/dports/games/dangen/dangen-0.5/spqr/ |
H A D | laser.c | 16 #define NEAR_ZERO 0.0001 macro 30 if (speed < NEAR_ZERO) in laser_angle_new() 36 if (length <= NEAR_ZERO) in laser_angle_new() 67 if (speed < NEAR_ZERO) in laser_point_new() 72 if (length <= NEAR_ZERO) in laser_point_new() 81 if (temp <= NEAR_ZERO) in laser_point_new()
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H A D | normal-shot.c | 16 #define NEAR_ZERO 0.0001 macro 31 if (speed < NEAR_ZERO) in normal_shot_angle_new() 60 if (speed < NEAR_ZERO) in normal_shot_point_new() 70 if (temp <= NEAR_ZERO) in normal_shot_point_new()
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H A D | cat-tail-grep.c | 32 #define NEAR_ZERO 0.0001 macro 477 if (length < NEAR_ZERO) in cat_tail_grep_act() 1586 if (length < NEAR_ZERO) in cat_tail_grep_turret_act() 1872 if ((temp > -NEAR_ZERO) && (temp < NEAR_ZERO)) in cat_tail_grep_shot_s_new() 2057 if (r_length < NEAR_ZERO) in cat_tail_grep_shot_s_act() 2121 if (speed < NEAR_ZERO) in cat_tail_grep_shot_i_new() 2171 if (temp < NEAR_ZERO) in cat_tail_grep_shot_i_new() 2336 if ((temp > -NEAR_ZERO) && (temp < NEAR_ZERO)) in cat_tail_grep_shot_i_act() 2379 if (t < NEAR_ZERO) in cat_tail_grep_shot_i_act() 2502 if (temp < NEAR_ZERO) in cat_tail_grep_shot_i_act() [all …]
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H A D | w-ko.c | 31 #define NEAR_ZERO 0.0001 macro 381 if (((my->x < 15.0) && (my->count_d[0] < NEAR_ZERO)) in w_ko_act() 383 && (my->count_d[0] > -NEAR_ZERO))) in w_ko_act() 389 if (((my->y < 15.0) && (my->count_d[1] < NEAR_ZERO)) in w_ko_act() 391 && (my->count_d[1] > -NEAR_ZERO))) in w_ko_act() 515 && ((my->x - my->count_d[6 + i * 2 + 0] < -NEAR_ZERO) in w_ko_act() 1084 if (length < NEAR_ZERO) in w_ko_cut_new() 1188 if (length < NEAR_ZERO) in w_ko_cut_draw() 1212 if (length < NEAR_ZERO) in w_ko_spear_new() 1422 if ((x - target_x >= -NEAR_ZERO) && (x - target_x <= NEAR_ZERO)) in w_ko_lock_on_new() [all …]
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H A D | fragment.c | 14 #define NEAR_ZERO 0.0001 macro 39 if (size_fragment < NEAR_ZERO) in fragment_new() 43 if (speed_fragment < NEAR_ZERO) in fragment_new()
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H A D | watcher-below.c | 29 #define NEAR_ZERO 0.0001 macro 419 else if ((my->count_d[0] > -1.0) && (my->count_d[0] < NEAR_ZERO)) in watcher_below_act() 433 else if ((my->count_d[1] > -1.0) && (my->count_d[1] < NEAR_ZERO)) in watcher_below_act() 489 if (temp < NEAR_ZERO) in watcher_below_act() 555 if (temp < NEAR_ZERO) in watcher_below_act() 582 if (r < NEAR_ZERO) in watcher_below_in_territory() 744 if (speed_x * speed_x + speed_y * speed_y < NEAR_ZERO) in watcher_below_bit_new() 1021 if (temp < NEAR_ZERO) in watcher_below_bit_act()
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H A D | wall-11.c | 18 #define NEAR_ZERO 0.0001 macro 38 if (speed < NEAR_ZERO) in wall_11_new()
