/dports/games/scummvm/scummvm-2.5.1/engines/icb/gfx/ |
H A D | psx_tman.cpp | 82 Message_box("AddTexture 0 ID"); in AddTexture() 160 Message_box("BAD yt"); in AddTexture() 183 Message_box("bad purges"); in AddTexture() 222 Message_box("BAD slot"); in AddTexture() 229 Message_box("bad xt %d", xt); in AddTexture() 232 Message_box("bad yt %d", yt); in AddTexture()
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/dports/games/scummvm/scummvm-2.5.1/engines/icb/ |
H A D | debug_pc.h | 38 void Message_box(const char *text, ...); 45 #define Real_Message_box Message_box
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H A D | animation.cpp | 186 …Message_box("fn_prop_set_to_first_frame object %s cant find anim %s", object->GetName(), anim_name… in fn_prop_set_to_first_frame() 216 …Message_box("fn_test_prop_anim object [%s] has anim [%s] but it has no frames", object->GetName(),… in fn_test_prop_anim() 222 …Message_box("fn_test_prop_anim didnt find anim [%s] for object [%s]", anim_name, object->GetName()… in fn_test_prop_anim()
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H A D | debug_pc.cpp | 58 void Message_box(const char *, ...) { ; } in Message_box() function
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H A D | chi.cpp | 451 Message_box("bye then"); in Process_chi() 571 Message_box("chi in reverse"); in Process_chi() 661 Message_box("chi is reversing! do it - do it now"); in Process_chi() 721 Message_box("chi is reversing! do it - do it now"); in Process_chi()
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H A D | function.cpp | 368 Message_box("socket_force_new_logic - obj %s, script %s", socket_object->GetName(), script_name); in socket_force_new_logic() 380 Message_box("replacing logic"); in socket_force_new_logic() 494 Message_box("fn_init_from_nico_file - missing nico for item %s", object->GetName()); in fn_init_from_nico_file() 600 Message_box("fn_init_mega_from_nico missing nico for item %s", object->GetName()); in fn_init_mega_from_nico() 1557 Message_box("%d", params[0]); in fn_message() 1559 Message_box("%s - %s", object->GetName(), message); in fn_message() 1583 Message_box(txt); in fn_message_var() 1988 Message_box("lift [%s] says please can i have proper platform coords?", object->GetName()); in fn_lib_lift_chord_and_chi() 2078 …Message_box("%s param 0 changed from %d to %d", object->GetName(), lift2s[cur_id].params[0], param… in fn_lift2_process() 2089 Message_box("lift [%s] says no items in list", object->GetName()); in fn_lift2_process() [all …]
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H A D | p4.cpp | 242 Message_box("Push_stub gone too far %d MAX %d", stub, TOTAL_STUBS); in Push_stub_mode()
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H A D | general_interaction.cpp | 96 …Message_box("Warning couldn't find INT marker for '%s' %X %s", I->get_info_name(animation), I->inf… in Find_interact_marker_in_anim()
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H A D | route_manager.cpp | 516 Message_box("fn_route_to_nico nico found but route failed"); in fn_route_to_nico() 573 Message_box("fn_route_to_nico nico found but route failed"); in fn_interact_near_mega() 627 Message_box("fn_spectre_route_to_mega route failed"); in fn_spectre_route_to_mega() 693 Message_box("fn_spectre_route_to_mega route failed"); in fn_spectre_route_to_mega()
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H A D | game_script.cpp | 148 Message_box("thank you for playing In Cold Blood (c) Revolution Software Ltd 1999"); in Process_game_script()
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H A D | sound_lowlevel_pc.cpp | 213 Message_box(pxVString("Wav %s not found", (const char *)wavFileName)); in SayLineOfSpeech()
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H A D | fn_interact.cpp | 490 Message_box("[%s] interact marker but no trigger script", (const char *)L->GetName()); in Core_prop_interact() 491 …Message_box("anim %s Target ID %d [%s]", master_anim_name_table[L->cur_anim_type].name, M->target_… in Core_prop_interact()
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H A D | player.cpp | 378 Message_box("fn_prime_player_history hasnt got a legal coordinate from player?"); in fn_prime_player_history() 1726 Message_box("stair correction system ran out of space"); in Player_stairs() 1788 Message_box("stair correction system ran out of space (went negative)"); in Player_stairs() 2275 Message_box("just caught crouching player in armed set!"); in Player_crouching() 2364 Message_box("just caught player in armed set!"); in Player_stood() 2548 Message_box("player_walking - just caught player in armed set!"); in Player_walking() 2639 Message_box("player_running - just caught player in armed set!"); in Player_running()
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H A D | p4_pc.cpp | 195 Message_box("Sound device unavailable."); in InitEngine()
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H A D | floors.cpp | 280 Message_box("no floor"); in Locate_floor_rect()
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H A D | mission.cpp | 465 …Message_box("Object '%s' lvar %d '%s' is too big to pack please try and reduce %d range is %d->%d"… in Save_micro_session() 607 Message_box("Jake says : packData = 0"); in Save_game_position()
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H A D | prim_route_builder.cpp | 78 Message_box("multiple calls to Give_barrier_list"); in Give_barrier_list()
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H A D | camera.cpp | 540 Message_box("is %s current location?", location_name); in fn_is_current_location()
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H A D | logic.cpp | 626 Message_box("fn_missing_routine shutting down [%s]", MS->Fetch_object_name(MS->Fetch_cur_id())); in fn_missing_routine()
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H A D | session.cpp | 1042 Message_box("object missing for prop [%s]", prop_name); in Fetch_prop_state()
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H A D | speech.cpp | 306 Message_box("%d", player.player_status); in fn_anon_speech_invite()
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/dports/games/scummvm/scummvm-2.5.1/engines/icb/common/ |
H A D | px_globalvariables.cpp | 157 …{ Message_box("GetVariable::Global variable '%s' hash 0x%08X value %d accessed before it was set",… in GetVariable() 159 …{ Message_box("GetVariable::Global variable hash 0x%08X value %d accessed before it was set", hash… in GetVariable()
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