/dports/graphics/ossim/ossim-OrchidIsland-2.11.1/share/ossim/projection/ |
H A D | ossim_epsg_projections-v7_4.csv | 134 2157,IRENET95 / Irish Transverse Mercator,Transverse Mercator,metre,4173,IRENET95,GRS 1980,600000,5… 157 2193,NZGD2000 / New Zealand Transverse Mercator 2000,Transverse Mercator,metre,4167,New Zealand Geo… 1004 3069,NAD27 / Wisconsin Transverse Mercator,Transverse Mercator,metre,4267,North American Datum 1927… 1005 3070,NAD83 / Wisconsin Transverse Mercator,Transverse Mercator,metre,4269,North American Datum 1983… 1006 3071,NAD83(HARN) / Wisconsin Transverse Mercator,Transverse Mercator,metre,4152,NAD83 (High Accurac… 1036 3106,Gulshan 303 / Bangladesh Transverse Mercator,Transverse Mercator,metre,0,Gulshan 303,Everest 1… 1312 3388,Pulkovo 1942 / Caspian Sea Mercator,Mercator (2SP),metre,4284,Pulkovo 1942,Krassowsky 1940,0,0… 1319 3395,WGS 84 / World Mercator,Mercator (1SP),metre,4326,World Geodetic System 1984,WGS 84,0,0,0,0,1,… 1730 3832,WGS 84 / PDC Mercator,Mercator (1SP),metre,4326,World Geodetic System 1984,WGS 84,0,0,0,150,1,… 1750 3857,WGS 84 / Pseudo-Mercator,Popular Visualisation Pseudo Mercator,metre,6055,World Geodetic Syste… [all …]
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/dports/devel/mercator/mercator-0.3.3/ |
H A D | ChangeLog | 426 * Mercator/Area.cpp, Mercator/Area.h, Mercator/AreaShader.cpp, 444 * Mercator/Area.cpp, Mercator/Forest.h, Mercator/Surface.cpp, 450 * Mercator/Area.cpp, Mercator/Area.h, Mercator/AreaShader.cpp, 460 * Mercator/Forest.cpp, Mercator/Forest.h, Mercator/Plant.h, 461 Mercator/Segment.cpp, Mercator/Segment.h, Mercator/Shader.h, 488 * Mercator/Forest.cpp, Mercator/Forest.h, Mercator/Plant.h: 637 * Mercator/Area.cpp, Mercator/Area.h, Mercator/Buffer.h, 838 * Mercator/Forest.cpp, Mercator/Forest.h, Mercator/Matrix.h, 839 Mercator/Plant.h, Mercator/Segment.cpp, Mercator/Segment.h, 1015 * Mercator/Forest.cpp, Mercator/Forest.h, Mercator/Plant.h: [all …]
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/dports/devel/mercator/mercator-0.3.3/tests/ |
H A D | ThresholdShadertest.cpp | 15 Mercator::Terrain terrain(Mercator::Terrain::SHADED, 16); in testHighShader() 17 Mercator::Shader::Parameters params; in testHighShader() 20 Mercator::HighShader* dshade = new Mercator::HighShader(); in testHighShader() 22 dshade = new Mercator::HighShader(params); in testHighShader() 44 Mercator::Terrain terrain(Mercator::Terrain::SHADED, 16); in testLowShader() 46 Mercator::Shader::Parameters params; in testLowShader() 49 Mercator::LowShader* dshade = new Mercator::LowShader(); in testLowShader() 51 dshade = new Mercator::LowShader(params); in testLowShader() 73 Mercator::Terrain terrain(Mercator::Terrain::SHADED, 16); in testBandShader() 75 Mercator::Shader::Parameters params; in testBandShader() [all …]
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H A D | Makefile.am | 10 LDADD = $(top_builddir)/Mercator/libmercator-0.3.la 28 $(top_builddir)/Mercator/Area.lo \ 29 $(top_builddir)/Mercator/BasePoint.lo \ 30 $(top_builddir)/Mercator/Buffer.lo \ 31 $(top_builddir)/Mercator/Effector.lo \ 32 $(top_builddir)/Mercator/Intersect.lo \ 33 $(top_builddir)/Mercator/Segment.lo \ 34 $(top_builddir)/Mercator/Shader.lo \ 35 $(top_builddir)/Mercator/Surface.lo \ 36 $(top_builddir)/Mercator/Terrain.lo [all …]
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H A D | Foresttest.cpp | 22 void dumpPlants(const Mercator::Forest::PlantStore & plants) in dumpPlants() 28 const Mercator::Plant & p = J->second; in dumpPlants() 54 Mercator::Forest mf; in main() 59 Mercator::Forest mf(23); in main() 64 Mercator::Forest mf; in main() 66 Mercator::Area * a = mf.getArea(); in main() 73 Mercator::Forest mf; in main() 81 Mercator::Forest forest(4249162ul); in main() 95 Mercator::Area* ar = new Mercator::Area(1, false); in main() 114 Mercator::Species pine; in main() [all …]
