Searched refs:MouseDY (Results 1 – 7 of 7) sorted by relevance
34 float MouseDY = 0; variable68 MouseDY += dy; in Mouse_Event()100 y = (int)MouseDY; in Mouse_SetData()102 MouseDX = MouseDY = 0; in Mouse_SetData()
194 MouseDY = my;198 Mouse.new_dy = MouseDY;200 if ((MouseDX != 0 || MouseDY != 0) && (RecordFlags & UI_RECORD_MOUSE) )206 EventBuffer[ui_event_counter].data = ((MouseDY & 0xFFFF) << 16) | (MouseDX & 0xFFFF);
62 static short MouseDX=0, MouseDY=0, MouseButtons=0; variable382 MouseDY = my; in ui_mega_process()386 Mouse.new_dy = MouseDY; in ui_mega_process()388 if ((MouseDX != 0 || MouseDY != 0) && (RecordFlags & UI_RECORD_MOUSE) ) in ui_mega_process()394 EventBuffer[ui_event_counter].data = ((MouseDY & 0xFFFF) << 16) | (MouseDX & 0xFFFF); in ui_mega_process()
42 MouseDY dw ? define198 mov MyEvent.MouseDY, dx
72 int MouseX1,MouseY1,MouseX2,MouseY2,MouseDX,MouseDY; member
1289 d->MouseDY=d->RefY2-d->MouseY1; in ViewerEvLButtonDown()1293 vy1-=d->RefY1-d->MouseDY; in ViewerEvLButtonDown()1455 vy1-=d->RefY1-d->MouseDY; in ViewerEvLButtonUp()2124 vy1-=d->RefY1-d->MouseDY; in ViewerEvMouseMove()
139 byte MouseDX[2],MouseDY[2]; /* Mouse offsets */ variable946 MouState[J]=MouseDX[J]=MouseDY[J]=OldMouseX[J]=OldMouseY[J]=MCount[J]=0; in ResetMSX()1158 MouseDY[Port]=(DY>127? 127:(DY<-127? -127:DY))&0xFF; in InZ80()1170 case 3: Port=(MouseDY[Port]>>4)|(J&0x30);break; in InZ80()1171 case 4: Port=(MouseDY[Port]&0x0F)|(J&0x30);break; in InZ80()