Home
last modified time | relevance | path

Searched refs:Mod_Skill_Defense (Results 1 – 3 of 3) sorted by relevance

/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/game/
H A DPlayer.h180 float Mod_Skill_Defense; member
H A DPlayer.cpp654 return player.Skill_Defense + player.Mod_Skill_Defense in ARX_PLAYER_Get_Skill_Defense()
715 player.Mod_Skill_Defense = 0; in ARX_PLAYER_ComputePlayerFullStats()
756 player.Mod_Skill_Defense = ARX_EQUIPMENT_Apply( in ARX_PLAYER_ComputePlayerFullStats()
814 player.Mod_Skill_Defense += ARX_EQUIPMENT_ApplyPercent( in ARX_PLAYER_ComputePlayerFullStats()
877 player.Mod_Skill_Defense += 100; in ARX_PLAYER_ComputePlayerFullStats()
900 player.Mod_Skill_Defense += 50; in ARX_PLAYER_ComputePlayerFullStats()
922 player.Mod_Skill_Defense += Random::get(0, 30); in ARX_PLAYER_ComputePlayerFullStats()
/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/gui/
H A DInterface.cpp5807 if (player.Mod_Skill_Defense<0.f) in ARX_INTERFACE_ManageOpenedBook()
5809 else if (player.Mod_Skill_Defense>0.f) in ARX_INTERFACE_ManageOpenedBook()