Searched refs:MulScale16 (Results 1 – 10 of 10) sorted by relevance
/dports/games/zdoom/zdoom-2.8.1/src/ |
H A D | r_segs.cpp | 350 dc_texturemid = MulScale16 (dc_texturemid, MaskedScaleY); in R_RenderMaskedSegRange() 485 dc_texturemid = MulScale16 (dc_texturemid, MaskedScaleY); in R_RenderMaskedSegRange() 617 rw_offset = MulScale16 (rw_offset, xscale); in R_RenderFakeWall() 1870 rw_offset = MulScale16 (rw_offset_mid, xscale); in R_RenderSegLoop() 1913 rw_offset = MulScale16 (rw_offset_top, xscale); in R_RenderSegLoop() 1959 rw_offset = MulScale16 (rw_offset_bottom, xscale); in R_RenderSegLoop() 2048 rw_midtexturemid += MulScale16(rowoffset, yrepeat); in R_NewWall() 2208 rw_toptexturemid += MulScale16(rowoffset, yrepeat); in R_NewWall() 2515 xoffset = MulScale16 (xoffset, lwallscale); in R_StoreWallRange() 2634 s1 = MulScale16 (globaluclip, wallc->sz1); s2 = MulScale16 (globaluclip, wallc->sz2); in OWallMost() [all …]
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H A D | m_fixed.h | 79 #define FixedMul MulScale16
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H A D | r_plane.cpp | 956 dc_texturemid = MulScale16 (skymid, frontyScale); in R_DrawSky() 986 short drawheight = (short)MulScale16 (frontskytex->GetHeight(), frontyScale); in R_DrawSkyStriped() 1127 pl->xscale = MulScale16 (pl->xscale, tex->xScale); in R_DrawSinglePlane() 1128 pl->yscale = MulScale16 (pl->yscale, tex->yScale); in R_DrawSinglePlane()
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H A D | r_things.cpp | 555 dc_iscale = MulScale16 (swall[dc_x], rw_offset); in R_WallSpriteColumn() 1247 …vis->texturemid = MulScale16((BASEYCENTER<<FRACBITS) - sy, tex->yScale) + (tex->TopOffset << FRACB… in R_DrawPSprite() 1286 vis->xiscale = -MulScale16(pspritexiscale, tex->xScale); in R_DrawPSprite() 1291 vis->xiscale = MulScale16(pspritexiscale, tex->xScale); in R_DrawPSprite() 2358 yscale = MulScale16 (yaspectmul, xscale); in R_ProjectParticle()
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H A D | am_map.cpp | 2888 DTA_DestWidth, MulScale16 (tex->GetScaledWidth() * CleanXfac, xscale), in DrawMarker() 2889 DTA_DestHeight, MulScale16 (tex->GetScaledHeight() * CleanYfac, yscale), in DrawMarker()
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H A D | basicinlines.h | 43 static __forceinline SDWORD MulScale16 (SDWORD a, SDWORD b) { return (SDWORD)(((SQWORD)a * b) >> 16… in MulScale16() function
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/dports/games/ecwolf/ecwolf-1.3.3-src/src/ |
H A D | zdoomsupport.h | 77 #define MulScale16(x,y) (SDWORD((SQWORD(x)*SQWORD(y))>>16)) macro
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/dports/games/zdoom/zdoom-2.8.1/src/menu/ |
H A D | playerdisplay.cpp | 594 DTA_DestWidth, MulScale16 (tex->GetScaledWidth() * CleanXfac, scaleX), in Drawer() 595 DTA_DestHeight, MulScale16 (tex->GetScaledHeight() * CleanYfac, scaleY), in Drawer()
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/dports/games/ecwolf/ecwolf-1.3.3-src/src/textures/ |
H A D | texture.cpp | 575 if (MulScale16(xScale, fitwidth) != Width) xScale++; in SetScaledSize() 576 if (MulScale16(yScale, fitheight) != Height) yScale++; in SetScaledSize()
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/dports/games/zdoom/zdoom-2.8.1/src/textures/ |
H A D | texture.cpp | 568 if (MulScale16(xScale, fitwidth) != Width) xScale++; in SetScaledSize() 569 if (MulScale16(yScale, fitheight) != Height) yScale++; in SetScaledSize()
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