Searched refs:MeshHeader (Results 1 – 13 of 13) sorted by relevance
/dports/net/ns3/ns-allinone-3.35/ns-3.35/src/mesh/model/dot11s/ |
H A D | dot11s-mac-header.cc | 32 MeshHeader::GetTypeId () in GetTypeId() 37 .AddConstructor<MeshHeader> (); in GetTypeId() 40 MeshHeader::MeshHeader () : in MeshHeader() function in ns3::dot11s::MeshHeader 45 MeshHeader::~MeshHeader () in ~MeshHeader() 69 MeshHeader::GetAddr4 () const in GetAddr4() 74 MeshHeader::GetAddr5 () const in GetAddr5() 79 MeshHeader::GetAddr6 () const in GetAddr6() 89 MeshHeader::GetMeshSeqno () const in GetMeshSeqno() 99 MeshHeader::GetMeshTtl () const in GetMeshTtl() 110 MeshHeader::GetAddressExt () const in GetAddressExt() [all …]
|
H A D | dot11s-mac-header.h | 37 class MeshHeader : public Header 40 MeshHeader (); 41 ~MeshHeader (); 133 friend bool operator== (const MeshHeader & a, const MeshHeader & b); 135 bool operator== (const MeshHeader & a, const MeshHeader & b);
|
H A D | hwmp-protocol-mac.cc | 61 MeshHeader meshHdr; in ReceiveData() 208 MeshHeader meshHdr; in UpdateOutcomingFrame()
|
/dports/x11-toolkits/irrlicht/irrlicht-1.8.5/source/Irrlicht/ |
H A D | CAnimatedMeshMD3.cpp | 217 dest->Vertices.set_used(source->MeshHeader.numVertices); in createMeshBuffer() 231 for (i = 0; i!= (u32)source->MeshHeader.numVertices; ++i) in createMeshBuffer() 258 const u32 frameOffsetA = frameA * source->MeshHeader.numVertices; in buildVertexArray() 259 const u32 frameOffsetB = frameB * source->MeshHeader.numVertices; in buildVertexArray() 262 for (s32 i = 0; i != source->MeshHeader.numVertices; ++i) in buildVertexArray() 384 SMD3MeshHeader &meshHeader = buf->MeshHeader; in loadModelFile() 397 file->seek(offset + buf->MeshHeader.offset_shaders); in loadModelFile() 398 for (s32 g = 0; g != buf->MeshHeader.numShader; ++g) in loadModelFile() 409 file->seek(offset + buf->MeshHeader.offset_st); in loadModelFile() 410 file->read(buf->Tex.pointer(), buf->MeshHeader.numVertices * sizeof(SMD3TexCoord)); in loadModelFile()
|
/dports/net/ns3/ns-allinone-3.35/ns-3.35/src/mesh/test/dot11s/ |
H A D | dot11s-test-suite.cc | 57 MeshHeader a; in DoRun() 66 MeshHeader b; in DoRun() 71 MeshHeader a; in DoRun() 79 MeshHeader b; in DoRun() 84 MeshHeader a; in DoRun() 91 MeshHeader b; in DoRun()
|
/dports/games/megaglest/megaglest-source-3.13.0/source/tools/glexemel/ |
H A D | g3dv4.h | 43 struct MeshHeader{ struct
|
H A D | g2xml.c | 131 struct MeshHeader meshHeader; in g3d2xml() 182 nBytes = sizeof(struct MeshHeader); in g3d2xml()
|
H A D | xml2g.c | 247 struct MeshHeader mh; in processMesh() 258 memset(&mh, 0, sizeof(struct MeshHeader)); in processMesh() 285 fwrite(&mh, sizeof(struct MeshHeader), 1, outfile); in processMesh()
|
/dports/games/glest/glest_source_3.2.2/source/shared_lib/include/graphics/ |
H A D | model_header.h | 62 struct MeshHeader{ struct
|
/dports/games/megaglest/megaglest-source-3.13.0/source/shared_lib/include/graphics/ |
H A D | model_header.h | 65 struct MeshHeader{ struct
|
/dports/games/glest/glest_source_3.2.2/source/shared_lib/sources/graphics/ |
H A D | model.cpp | 192 MeshHeader meshHeader; in load() 193 fread(&meshHeader, sizeof(MeshHeader), 1, f); in load()
|
/dports/x11-toolkits/irrlicht/irrlicht-1.8.5/include/ |
H A D | IAnimatedMeshMD3.h | 142 SMD3MeshHeader MeshHeader; member
|
/dports/games/megaglest/megaglest-source-3.13.0/source/shared_lib/sources/graphics/ |
H A D | model.cpp | 75 void toEndianMeshHeader(MeshHeader &header) { in toEndianMeshHeader() 95 void fromEndianMeshHeader(MeshHeader &header) { in fromEndianMeshHeader() 763 MeshHeader meshHeader; in load() 764 size_t readBytes = fread(&meshHeader, sizeof(MeshHeader), 1, f); in load() 882 MeshHeader meshHeader; in save() 883 memset(&meshHeader, 0, sizeof(struct MeshHeader)); in save() 912 fwrite(&meshHeader, sizeof(MeshHeader), 1, f); in save()
|