/dports/games/jfsw/jfsw-c434002/jfaudiolib/src/ |
H A D | test.c | 31 int MixRate = 32000; in main() local 67 status = FX_Init( FXDevice, NumVoices, &NumChannels, &NumBits, &MixRate, initdata ); in main() 82 fprintf(stdout, "Format is %dHz %d-bit %d-channel\n", MixRate, NumBits, NumChannels); in main()
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H A D | multivoc.h | 77 int MV_StartRecording( int MixRate, void ( *function )( char *ptr, int length ) ); 116 int MV_Init( int soundcard, int * MixRate, int Voices, int * numchannels,
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H A D | multivoc.c | 2011 int MixRate, in MV_StartRecording() argument 2786 int * MixRate, in MV_Init() argument 2838 status = SoundDriver_PCM_Init(MixRate, numchannels, samplebits, initdata); in MV_Init() 2864 MV_RequestedMixRate = *MixRate; in MV_Init()
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/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/ |
H A D | SOUNDS.H | 45 extern int32 MixRate;
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H A D | CONFIG.H | 41 extern int32 MixRate;
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H A D | FX_MAN.H | 128 int FX_StartRecording( int MixRate, void ( *function )( char *ptr, int length ) );
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H A D | CONFIG.C | 58 int32 MixRate; variable 635 SCRIPT_GetNumber( scripthandle, "Sound Setup", "MixRate",&MixRate); in CONFIG_ReadSetup()
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/dports/games/NBlood/NBlood-a1689a4/source/blood/src/ |
H A D | sound.h | 52 extern int32_t MixRate;
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H A D | sound.cpp | 45 int32_t MixRate; variable 446 nStatus = FX_Init(NumVoices, NumChannels, MixRate, initdata); in InitSoundDevice()
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H A D | config.cpp | 288 MixRate = 44100; in CONFIG_SetDefaults() 290 MixRate = droidinfo.audio_sample_rate; in CONFIG_SetDefaults() 292 MixRate = 48000; in CONFIG_SetDefaults()
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/dports/games/jfsw/jfsw-c434002/src/ |
H A D | config.c | 68 int32 MixRate = 44100; variable 216 MixRate = 44100; in CONFIG_SetDefaults() 613 SCRIPT_GetNumber( scripthandle, "Sound Setup", "MixRate",&MixRate); in CONFIG_ReadSetup() 676 SCRIPT_PutNumber( scripthandle, "Sound Setup", "MixRate", MixRate, FALSE, FALSE); in CONFIG_WriteSetup()
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H A D | config.h | 54 extern int32 MixRate; // Mixing rate
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/dports/games/NBlood/NBlood-a1689a4/source/sw/src/ |
H A D | config.cpp | 78 int32_t MixRate = 44100; variable 236 MixRate = 44100; in CONFIG_SetDefaults() 615 SCRIPT_GetNumber(scripthandle, "Sound Setup", "MixRate",&MixRate); in CONFIG_ReadSetup() 709 SCRIPT_PutNumber(scripthandle, "Sound Setup", "MixRate", MixRate, FALSE, FALSE); in CONFIG_WriteSetup()
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H A D | config.h | 85 extern int32_t MixRate; // Mixing rate
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/dports/games/NBlood/NBlood-a1689a4/source/build/src/ |
H A D | config.cpp | 66 extern int32_t AmbienceToggle, MixRate; 255 if (readconfig(fp, "samplerate", val, VL) > 0) MixRate = clamp(atoi_safe(val), 8000, 48000); in loadsetup() 653 MixRate,AmbienceToggle,ParentalLock, !!m32_osd_tryscript, in writesetup()
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/dports/games/NBlood/NBlood-a1689a4/source/audiolib/src/ |
H A D | multivoc.cpp | 830 int MV_Init(int soundcard, int MixRate, int Voices, int numchannels, void *initdata) in MV_Init() argument 860 if (SoundDriver_PCM_Init(&MixRate, &numchannels, initdata) != MV_Ok) in MV_Init() 877 MV_MixRate = MixRate; in MV_Init() 896 MV_VolumeSmoothFactor = fix16_from_float(1.f-powf(0.1f, 30.f/MixRate)); in MV_Init()
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/dports/games/jfsw/jfsw-c434002/jfaudiolib/include/ |
H A D | fx_man.h | 117 int FX_StartRecording( int MixRate, void ( *function )( char *ptr, int length ) );
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/dports/games/NBlood/NBlood-a1689a4/source/exhumed/src/ |
H A D | config.h | 141 extern int32_t MixRate;
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/dports/games/NBlood/NBlood-a1689a4/source/tekwar/src/ |
H A D | config.h | 134 extern int32_t MixRate;
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/dports/games/NBlood/NBlood-a1689a4/source/witchaven/src/ |
H A D | config.h | 135 extern int32_t MixRate;
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/dports/games/rottdc/rottdc-1.0-2/rott/ |
H A D | fx_man.h | 132 int FX_StartRecording( int MixRate, void ( *function )( char *ptr, int length ) );
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/dports/databases/p5-Cache-BDB/Cache-BDB-0.04/ |
H A D | bench.t | 267 my $MixRate = int ($NMixItems*$Runs / $MixTime); 273 $Complexity, $SetRate, $GetRate, $MixRate, $GHitRate, $MHitRate);
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/dports/games/NBlood/NBlood-a1689a4/source/audiolib/include/ |
H A D | multivoc.h | 145 int MV_Init(int soundcard, int MixRate, int Voices, int numchannels, void *initdata);
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/dports/games/NBlood/NBlood-a1689a4/source/rr/src/ |
H A D | sounds_mapster32.cpp | 53 int32_t MixRate = 44100; variable 82 status = FX_Init(NumVoices, NumChannels, MixRate, initdata); in S_SoundStartup()
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/dports/games/NBlood/NBlood-a1689a4/source/duke3d/src/ |
H A D | sounds_mapster32.cpp | 55 int32_t MixRate = 44100; variable 84 status = FX_Init(NumVoices, NumChannels, MixRate, initdata); in S_SoundStartup()
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