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Searched refs:MouseStroke (Results 1 – 25 of 37) sorted by relevance

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/dports/games/fillets-ng/fillets-ng-1.0.1/src/gengine/
H A DMouseStroke.cpp17 MouseStroke::MouseStroke(const SDL_MouseButtonEvent &event) in MouseStroke() function in MouseStroke
27 MouseStroke::toString() const in toString()
H A DMouseStroke.h12 class MouseStroke {
17 MouseStroke(const SDL_MouseButtonEvent &event);
H A DInputHandler.h5 class MouseStroke; variable
32 virtual void mouseEvent(const MouseStroke &/*buttons*/) {} in mouseEvent() argument
/dports/games/fillets-ng/fillets-ng-1.0.1/src/widget/
H A DIWidget.h4 class MouseStroke; variable
19 virtual void own_mouseButton(const MouseStroke &/*stroke*/) {} in own_mouseButton() argument
28 void mouseButton(const MouseStroke &stroke);
H A DWiButton.cpp33 WiButton::own_mouseButton(const MouseStroke &stroke) in own_mouseButton()
H A DWiButton.h15 virtual void own_mouseButton(const MouseStroke &stroke);
H A DWiContainer.h14 virtual void own_mouseButton(const MouseStroke &stroke);
H A DWiBox.h17 virtual void own_mouseButton(const MouseStroke &stroke);
H A DIWidget.cpp18 IWidget::mouseButton(const MouseStroke &stroke) in mouseButton()
H A DSlider.h19 virtual void own_mouseButton(const MouseStroke &stroke);
H A DWiContainer.cpp63 WiContainer::own_mouseButton(const MouseStroke &stroke) in own_mouseButton()
/dports/games/fillets-ng/fillets-ng-1.0.1/src/option/
H A DMenuOptions.h5 class MouseStroke; variable
42 void mouseButton(const MouseStroke &stroke);
H A DHelpInput.cpp34 HelpInput::mouseEvent(const MouseStroke &/*buttons*/) in mouseEvent() argument
H A DOptionsInput.cpp35 OptionsInput::mouseEvent(const MouseStroke &buttons) in mouseEvent()
H A DOptionsInput.h19 virtual void mouseEvent(const MouseStroke &buttons);
H A DHelpInput.h19 virtual void mouseEvent(const MouseStroke &buttons);
H A DRadioBox.h17 virtual void own_mouseButton(const MouseStroke &stroke);
/dports/games/fillets-ng/fillets-ng-1.0.1/src/level/
H A DLevel.h11 class MouseStroke; variable
90 void controlMouse(const MouseStroke &button);
H A DRoom.h10 class MouseStroke; variable
69 void controlMouse(const MouseStroke &button);
H A DLevelInput.h29 virtual void mouseEvent(const MouseStroke &buttons);
/dports/games/fillets-ng/fillets-ng-1.0.1/src/menu/
H A DPedoInput.cpp30 PedoInput::mouseEvent(const MouseStroke &buttons) in mouseEvent()
H A DPedoInput.h21 virtual void mouseEvent(const MouseStroke &buttons);
H A DWorldInput.h25 virtual void mouseEvent(const MouseStroke &buttons);
/dports/games/fillets-ng/fillets-ng-1.0.1/src/state/
H A DDemoInput.cpp29 DemoInput::mouseEvent(const MouseStroke &/*buttons*/) in mouseEvent() argument
H A DDemoInput.h17 virtual void mouseEvent(const MouseStroke &buttons);

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