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H A D | Terraintest.cpp | 17 Mercator::Terrain::Pointcolumn mtpc; in main() 18 Mercator::Terrain::Segmentcolumn mtsc; in main() 19 Mercator::Terrain::Pointstore mtps; in main() 20 Mercator::Terrain::Segmentstore mtss; in main() 24 Mercator::Terrain fineTerrain(Mercator::Terrain::DEFAULT, 8); in main() 38 Mercator::Terrain terrain(Mercator::Terrain::SHADED, 64); in main() 42 if (res != Mercator::defaultResolution) { in main() 53 if (testHeight != Mercator::Terrain::defaultLevel) { in main() 92 terrain.addShader(new Mercator::FillShader(), 0); in main() 117 Mercator::BasePoint bp; in main() [all …]
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H A D | GrassShadertest.cpp | 16 Mercator::Terrain terrain(Mercator::Terrain::SHADED, 16); in testGrassShader() 18 Mercator::Shader::Parameters params; in testGrassShader() 19 params[Mercator::GrassShader::key_lowThreshold] = 2.f; in testGrassShader() 20 params[Mercator::GrassShader::key_highThreshold] = 15.f; in testGrassShader() 21 params[Mercator::GrassShader::key_cutoff] = 0.4f; in testGrassShader() 22 params[Mercator::GrassShader::key_intercept] = 4.f; in testGrassShader() 24 Mercator::GrassShader* dshade = new Mercator::GrassShader(); in testGrassShader() 26 dshade = new Mercator::GrassShader(params); in testGrassShader() 36 Mercator::Segment* seg = terrain.getSegment(0,0); in testGrassShader()
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H A D | Shadertest.cpp | 13 int shadeTest(Mercator::Segment & segment) in shadeTest() 16 Mercator::Surface surface(segment, shader); in shadeTest() 32 Mercator::Segment segment(0,0,Mercator::defaultResolution); in main() 36 errorCount += shadeTest<Mercator::FillShader>(segment); in main() 37 errorCount += shadeTest<Mercator::HighShader>(segment); in main() 38 errorCount += shadeTest<Mercator::LowShader>(segment); in main() 39 errorCount += shadeTest<Mercator::BandShader>(segment); in main() 40 errorCount += shadeTest<Mercator::DepthShader>(segment); in main() 41 errorCount += shadeTest<Mercator::GrassShader>(segment); in main()
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H A D | Intersecttest.cpp | 13 Mercator::Terrain terrain; in main() 20 Mercator::Segment * segment = terrain.getSegment(0, 0); in main() 34 if (Mercator::Intersect(terrain, highab)) { in main() 44 if (!Mercator::Intersect(terrain, lowab)) { in main() 56 if (Mercator::Intersect(terrain, highab)) { in main() 73 Mercator::Segment *segment2 = terrain.getSegment(0, 1); in main() 82 if (Mercator::Intersect(terrain, ab)) { in main() 91 if (!Mercator::Intersect(terrain, ab2)) { in main() 102 if (Mercator::Intersect(terrain, WFMath::Point<3>(20.1, 20.2, segmax + 3), in main() 108 if (!Mercator::Intersect(terrain, WFMath::Point<3>(20.1, 20.2, segmax + 3), in main() [all …]
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H A D | TileShadertest.cpp | 15 Mercator::Segment segment(0,0,Mercator::defaultResolution); in main() 18 Mercator::TileShader tileShader; in main() 19 tileShader.addShader(new Mercator::FillShader(), 0); in main() 20 tileShader.addShader(new Mercator::BandShader(-2.f, 1.5f), 1); in main() 21 tileShader.addShader(new Mercator::GrassShader(1.f, 80.f, .5f, 1.f), 2); in main() 22 tileShader.addShader(new Mercator::DepthShader(0.f, -10.f), 3); in main() 23 tileShader.addShader(new Mercator::HighShader(110.f), 4); in main() 24 Mercator::Surface * surface = tileShader.newSurface(segment); in main()
