Searched refs:MeshSetSequence (Results 1 – 6 of 6) sorted by relevance
/dports/math/moab/fathomteam-moab-7bde9dfb84a8/src/ |
H A D | MeshSetSequence.cpp | 26 MeshSetSequence::MeshSetSequence( EntityHandle start, in MeshSetSequence() function in moab::MeshSetSequence 35 MeshSetSequence::MeshSetSequence( EntityHandle start, in MeshSetSequence() function in moab::MeshSetSequence 45 MeshSetSequence::MeshSetSequence( EntityHandle start, in MeshSetSequence() function in moab::MeshSetSequence 54 MeshSetSequence::MeshSetSequence( EntityHandle start, in MeshSetSequence() function in moab::MeshSetSequence 64 void MeshSetSequence::initialize( const unsigned* flags ) in initialize() 74 MeshSetSequence::~MeshSetSequence() in ~MeshSetSequence() 84 return new MeshSetSequence( *this, here ); in split() 87 ErrorCode MeshSetSequence::pop_back( EntityID count ) in pop_back() 97 ErrorCode MeshSetSequence::pop_front( EntityID count ) in pop_front() 353 const MeshSetSequence* mseq = reinterpret_cast<const MeshSetSequence*>(seq); in recursive_get_sets() [all …]
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H A D | MeshSetSequence.hpp | 32 class MeshSetSequence : public EntitySequence class 36 MeshSetSequence( EntityHandle start, 41 MeshSetSequence( EntityHandle start, 46 MeshSetSequence( EntityHandle start, 51 MeshSetSequence( EntityHandle start, 56 virtual ~MeshSetSequence(); 99 MeshSetSequence( MeshSetSequence& split_from, EntityHandle split_at ) in MeshSetSequence() function in moab::MeshSetSequence 140 inline MeshSet* MeshSetSequence::get_set( EntityHandle h ) in get_set() 144 inline const MeshSet* MeshSetSequence::get_set( EntityHandle h ) const in get_set()
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H A D | SequenceManager.cpp | 287 MeshSetSequence* msseq; in create_mesh_set() 297 msseq = new MeshSetSequence(handle, 1, flags, seq_data); in create_mesh_set() 312 msseq = reinterpret_cast<MeshSetSequence*>(*seq); in create_mesh_set() 338 MeshSetSequence* seq; in allocate_mesh_set() 340 seq = static_cast<MeshSetSequence*>(*seqptr); in allocate_mesh_set() 364 seq = new MeshSetSequence(handle, 1, flags, data); in allocate_mesh_set() 369 seq = new MeshSetSequence(handle, 1, flags, block_end - handle + 1); in allocate_mesh_set() 532 sequence = new MeshSetSequence(handle, count, flags, data); in create_meshset_sequence() 534 sequence = new MeshSetSequence(handle, count, flags, count); in create_meshset_sequence() 562 sequence = new MeshSetSequence(handle, count, flags, data); in create_meshset_sequence() [all …]
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H A D | Core.cpp | 1855 const MeshSetSequence* mseq = reinterpret_cast<const MeshSetSequence*>(seq); in serial_load_file() 1881 const MeshSetSequence* mseq = reinterpret_cast<const MeshSetSequence*>(seq); in serial_load_file() 1907 const MeshSetSequence* mseq = reinterpret_cast<const MeshSetSequence*>(seq); in serial_load_file() 1926 const MeshSetSequence* mseq = reinterpret_cast<const MeshSetSequence*>(seq); in serial_load_file() 2001 const MeshSetSequence* mseq = reinterpret_cast<const MeshSetSequence*>(seq); in serial_load_file() 3435 const MeshSetSequence* mseq = reinterpret_cast<const MeshSetSequence*>(seq); in serial_load_file() 3463 const MeshSetSequence* mseq = reinterpret_cast<const MeshSetSequence*>(seq); in serial_load_file() 3493 const MeshSetSequence* mseq = reinterpret_cast<const MeshSetSequence*>(seq); in serial_load_file() 3522 const MeshSetSequence* mseq = reinterpret_cast<const MeshSetSequence*>(seq); in serial_load_file() 3536 const MeshSetSequence* mseq = reinterpret_cast<const MeshSetSequence*>(seq); in serial_load_file() [all …]
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H A D | WriteUtil.cpp | 814 const MeshSetSequence* seq = reinterpret_cast<MeshSetSequence*>(iter.get_sequence()); in get_entity_list_pointers() 885 const MeshSetSequence* seq = reinterpret_cast<const MeshSetSequence*>(tmp_seq); in get_entity_list_pointers()
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H A D | Makefile.am | 87 MeshSetSequence.cpp \ 88 MeshSetSequence.hpp \
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