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Searched refs:NAKED1__STATIC (Results 1 – 12 of 12) sorted by relevance

/dports/games/NBlood/NBlood-a1689a4/source/duke3d/src/
H A Dnamesdyn.cpp390 { "NAKED1", DVPTR(NAKED1), NAKED1__STATIC },
1018 int32_t NAKED1 = NAKED1__STATIC;
H A Dnamesdyn.h188 #define NAKED1__STATIC 603 macro
H A Dsector.cpp3359 case NAKED1__STATIC:
H A Dgame.cpp1752 case NAKED1__STATIC: in A_Spawn()
3631 case NAKED1__STATIC: in G_CheckAdultTile()
H A Dplayer.cpp5769 case NAKED1__STATIC: in P_ProcessInput()
H A Dgameexec.cpp6258 case NAKED1__STATIC:
/dports/games/NBlood/NBlood-a1689a4/source/rr/src/
H A Dgameexec.cpp2797 case NAKED1__STATIC: in VM_Execute()
4020 case NAKED1__STATIC: in RT_VM_Execute()
H A Dnamesdyn.cpp228 { "NAKED1", DVPTR(NAKED1), NAKED1__STATIC, NAKED1__STATICRR },
1680 int32_t NAKED1 = NAKED1__STATIC;
H A Dnamesdyn.h210 #define NAKED1__STATIC 603 macro
H A Dgame.cpp2592 case NAKED1__STATIC: in A_Spawn()
4924 case NAKED1__STATIC: in G_CheckAdultTile()
H A Dsector.cpp5058 case NAKED1__STATIC: in P_CheckSectors()
H A Dplayer.cpp9416 case NAKED1__STATIC: in P_ProcessInput()