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H A D | Areatest.cpp | 30 Mercator::Area* a1 = new Mercator::Area(1, false); in testAreaShader() 44 Mercator::Area* a2 = new Mercator::Area(1, false); in testAreaShader() 56 Mercator::Terrain terrain(Mercator::Terrain::SHADED, 16); in testAreaShader() 59 new Mercator::FillShader(Mercator::Shader::Parameters()); in testAreaShader() 62 Mercator::AreaShader* ashade = new Mercator::AreaShader(1); in testAreaShader() 91 Mercator::Area* a1 = new Mercator::Area(1, false); in testAddToSegment() 101 Mercator::Segment * seg1 = new Mercator::Segment(0,0,seg_size); in testAddToSegment() 106 Mercator::Segment * seg2 = new Mercator::Segment(1 * seg_size,0,seg_size); in testAddToSegment() 114 Mercator::Area* a1 = new Mercator::Area(1, false); in main() 124 Mercator::Terrain terrain(Mercator::Terrain::SHADED, seg_size); in main() [all …]
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H A D | Makefile.in | 96 $(top_builddir)/Mercator/libmercator-0.3.la 132 $(top_builddir)/Mercator/BasePoint.lo \ 133 $(top_builddir)/Mercator/Buffer.lo \ 134 $(top_builddir)/Mercator/Effector.lo \ 135 $(top_builddir)/Mercator/Intersect.lo \ 136 $(top_builddir)/Mercator/Segment.lo \ 137 $(top_builddir)/Mercator/Shader.lo \ 138 $(top_builddir)/Mercator/Surface.lo \ 139 $(top_builddir)/Mercator/Terrain.lo 169 $(top_builddir)/Mercator/Segment.lo \ [all …]
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H A D | TerrainModtest.cpp | 13 int terrain_mod_context_test(Mercator::Terrain & terrain) in terrain_mod_context_test() 16 Mercator::TerrainMod * mp = new Mercator::LevelTerrainMod<WFMath::Ball>(10.0f, circ2); in terrain_mod_context_test() 19 mp->setContext(new Mercator::TerrainMod::Context); in terrain_mod_context_test() 31 Mercator::Terrain terrain(Mercator::Terrain::SHADED); in main() 44 Mercator::TerrainMod * mp1 = new Mercator::LevelTerrainMod<WFMath::Ball>(10.0f, circ2); in main() 51 Mercator::TerrainMod * mp2 = new Mercator::LevelTerrainMod<WFMath::RotBox>(10.0f, rot); in main() 55 …Mercator::CraterTerrainMod<WFMath::Ball> * mp3 = new Mercator::CraterTerrainMod<WFMath::Ball>(-5.f… in main() 58 Mercator::Segment * segment = terrain.getSegment(0, 0); in main()
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H A D | DepthShadertest.cpp | 16 Mercator::Terrain terrain(Mercator::Terrain::SHADED, 16); in testDepthShader() 18 Mercator::Shader::Parameters params; in testDepthShader() 19 params[Mercator::DepthShader::key_waterLevel] = 0.f; in testDepthShader() 20 params[Mercator::DepthShader::key_murkyDepth] = -12.f; in testDepthShader() 22 Mercator::DepthShader* dshade = new Mercator::DepthShader(); in testDepthShader() 24 dshade = new Mercator::DepthShader(params); in testDepthShader() 34 Mercator::Segment* seg = terrain.getSegment(0,0); in testDepthShader()
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H A D | TerrainaddAreatest.cpp | 22 class TestShader : public Mercator::Shader { 24 virtual bool checkIntersect(const Mercator::Segment &) const in checkIntersect() 30 virtual void shade(Mercator::Surface &) const { } in shade() 35 Mercator::Terrain t; in main() 38 Mercator::Shader * shader = new TestShader; in main() 43 Mercator::Area* a1 = new Mercator::Area(0, false); in main() 64 Mercator::Segment * seg = t.getSegment(0,0); in main() 71 Mercator::Segment::Surfacestore & sss = seg->getSurfaces(); in main() 73 Mercator::Surface * sfce = new Mercator::Surface(*seg, *shader); in main() 121 namespace Mercator { namespace
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H A D | main.cpp | 15 Mercator::Segment *s = new Mercator::Segment(0, 0, size); in main() 17 Mercator::Matrix<2, 2, Mercator::BasePoint> & base = s->getControlPoints(); in main() 18 base[0] = Mercator::BasePoint(10.f, 3.f); in main() 20 base[2] = Mercator::BasePoint(10.f, 10.f); in main() 21 base[3] = Mercator::BasePoint(9.32f, 1.9f); in main() 43 Mercator::Terrain t; in main()
