Home
last modified time | relevance | path

Searched refs:MoveSprite (Results 1 – 17 of 17) sorted by relevance

/dports/devel/sdl12/SDL-1.2.15/test/
H A Dtestalpha.c247 void MoveSprite(SDL_Surface *screen, SDL_Surface *light) in MoveSprite() function
432 MoveSprite(screen, NULL); in main()
455 MoveSprite(screen, light); in main()
458 MoveSprite(screen, NULL); in main()
/dports/devel/sdl12-compat/sdl12-compat-release-1.2.52/test/
H A Dtestalpha.c247 void MoveSprite(SDL_Surface *screen, SDL_Surface *light) in MoveSprite() function
432 MoveSprite(screen, NULL); in main()
455 MoveSprite(screen, light); in main()
458 MoveSprite(screen, NULL); in main()
/dports/lang/fpc-source/fpc-3.2.2/packages/libndsfpc/examples/graphics/Sprites/fire_and_sprites/
H A DFireAndSprites.pp27 procedure MoveSprite(var sp: TSprite);
170 MoveSprite(sprites[i]);
/dports/games/xblast/xblast-2.10.4/
H A Dsprite.h132 extern void MoveSprite (Sprite * sprite, int x, int y);
H A Dintro.c443 MoveSprite (ps->sprite, ps->x, ps->y); in LevelIntro()
904 MoveSprite (ps->sprite, ps->x, ps->y); in ShowScoreBoard()
1145 MoveSprite (ps->sprite, ps->x, ps->y); in ShowWinner()
H A Dsprite.c322 MoveSprite (Sprite * sprite, int x, int y) in MoveSprite() function
H A Dbomb.c1230 MoveSprite (ptr->sprite, ptr->x * BLOCK_WIDTH, ptr->y * BLOCK_HEIGHT); in DoBombs()
1464 MoveSprite (ptr->sprite, ptr->x * BLOCK_WIDTH + ptr->dx, in DoBombs()
1471 MoveSprite (ptr->player->sprite, ptr->player->x, ptr->player->y + BASE_Y); in DoBombs()
H A Dplayer.c1431 MoveSprite (ps->sprite, ps->x, ps->y); in DoWalk()
2285 MoveSprite (ps->sprite, ps->x, ps->y); in DoFrog()
/dports/audio/uade/uade-2.13/amigasrc/score/
H A Dgraphics_lib.i67 MoveSprite EQU -426
/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/amitools/data/fd/
H A Dgraphics_lib.fd74 MoveSprite(vp,sprite,x,y)(a0/a1,d0/d1)
/dports/editors/neovim/neovim-0.6.1/runtime/syntax/
H A Dhollywood.vim116 …X MouseY MoveAnim MoveBrush MoveDisplay MoveFile MoveLayer MovePointer MoveSprite MoveTextObject M…
/dports/editors/vim/vim-8.2.3745/runtime/syntax/
H A Dhollywood.vim116 …X MouseY MoveAnim MoveBrush MoveDisplay MoveFile MoveLayer MovePointer MoveSprite MoveTextObject M…
/dports/lang/fpc-source/fpc-3.2.2/packages/morphunits/src/
H A Dagraphics.pas2051 procedure MoveSprite(Vp: PViewPort location 'a0'; Sprite: PSimpleSprite location 'a1'; X: LongInt l…
/dports/lang/fpc-source/fpc-3.2.2/packages/os4units/src/
H A Dagraphics.pas2364 procedure MoveSprite(Vp: PViewPort; Sprite: PSimpleSprite; X, Y: LongInt); syscall IGfx 340;
/dports/lang/fpc-source/fpc-3.2.2/packages/amunits/src/coreunits/
H A Dagraphics.pas2352 PROCEDURE MoveSprite(vp : pViewPort location 'a0'; sprite : pSimpleSprite location 'a1'; x : LONGIN… procedure
/dports/lang/fpc-source/fpc-3.2.2/packages/arosunits/src/
H A Dagraphics.pas2125 procedure MoveSprite(Vp: PViewPort; Sprite: PSimpleSprite; x, y: SmallInt); syscall GfxBase 71;
/dports/games/mirrormagic/mirrormagic-2.0.2/src/
H A Dgame.c1208 MoveSprite(vp, &Pfeil[2], 4 + 16 * ELX, 5 + 16 * ELY + 1); in HitElement()