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Searched refs:Mod_resist_poison (Results 1 – 3 of 3) sorted by relevance

/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/game/
H A DPlayer.h183 float Mod_resist_poison; member
H A DPlayer.cpp718 player.Mod_resist_poison = 0; in ARX_PLAYER_ComputePlayerFullStats()
761 player.Mod_resist_poison = ARX_EQUIPMENT_Apply( in ARX_PLAYER_ComputePlayerFullStats()
819 player.Mod_resist_poison += ARX_EQUIPMENT_ApplyPercent( in ARX_PLAYER_ComputePlayerFullStats()
820 … io, IO_EQUIPITEM_ELEMENT_Resist_Poison, player.resist_poison + player.Mod_resist_poison); in ARX_PLAYER_ComputePlayerFullStats()
879 player.Mod_resist_poison += 100; in ARX_PLAYER_ComputePlayerFullStats()
902 player.Mod_resist_poison += 10; in ARX_PLAYER_ComputePlayerFullStats()
924 player.Mod_resist_poison += Random::get(0, 20); in ARX_PLAYER_ComputePlayerFullStats()
937 player.Mod_resist_poison += 20; in ARX_PLAYER_ComputePlayerFullStats()
976 player.Full_resist_poison = player.resist_poison + player.Mod_resist_poison; in ARX_PLAYER_ComputePlayerFullStats()
/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/gui/
H A DInterface.cpp5892 if (player.Mod_resist_poison<0.f) in ARX_INTERFACE_ManageOpenedBook()
5894 else if (player.Mod_resist_poison>0.f) in ARX_INTERFACE_ManageOpenedBook()