Searched refs:MiniGameHalfHeight (Results 1 – 3 of 3) sorted by relevance
100 static const int MiniGameHalfHeight = 240; variable
107 …TheGame->DrawImage((*Numbers)[GameState], MiniGameHalfWidth - 107, MiniGameHalfHeight - 107, fade); in Render()
144 cup->Y = MiniGameHalfHeight - 100 + (cos(cup->SinVal * M_PI / 180) * 50) - CupHalfHeight; in Tick()