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Searched refs:MiniGameType (Results 1 – 25 of 40) sorted by relevance

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/dports/games/brainparty/brainparty/
H A DBPGame.h48 enum MiniGameType { BALLOONBLASTER, BOMBHUNT, BPSAYS, BUBBLETROUBLE, CARDMATCH, CONNEX, CUPSNBALLS,… enum
183 map<MiniGameType, BPMiniGame_Container*> MiniGames;
187 BPList<MiniGameType> TestMiniGames;
260 void CreateMiniGame(MiniGameType game, bool marathon, bool practise);
H A DBPGame.cpp983 CreateMiniGame((MiniGameType)it->second->GameCode, false, true); in TouchStop()
1449 …for (map<MiniGameType, BPMiniGame_Container*>::const_iterator it = MiniGames.begin(); it != MiniGa… in SaveSettings()
1611 …for (map<MiniGameType, BPMiniGame_Container*>::const_iterator it = MiniGames.begin(); it != MiniGa… in RenderPractiseMenu()
1717 DrawImage(MiniGames[(MiniGameType)result->MiniGame]->Pic, xoff + x, yoff + y, rot, 1.0f, col); in RenderTestResults()
1722 …DrawImage(MiniGames[(MiniGameType)result->MiniGame]->Pic, xoff + x, yoff + y, rot, 1.0f, (*White)); in RenderTestResults()
1957 void BPGame::CreateMiniGame(MiniGameType game, bool marathon, bool practise) { in CreateMiniGame()
2178 …for (map<MiniGameType, BPMiniGame_Container*>::const_iterator it = MiniGames.begin(); it != MiniGa… in PositionPractiseGames()
2215 …for (map<MiniGameType, BPMiniGame_Container*>::const_iterator it = MiniGames.begin(); it != MiniGa… in PositionPractiseGames()
2254 BPList<MiniGameType> SeenMiniGames; in RunTest()
2255 BPList<MiniGameType> UnseenMiniGames; in RunTest()
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H A DMinigame.h59 MiniGameTypes MiniGameType; variable
H A Drps.cpp41 MiniGameType = PUZZLE; in BPMiniGame_RPS()
H A Doddoneout.cpp28 MiniGameType = PUZZLE; in BPMiniGame_OddOneOut()
H A Dmemoryblox.cpp32 MiniGameType = PUZZLE; in BPMiniGame_MemoryBlox()
H A Dconnex.cpp35 MiniGameType = PUZZLE; in BPMiniGame_Connex()
H A Dflashlight.cpp36 MiniGameType = PUZZLE; in BPMiniGame_Flashlight()
H A Dmoonjump.cpp42 MiniGameType = LIVELY; in BPMiniGame_MoonJump()
H A Dcardmatch.cpp38 MiniGameType = PUZZLE; in BPMiniGame_CardMatch()
H A Droutefinder.cpp41 MiniGameType = PUZZLE; in BPMiniGame_RouteFinder()
H A Dbombhunt.cpp37 MiniGameType = PUZZLE; in BPMiniGame_BombHunt()
H A Dsharpshooter.cpp51 MiniGameType = ACTION; in BPMiniGame_Sharpshooter()
H A Dshufflepuzzler.cpp32 MiniGameType = PUZZLE; in BPMiniGame_ShufflePuzzler()
H A Dstrangerdanger.cpp28 MiniGameType = PUZZLE; in BPMiniGame_StrangerDanger()
H A Dnumbersnake.cpp46 MiniGameType = PUZZLE; in BPMiniGame_NumberSnake()
H A Dunderthehat.cpp47 MiniGameType = PUZZLE; in BPMiniGame_UnderTheHat()
H A Dmarbledrop.cpp33 MiniGameType = PUZZLE; in BPMiniGame_MarbleDrop()
H A Dbpsays.cpp37 MiniGameType = PUZZLE; in BPMiniGame_BPSays()
H A Diqtest.cpp44 MiniGameType = PUZZLE; in BPMiniGame_IQTest()
H A Dminesweep.cpp33 MiniGameType = LIVELY; in BPMiniGame_MineSweep()
H A Dbubbletrouble.cpp38 MiniGameType = LIVELY; in BPMiniGame_BubbleTrouble()
H A Dmemorybox.cpp33 MiniGameType = PUZZLE; in BPMiniGame_MemoryBox()
H A Dnextinline.cpp42 MiniGameType = PUZZLE; in BPMiniGame_NextInLine()
H A Dflashcounting.cpp42 MiniGameType = LIVELY; in BPMiniGame_FlashCounting()

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