/dports/net/freerdp/freerdp-2.5.0/winpr/libwinpr/utils/test/ |
H A D | TestPubSub.c | 6 DEFINE_EVENT_BEGIN(MouseMotion) 9 DEFINE_EVENT_END(MouseMotion) 28 static wEventType Node_Events[] = { DEFINE_EVENT_ENTRY(MouseMotion)
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/dports/games/rlvm/rlvm-release-0.14-77-gfabf134a/src/machine/ |
H A D | long_operation.cc | 52 void PerformAfterLongOperationDecorator::MouseMotion( in MouseMotion() function in PerformAfterLongOperationDecorator 54 operation_->MouseMotion(new_location); in MouseMotion()
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/dports/games/doomsday/doomsday-2.3.1/doomsday/sdk/libcore/include/de/core/ |
H A D | event.h | 48 MouseMotion = 5, enumerator 65 bool isMouse() const { return _type == MouseButton || _type == MouseMotion || in isMouse()
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/dports/graphics/gle/gle-3.1.0/examples/ |
H A D | mainsimple.c | 21 static void MouseMotion (int x, int y) in MouseMotion() function 48 glutMotionFunc (MouseMotion); in main()
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H A D | mainjoin.c | 28 MouseMotion (int x, int y) in MouseMotion() function 96 glutMotionFunc (MouseMotion); in main()
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/dports/games/doomsday/doomsday-2.3.1/doomsday/sdk/libgui/src/input/ |
H A D | mouseevent.cpp | 32 motion == Relative? MouseMotion : in MouseEvent() 65 type() == MouseMotion? Relative : in motion()
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/dports/x11-toolkits/pangolin/Pangolin-0.6/src/python/pypangolin/ |
H A D | handler.cpp | 43 .def("MouseMotion", &pangolin::Handler::MouseMotion) in bind_handler() 54 .def("MouseMotion", &pangolin::Handler3D::MouseMotion) in bind_handler()
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H A D | handler.hpp | 47 void MouseMotion(pangolin::View& v, int x, int y, int button_state) override { in MouseMotion() function in py_pangolin::PyHandler 48 PYBIND11_OVERLOAD(void, pangolin::Handler, MouseMotion, v, x, y, button_state); in MouseMotion()
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/dports/graphics/guilib/GUIlib-1.2.1/ |
H A D | GUI_widget.cpp | 189 GUI_Widget:: MouseMotion(int x, int y, Uint8 state) in MouseMotion() function in GUI_Widget 241 return(MouseMotion(x, y, state)); in HandleEvent() 244 else if (ClickState(1)) return(MouseMotion(-1,-1,state)); in HandleEvent()
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/dports/games/scummvm/scummvm-2.5.1/engines/ultima/nuvie/views/ |
H A D | spell_view_gump.h | 59 GUI_status MouseMotion(int x, int y, uint8 state) override { in MouseMotion() function 60 return DraggableView::MouseMotion(x, y, state); in MouseMotion()
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H A D | doll_view_gump.h | 77 GUI_status MouseMotion(int x, int y, uint8 state) override { in MouseMotion() function 78 return DraggableView::MouseMotion(x, y, state); in MouseMotion()
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H A D | container_view_gump.h | 83 GUI_status MouseMotion(int x, int y, uint8 state) override { in MouseMotion() function 84 return DraggableView::MouseMotion(x, y, state); in MouseMotion()
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/dports/games/rlvm/rlvm-release-0.14-77-gfabf134a/src/long_operations/ |
H A D | select_long_operation.h | 106 virtual void MouseMotion(const Point&) override; 127 virtual void MouseMotion(const Point&) override;
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/dports/devel/agar/agar-1.5.0/vg/ |
H A D | vg_arc_tool.c | 91 MouseMotion(void *p, VG_Vector vPos, VG_Vector vRel, int buttons) in MouseMotion() function 135 MouseMotion,
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H A D | vg_circle_tool.c | 90 MouseMotion(void *p, VG_Vector vPos, VG_Vector vRel, int buttons) in MouseMotion() function 134 MouseMotion,
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H A D | vg_polygon_tool.c | 108 MouseMotion(void *p, VG_Vector vPos, VG_Vector vRel, int b) in MouseMotion() function 148 MouseMotion,
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H A D | vg_line_tool.c | 102 MouseMotion(void *p, VG_Vector vPos, VG_Vector vRel, int b) in MouseMotion() function 151 MouseMotion,
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/dports/x11-toolkits/pangolin/Pangolin-0.6/include/pangolin/scene/ |
H A D | scenehandler.h | 134 void MouseMotion(pangolin::View& view, int x, int y, int button_state) in MouseMotion() function 142 handled |= ir && ir->MouseMotion( p, Pw, n, button_state, kv.first); in MouseMotion() 145 pangolin::Handler3D::MouseMotion(view, x, y, button_state); in MouseMotion()
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/dports/x11-toolkits/pangolin/Pangolin-0.6/include/pangolin/handler/ |
H A D | handler.h | 60 virtual void MouseMotion(View&, int x, int y, int button_state); 81 void MouseMotion(View&, int x, int y, int button_state);
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/dports/graphics/glx-utils/demos-5435fc7fbd332e171da9a71e33a9b190e9462cf0/src/tests/ |
H A D | blendxor.c | 131 MouseMotion(int x, int y) in MouseMotion() function 184 glutMotionFunc(MouseMotion); in main()
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H A D | rubberband.c | 209 MouseMotion(int x, int y) in MouseMotion() function 262 glutMotionFunc(MouseMotion); in main()
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/dports/graphics/mesa-demos/mesa-demos-8.4.0/src/tests/ |
H A D | blendxor.c | 137 MouseMotion(int x, int y) in MouseMotion() function 190 glutMotionFunc(MouseMotion); in main()
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/dports/x11-toolkits/pangolin/Pangolin-0.6/include/pangolin/display/widgets/ |
H A D | widgets.h | 107 void MouseMotion(View&, int x, int y, int mouse_state); 124 void MouseMotion(View&, int x, int y, int mouse_state);
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/dports/emulators/yuzu/yuzu-0b47f7a46/src/input_common/mouse/ |
H A D | mouse_poller.cpp | 162 class MouseMotion final : public Input::MotionDevice { class 164 explicit MouseMotion(u32 button_, const MouseInput::Mouse* mouse_input_) in MouseMotion() function in InputCommon::MouseMotion 183 return std::make_unique<MouseMotion>(button_id, mouse_input.get()); in Create()
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/dports/devel/agar/agar-1.5.0/gui/ |
H A D | fixed_plotter.c | 37 static void MouseMotion(AG_Event *); 72 AG_SetEvent(fpl, "mouse-motion", MouseMotion, NULL); in Init() 112 MouseMotion(AG_Event *event) in MouseMotion() function
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