x2 { implementation
/dports/graphics/librsvg2-rust/librsvg-2.52.8/vendor/nalgebra/examples/
H A Dreshaping.rs5 use na::{DMatrix, Dynamic, Matrix2x3, Matrix3x2, Const};
13 let m2 = Matrix3x2::new( in main()
/dports/sysutils/dua-cli/dua-cli-2.14.11/cargo-crates/windows_gen-0.9.1/src/parser/
H A Delement_type.rs25 Matrix3x2, enumerator
137 ("Windows.Win32.Direct2D", "D2D_MATRIX_3X2_F") => Self::Matrix3x2, in from_blob()
221 Self::Matrix3x2 => { in gen_name()
223 quote! { #numerics Matrix3x2 } in gen_name()
276 Self::Matrix3x2 => { in gen_abi_name()
278 quote! { #numerics Matrix3x2 } in gen_abi_name()
386 Self::Matrix3x2 => { in definition()
430 | Self::Matrix3x2 in is_convertible()
468 Self::Guid | Self::Matrix3x2 => true, in is_struct()

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