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Searched refs:MoveFB (Results 1 – 1 of 1) sorted by relevance

/dports/games/astromenace/astromenace-1.4.1/src/game/
H A Dgame_player_ship.cpp61 float MoveFB = 0.0f; variable
387 MoveFB = 0.0f; in InitGamePlayerShip()
589 MoveFB += (-(Y-LastMouseY)/AHw2)*Koef; in GamePlayerShip()
604 MoveFB -= 2.0f * (GameConfig().ControlSensivity / 10.0f) * sharedPlayerFighter->TimeDelta; in GamePlayerShip()
606 MoveFB += 2.0f * (GameConfig().ControlSensivity / 10.0f) * sharedPlayerFighter->TimeDelta; in GamePlayerShip()
616 if (MoveFB < -1.0f) MoveFB = -1.0f; in GamePlayerShip()
617 if (MoveFB > 1.0f) MoveFB = 1.0f; in GamePlayerShip()
629 …PlayerFighterEndLocation = sVECTOR3D{-(73.15f-sharedPlayerFighter->Width/2.0f+MoveFB*(20.05f-share… in GamePlayerShip()
631 (46.0f-sharedPlayerFighter->Length/2.0f)*MoveFB}; in GamePlayerShip()
633 …PlayerFighterEndLocation = sVECTOR3D{-(70.0f-sharedPlayerFighter->Width/2.0f+MoveFB*(23.2f-sharedP… in GamePlayerShip()
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