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Searched refs:NETGAME_FLAG_REALLY_ENDLEVEL (Results 1 – 3 of 3) sorted by relevance

/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/common/main/
H A Dmulti.h633 #define NETGAME_FLAG_REALLY_ENDLEVEL 32 macro
665 flags.endlevel = !!(p->value & NETGAME_FLAG_REALLY_ENDLEVEL); in unpack_game_flags()
680 (flags->endlevel ? NETGAME_FLAG_REALLY_ENDLEVEL : 0) | in pack_game_flags()
/dports/games/d2x/d2x-0.2.5/main/
H A Dmulti.h255 #define NETGAME_FLAG_REALLY_ENDLEVEL 32 macro
H A Dnetwork.c1921 Netgame.game_flags|=NETGAME_FLAG_REALLY_ENDLEVEL; in network_send_lite_info()
1951 Netgame.game_flags&=~NETGAME_FLAG_REALLY_ENDLEVEL; in network_send_lite_info()
2151 if (Active_games[i].game_flags & NETGAME_FLAG_REALLY_ENDLEVEL) in network_process_lite_info()