Searched refs:NETMSG_ATTEMPTCONNECT (Results 1 – 4 of 4) sorted by relevance
179 PackPacket* packet = new PackPacket(size , NETMSG_ATTEMPTCONNECT); in SendAttemptConnect()465 proto->AddType(NETMSG_ATTEMPTCONNECT, -2); in CBaseNetProtocol()
95 …NETMSG_ATTEMPTCONNECT = 65, // ushort msgsize, ushort netversion, string playername, string pass… enumerator
1254 case NETMSG_ATTEMPTCONNECT: { in ClientReadNet()
1773 if (packet && packet->length >= 3 && packet->data[0] == NETMSG_ATTEMPTCONNECT) {