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Searched refs:MissileDetected (Results 1 – 4 of 4) sorted by relevance

/dports/games/astromenace/astromenace-1.4.1/src/assets/
H A Daudio.h98 MissileDetected, enumerator
H A Daudio.cpp136 {eVoicePhrase::MissileDetected, sSoundMetadata{"lang/en/voice/MissileDetected.wav"}},
/dports/games/astromenace/astromenace-1.4.1/gamedata/lang/
H A Dtext.csv541 "lang/en/voice/MissileDetected.wav";"lang/de/voice/MissileDetected.wav";"lang/ru/voice/MissileDetec…
/dports/games/astromenace/astromenace-1.4.1/src/game/
H A Dgame_player_ship.cpp462 VoiceMissileDetected = PlayVoicePhrase(eVoicePhrase::MissileDetected, 1.0f); in GamePlayerShip()