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Searched refs:MouseMotion (Results 1 – 25 of 202) sorted by relevance

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/dports/net/freerdp/freerdp-2.5.0/winpr/libwinpr/utils/test/
H A DTestPubSub.c6 DEFINE_EVENT_BEGIN(MouseMotion)
9 DEFINE_EVENT_END(MouseMotion)
28 static wEventType Node_Events[] = { DEFINE_EVENT_ENTRY(MouseMotion)
/dports/games/rlvm/rlvm-release-0.14-77-gfabf134a/src/machine/
H A Dlong_operation.cc52 void PerformAfterLongOperationDecorator::MouseMotion( in MouseMotion() function in PerformAfterLongOperationDecorator
54 operation_->MouseMotion(new_location); in MouseMotion()
/dports/games/doomsday/doomsday-2.3.1/doomsday/sdk/libcore/include/de/core/
H A Devent.h48 MouseMotion = 5, enumerator
65 bool isMouse() const { return _type == MouseButton || _type == MouseMotion || in isMouse()
/dports/graphics/gle/gle-3.1.0/examples/
H A Dmainsimple.c21 static void MouseMotion (int x, int y) in MouseMotion() function
48 glutMotionFunc (MouseMotion); in main()
H A Dmainjoin.c28 MouseMotion (int x, int y) in MouseMotion() function
96 glutMotionFunc (MouseMotion); in main()
/dports/games/doomsday/doomsday-2.3.1/doomsday/sdk/libgui/src/input/
H A Dmouseevent.cpp32 motion == Relative? MouseMotion : in MouseEvent()
65 type() == MouseMotion? Relative : in motion()
/dports/x11-toolkits/pangolin/Pangolin-0.6/src/python/pypangolin/
H A Dhandler.cpp43 .def("MouseMotion", &pangolin::Handler::MouseMotion) in bind_handler()
54 .def("MouseMotion", &pangolin::Handler3D::MouseMotion) in bind_handler()
H A Dhandler.hpp47 void MouseMotion(pangolin::View& v, int x, int y, int button_state) override { in MouseMotion() function in py_pangolin::PyHandler
48 PYBIND11_OVERLOAD(void, pangolin::Handler, MouseMotion, v, x, y, button_state); in MouseMotion()
/dports/graphics/guilib/GUIlib-1.2.1/
H A DGUI_widget.cpp189 GUI_Widget:: MouseMotion(int x, int y, Uint8 state) in MouseMotion() function in GUI_Widget
241 return(MouseMotion(x, y, state)); in HandleEvent()
244 else if (ClickState(1)) return(MouseMotion(-1,-1,state)); in HandleEvent()
/dports/games/scummvm/scummvm-2.5.1/engines/ultima/nuvie/views/
H A Dspell_view_gump.h59 GUI_status MouseMotion(int x, int y, uint8 state) override { in MouseMotion() function
60 return DraggableView::MouseMotion(x, y, state); in MouseMotion()
H A Ddoll_view_gump.h77 GUI_status MouseMotion(int x, int y, uint8 state) override { in MouseMotion() function
78 return DraggableView::MouseMotion(x, y, state); in MouseMotion()
H A Dcontainer_view_gump.h83 GUI_status MouseMotion(int x, int y, uint8 state) override { in MouseMotion() function
84 return DraggableView::MouseMotion(x, y, state); in MouseMotion()
/dports/games/rlvm/rlvm-release-0.14-77-gfabf134a/src/long_operations/
H A Dselect_long_operation.h106 virtual void MouseMotion(const Point&) override;
127 virtual void MouseMotion(const Point&) override;
/dports/devel/agar/agar-1.5.0/vg/
H A Dvg_arc_tool.c91 MouseMotion(void *p, VG_Vector vPos, VG_Vector vRel, int buttons) in MouseMotion() function
135 MouseMotion,
H A Dvg_circle_tool.c90 MouseMotion(void *p, VG_Vector vPos, VG_Vector vRel, int buttons) in MouseMotion() function
134 MouseMotion,
H A Dvg_polygon_tool.c108 MouseMotion(void *p, VG_Vector vPos, VG_Vector vRel, int b) in MouseMotion() function
148 MouseMotion,
H A Dvg_line_tool.c102 MouseMotion(void *p, VG_Vector vPos, VG_Vector vRel, int b) in MouseMotion() function
151 MouseMotion,
/dports/x11-toolkits/pangolin/Pangolin-0.6/include/pangolin/scene/
H A Dscenehandler.h134 void MouseMotion(pangolin::View& view, int x, int y, int button_state) in MouseMotion() function
142 handled |= ir && ir->MouseMotion( p, Pw, n, button_state, kv.first); in MouseMotion()
145 pangolin::Handler3D::MouseMotion(view, x, y, button_state); in MouseMotion()
/dports/x11-toolkits/pangolin/Pangolin-0.6/include/pangolin/handler/
H A Dhandler.h60 virtual void MouseMotion(View&, int x, int y, int button_state);
81 void MouseMotion(View&, int x, int y, int button_state);
/dports/graphics/glx-utils/demos-5435fc7fbd332e171da9a71e33a9b190e9462cf0/src/tests/
H A Dblendxor.c131 MouseMotion(int x, int y) in MouseMotion() function
184 glutMotionFunc(MouseMotion); in main()
H A Drubberband.c209 MouseMotion(int x, int y) in MouseMotion() function
262 glutMotionFunc(MouseMotion); in main()
/dports/graphics/mesa-demos/mesa-demos-8.4.0/src/tests/
H A Dblendxor.c137 MouseMotion(int x, int y) in MouseMotion() function
190 glutMotionFunc(MouseMotion); in main()
/dports/x11-toolkits/pangolin/Pangolin-0.6/include/pangolin/display/widgets/
H A Dwidgets.h107 void MouseMotion(View&, int x, int y, int mouse_state);
124 void MouseMotion(View&, int x, int y, int mouse_state);
/dports/emulators/yuzu/yuzu-0b47f7a46/src/input_common/mouse/
H A Dmouse_poller.cpp162 class MouseMotion final : public Input::MotionDevice { class
164 explicit MouseMotion(u32 button_, const MouseInput::Mouse* mouse_input_) in MouseMotion() function in InputCommon::MouseMotion
183 return std::make_unique<MouseMotion>(button_id, mouse_input.get()); in Create()
/dports/devel/agar/agar-1.5.0/gui/
H A Dfixed_plotter.c37 static void MouseMotion(AG_Event *);
72 AG_SetEvent(fpl, "mouse-motion", MouseMotion, NULL); in Init()
112 MouseMotion(AG_Event *event) in MouseMotion() function

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