Searched refs:Missile_viewer_sig (Results 1 – 4 of 4) sorted by relevance
68 extern object_signature_t Missile_viewer_sig;
509 Missile_viewer_sig = o.signature; in set_missile_viewer()546 if (Missile_viewer->signature != Missile_viewer_sig) in choose_missile_viewer()
1390 if (Missile_viewer->signature != Missile_viewer_sig) in Laser_player_fire_spread_delay()1416 Missile_viewer_sig = objnum->signature; in Laser_player_fire_spread_delay()
1857 object_signature_t Missile_viewer_sig; variable