Searched refs:NAME_TAB (Results 1 – 2 of 2) sorted by relevance
/dports/games/scourge/scourge/src/ |
H A D | pceditor.cpp | 95 cards->setActiveCard( NAME_TAB ); in setCreature() 292 cards->setActiveCard( NAME_TAB ); in handleEvent() 476 Label *p = cards->createLabel( secondColStart, 30, _( "Name:" ), NAME_TAB ); in createUI() 479 nameChangeButton = cards->createButton( w - 80, 50, w - 20, 70, _( "Change" ), NAME_TAB ); in createUI() 481 cards->addWidget( nameField, NAME_TAB ); in createUI() 486 NAME_TAB ); in createUI() 489 …male = cards->createButton( secondColStart, 150, secondColStart + 90, 170, _( "Male" ), NAME_TAB, … in createUI() 490 …reateButton( secondColStart + 100, 150, secondColStart + 190, 170, _( "Female" ), NAME_TAB, true ); in createUI() 497 NAME_TAB ); in createUI()
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H A D | pceditor.h | 74 NAME_TAB = 0, enumerator
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