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H A D | empty-wind.c | 30 #define NEAR_ZERO 0.0001 macro 311 if (my->count_d[4] < NEAR_ZERO) in empty_wind_act() 449 if (length < NEAR_ZERO) in empty_wind_act() 500 if (my->x < NEAR_ZERO) in empty_wind_act() 505 if (my->x > ((double) WINDOW_WIDTH) - NEAR_ZERO) in empty_wind_act()
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H A D | normal-enemy.c | 35 #define NEAR_ZERO 0.0001 macro 427 if (r_length < NEAR_ZERO) in normal_enemy_new() 442 if (r_length_temp < NEAR_ZERO) in normal_enemy_new() 770 if (r_length < NEAR_ZERO) in normal_enemy_act() 920 if (r_length < NEAR_ZERO) in normal_enemy_act() 935 if (r_length_temp < NEAR_ZERO) in normal_enemy_act()
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H A D | last-boss.c | 29 #define NEAR_ZERO 0.0001 macro 1193 if (temp[0] * (my->x - from_x) + temp[1] * (my->y - from_y) < -NEAR_ZERO) in last_boss_star_dust_act() 1433 if (dx * dx + dy * dy < (my->count_d[2] * my->count_d[2]) - NEAR_ZERO) in last_boss_spotlight_act() 1451 if ((my->count[1] < 0) || (my->count_d[2] < NEAR_ZERO)) in last_boss_spotlight_act() 1671 if ((result[0] > NEAR_ZERO) in last_boss_horizon_circle_act() 1672 && (result[0] < ((double) WINDOW_WIDTH) - NEAR_ZERO) in last_boss_horizon_circle_act() 1673 && (result[1] > NEAR_ZERO) in last_boss_horizon_circle_act() 1674 && (result[1] < ((double) WINDOW_HEIGHT) - NEAR_ZERO)) in last_boss_horizon_circle_act() 1767 if (length < NEAR_ZERO) in last_boss_horizon_circle_sights()
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H A D | respiration.c | 27 #define NEAR_ZERO 0.0001 macro 276 if (length < NEAR_ZERO) in respiration_act()
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H A D | net-can-howl.c | 30 #define NEAR_ZERO 0.0001 macro 926 if (length < NEAR_ZERO) in net_can_howl_core_draw() 951 if (length < NEAR_ZERO) in net_can_howl_core_draw() 973 if (length < NEAR_ZERO) in net_can_howl_core_draw() 1130 if (length < NEAR_ZERO) in net_can_howl_core_draw_wraith() 1525 if (length < NEAR_ZERO) in net_can_howl_seeker_act() 2116 if (length < NEAR_ZERO) in senator_draw() 2818 if ((s - (-1.0) > -NEAR_ZERO) && (s - (-1.0) < NEAR_ZERO)) in voter_parabola_formation() 2820 if ((a_1 - a_2 > -NEAR_ZERO) && (a_1 - a_2 < NEAR_ZERO)) in voter_parabola_formation()
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H A D | negation-engine.c | 21 #define NEAR_ZERO 0.0001 macro 303 if (size < NEAR_ZERO) in negation_engine_triangle_new()
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H A D | theorem-weapon.c | 31 #define NEAR_ZERO 0.0001 macro 1062 if (speed < NEAR_ZERO) in theorem_weapon_shot_absolute_new() 1093 if (speed < NEAR_ZERO) in theorem_weapon_shot_aim_new() 1109 if (length < NEAR_ZERO) in theorem_weapon_shot_aim_new() 1160 if (speed < NEAR_ZERO) in theorem_weapon_shot_new()
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H A D | hugin.c | 29 #define NEAR_ZERO 0.0001 macro 405 + my->count_d[3] * my->count_d[3] < NEAR_ZERO) in hugin_act() 886 + my->count_d[3] * my->count_d[3] < NEAR_ZERO) in munin_act()
