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Searched refs:MinimumExcitement (Results 1 – 4 of 4) sorted by relevance

/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2-ui/windows/
H A DEditorObjectiveOptions.cpp345 gScenarioObjective.MinimumExcitement = FIXED_2DP(6, 70); in window_editor_objective_options_set_objective()
495 if (gScenarioObjective.MinimumExcitement >= FIXED_2DP(9, 90)) in window_editor_objective_options_arg_1_increase()
501 gScenarioObjective.MinimumExcitement += FIXED_2DP(0, 10); in window_editor_objective_options_arg_1_increase()
559 if (gScenarioObjective.MinimumExcitement <= FIXED_2DP(4, 00)) in window_editor_objective_options_arg_1_decrease()
565 gScenarioObjective.MinimumExcitement -= FIXED_2DP(0, 10); in window_editor_objective_options_arg_1_decrease()
861 ft.Add<uint16_t>(gScenarioObjective.MinimumExcitement); in window_editor_objective_options_main_paint()
H A DPark.cpp1490 ft.Add<uint16_t>(gScenarioObjective.MinimumExcitement); in window_park_objective_paint()
/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2/scenario/
H A DScenario.h99 …uint16_t MinimumExcitement; // For the "Finish 5 coaster with a minimum excitement rating" objecti… member
H A DScenario.cpp786 if (ride.status != RideStatus::Closed && ride.excitement >= MinimumExcitement) in CheckFinish5RollerCoasters()