Searched refs:NETMSG_USER_SPEED (Results 1 – 5 of 5) sorted by relevance
142 PackPacket* packet = new PackPacket(6, NETMSG_USER_SPEED); in SendUserSpeed()460 proto->AddType(NETMSG_USER_SPEED, 6); in CBaseNetProtocol()
60 NETMSG_USER_SPEED = 19, // uchar myPlayerNum, float userSpeed; enumerator
333 case NETMSG_USER_SPEED: { in ClientReadNet()
585 case NETMSG_USER_SPEED: in SendDemoData()1049 case NETMSG_USER_SPEED: {
2313 (packetID != NETMSG_USER_SPEED) in GetPlayerTraffic()