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H A D | cat-tail.c | 29 #define NEAR_ZERO 0.0001 macro 704 if (length < NEAR_ZERO) in cat_tail_act() 1397 if ((my->count[4] == 0) || (result_length < NEAR_ZERO)) in cat_tail_turret_act() 1488 if (length < NEAR_ZERO) in cat_tail_turret_act()
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H A D | tadashi.c | 29 #define NEAR_ZERO 0.0001 macro 449 if (length < NEAR_ZERO) in tadashi_act() 574 if (length < NEAR_ZERO) in tadashi_draw()
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/dports/games/dangen/dangen-0.5/ |
H A D | util.c | 25 #define NEAR_ZERO 0.0001 macro 341 if (length_v < NEAR_ZERO) in vector_rotate_bounded() 343 if (length_a < NEAR_ZERO) in vector_rotate_bounded()
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/dports/games/dangen/dangen-0.5/libtenm/ |
H A D | tenm_collision.c | 10 #define NEAR_ZERO 0.0001 macro 68 if (n < -NEAR_ZERO) in tenm_point_nearer() 74 if ((n > -NEAR_ZERO) && (n < NEAR_ZERO)) in tenm_point_nearer() 104 if (n < -NEAR_ZERO) in tenm_line_nearer()
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H A D | tenm_primitive.c | 10 #define NEAR_ZERO 0.0001 macro 49 if (radius < NEAR_ZERO) in tenm_circle_new()
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/dports/misc/vxl/vxl-3.3.2/contrib/brl/bseg/boxm2/ocl/cl/ |
H A D | update_functors.cl | 244 #define NEAR_ZERO 1e-5 273 if ((u_obs > NEAR_ZERO) || (u > NEAR_ZERO)) {
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/dports/games/bzflag-server/bzflag-2.4.22/src/bzflag/ |
H A D | LocalPlayer.cxx | 235 (NEAR_ZERO(desired, ZERO_TOLERANCE))) in getNewAngVel() 280 if (!NEAR_ZERO(dt,ZERO_TOLERANCE)) in doUpdateMotion() 634 if (!NEAR_ZERO(normal[2], ZERO_TOLERANCE)) in doUpdateMotion() 643 if (!NEAR_ZERO(horNormal, ZERO_TOLERANCE)) in doUpdateMotion() 697 if (!NEAR_ZERO(dt, ZERO_TOLERANCE)) in doUpdateMotion() 899 NEAR_ZERO(dt, ZERO_TOLERANCE) || in doUpdateMotion() 902 if (NEAR_ZERO(dt, ZERO_TOLERANCE)) in doUpdateMotion()
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/dports/games/bzflag/bzflag-2.4.22/src/bzflag/ |
H A D | LocalPlayer.cxx | 235 (NEAR_ZERO(desired, ZERO_TOLERANCE))) in getNewAngVel() 280 if (!NEAR_ZERO(dt,ZERO_TOLERANCE)) in doUpdateMotion() 634 if (!NEAR_ZERO(normal[2], ZERO_TOLERANCE)) in doUpdateMotion() 643 if (!NEAR_ZERO(horNormal, ZERO_TOLERANCE)) in doUpdateMotion() 697 if (!NEAR_ZERO(dt, ZERO_TOLERANCE)) in doUpdateMotion() 899 NEAR_ZERO(dt, ZERO_TOLERANCE) || in doUpdateMotion() 902 if (NEAR_ZERO(dt, ZERO_TOLERANCE)) in doUpdateMotion()
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/dports/games/bzflag-server/bzflag-2.4.22/include/ |
H A D | common.h | 98 #define NEAR_ZERO(_value,_epsilon) ( ((_value) > -_epsilon) && ((_value) < _epsilon) ) macro
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/dports/games/bzflag/bzflag-2.4.22/include/ |
H A D | common.h | 98 #define NEAR_ZERO(_value,_epsilon) ( ((_value) > -_epsilon) && ((_value) < _epsilon) ) macro
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