Searched refs:MouseRegion (Results 1 – 8 of 8) sorted by relevance
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/sgp/ |
H A D | MouseSystem.h | 178 class MouseRegion : private MOUSE_REGION 181 …MouseRegion(UINT16 const x, UINT16 const y, UINT16 const w, UINT16 const h, INT8 const priority, U… in MouseRegion() function 188 ~MouseRegion() in ~MouseRegion()
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H A D | Button_System.h | 123 MouseRegion Area; // Mouse System's mouse region to use for this button
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/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Tactical/ |
H A D | Civ_Quotes.cc | 110 MOUSE_REGION MouseRegion; member 197 MSYS_RemoveRegion( &(gCivQuoteData.MouseRegion) ); in ShutDownQuoteBox() 377 …MSYS_DefineRegion(&gCivQuoteData.MouseRegion, sX, sY, sX + w, sY + h, MSYS_PRIORITY_HIGHEST, CURSO… in BeginCivQuote()
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/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Laptop/ |
H A D | BobbyR.cc | 158 …BobbiesMouseRegion(UINT8 ubNumerRegions, UINT16* usMouseRegionPosArray, MOUSE_REGION* MouseRegion); 357 …tBobbiesMouseRegion(UINT8 ubNumerRegions, UINT16* usMouseRegionPosArray, MOUSE_REGION* MouseRegion) in InitBobbiesMouseRegion() argument 364 …MSYS_DefineRegion(&MouseRegion[i], usMouseRegionPosArray[ubCount], usMouseRegionPosArray[ubCount+1… in InitBobbiesMouseRegion() 368 MSYS_SetRegionUserData( &MouseRegion[i], 0, gubBobbyRPages[i]); in InitBobbiesMouseRegion()
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/dports/textproc/kf5-syntax-highlighting/syntax-highlighting-5.89.0/autotests/input/ |
H A D | highlight.qml | 18 MouseRegion { id: mouse; anchors.fill: parent; onClicked: container.clicked() }
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/dports/textproc/kf5-syntax-highlighting/syntax-highlighting-5.89.0/autotests/folding/ |
H A D | highlight.qml.fold | 18 …MouseRegion <beginfold id='1'>{</beginfold id='1'> id: mouse; anchors.fill: parent; onClicked: con…
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/dports/textproc/kf5-syntax-highlighting/syntax-highlighting-5.89.0/autotests/reference/ |
H A D | highlight.qml.ref | 18 <Normal Text> </Normal Text><Elements>MouseRegion</Elements><Normal Text> { </Normal Text><Prope…
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/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Strategic/ |
H A D | Auto_Resolve.cc | 86 MouseRegion* pRegion; // only used for player mercs. 687 …c.pRegion = new MouseRegion(c.xp, c.yp, 50, 44, MSYS_PRIORITY_HIGH, 0, MercCellMouseMoveCallback, … in CalculateSoldierCells() 1744 MouseRegion*& r = gpMercs[i].pRegion; in RemoveAutoResolveInterface()
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