Searched refs:MotionBlurOn (Results 1 – 3 of 3) sorted by relevance
64 int MotionBlurOn; variable
428 extern int MotionBlurOn;
1288 MotionBlurOn = camera_speed > gl_motionblur_minspeed_pow2; in gld_StartDrawScene()1292 ((invul_method & INVUL_BW) || (MotionBlurOn)); in gld_StartDrawScene()1425 if (MotionBlurOn) in gld_EndDrawScene()1449 if (MotionBlurOn) in gld_EndDrawScene()