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H A D | FillShadertest.cpp | 16 Mercator::Terrain terrain(Mercator::Terrain::SHADED, 16); in testFillShader() 18 Mercator::Shader::Parameters params; in testFillShader() 20 Mercator::FillShader* dshade = new Mercator::FillShader(); in testFillShader() 22 dshade = new Mercator::FillShader(params); in testFillShader() 30 Mercator::Segment* seg = terrain.getSegment(0,0); in testFillShader()
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H A D | AreaShadertest.cpp | 16 Mercator::Area* a1 = new Mercator::Area(1, false); in testAreaShader() 30 Mercator::Terrain terrain(Mercator::Terrain::SHADED, 16); in testAreaShader() 32 Mercator::AreaShader* ashade = new Mercator::AreaShader(1); in testAreaShader() 42 Mercator::Segment* seg = terrain.getSegment(0,0); in testAreaShader()
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H A D | ShaderFactorytest.cpp | 16 using Mercator::GrassShader; 17 using Mercator::DepthShader; 18 using Mercator::FillShader; 19 using Mercator::HighShader; 20 using Mercator::LowShader; 21 using Mercator::BandShader; 25 Mercator::ShaderFactories & factories = Mercator::ShaderFactories::instance(); in main() 27 Mercator::Shader::Parameters params; in main() 28 Mercator::Shader * shader; in main()
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H A D | timeSeg.cpp | 17 Mercator::Terrain terrain; in main() 24 Mercator::Segment * segment = terrain.getSegment(0, 0); in main() 43 Mercator::Forest forest(4249162ul); in main() 50 Mercator::Area* ar = new Mercator::Area(1, false); in main() 68 ar = new Mercator::Area(1, false); in main()
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H A D | Planttest.cpp | 19 Mercator::Plant a, b; in main() 37 Mercator::Plant * c = new Mercator::Plant(); in main() 41 Mercator::Plant * d = new Mercator::Plant[10]; in main()
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H A D | Segmentperf.cpp | 21 Mercator::Segment s(0,0,64); in main() 23 Mercator::Matrix<2,2,Mercator::BasePoint> & points = s.getControlPoints(); in main() 43 namespace Mercator { namespace
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/dports/graphics/py-cartopy/Cartopy-0.19.0.post1/lib/cartopy/tests/crs/ |
H A D | test_mercator.py | 15 crs = ccrs.Mercator() 26 crs = ccrs.Mercator(globe=globe, min_latitude=-40, max_latitude=40) 39 default = ccrs.Mercator() 40 crs = ccrs.Mercator(min_latitude=0) 41 crs2 = ccrs.Mercator(min_latitude=0) 52 crs = ccrs.Mercator(central_longitude=lon) 63 crs = ccrs.Mercator(latitude_true_scale=lat_ts) 75 crs = ccrs.Mercator(false_easting=false_easting, 88 crs = ccrs.Mercator(scale_factor=scale_factor,
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/dports/graphics/gmt/gmt-6.3.0/doc/rst/source/gallery/ |
H A D | ex27.rst | 3 (27) Plotting Sandwell/Smith Mercator img grids 9 given on a spherical Mercator grid. The GMT supplement imgsrc has 11 non-Mercator map then you must extract a geographic grid using 13 desired map projection. However, if you want to make a Mercator map then 15 the data set twice since it is already in a Mercator projection. This 18 in Mercator units (i.e., do *not* invert the Mercator projection) and 24 #. This is a *spherical* Mercator grid so we must use 28 #. Select Mercator projection and use the same scale that was used with 42 Plotting Sandwell/Smith Mercator img grids.
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/dports/graphics/gpxsee/GPXSee-7.32/src/map/ |
H A D | mercator.cpp | 47 Mercator::Mercator(const Ellipsoid *ellipsoid, double latitudeOrigin, in Mercator() function in Mercator 78 PointD Mercator::ll2xy(const Coordinates &c) const in ll2xy() 104 Coordinates Mercator::xy2ll(const PointD &p) const in xy2ll() 125 bool Mercator::operator==(const CT &ct) const in operator ==() 127 const Mercator *other = dynamic_cast<const Mercator*>(&ct); in operator ==()
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