Searched refs:MessageId3 (Results 1 – 1 of 1) sorted by relevance
34 static const int MessageId3 = 303; variable119 DebugMessageInsert(GL_DEBUG_SOURCE_APPLICATION, GL_DEBUG_TYPE_MARKER, MessageId3, in insert_inheritance_messages()134 GLuint allowedIds3[] = {MessageId3}; in test_push_pop_group_inheritance()138 GLuint expectedIds3[] = {MessageId1, MessageId2, MessageId3}; in test_push_pop_group_inheritance()