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Searched refs:NETWORK_MODE_SERVER (Results 1 – 11 of 11) sorted by relevance

/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2/
H A DGameState.cpp135 if (network_get_mode() == NETWORK_MODE_SERVER && gConfigNetwork.pause_server_if_no_clients) in Update()
159 if (network_get_mode() == NETWORK_MODE_SERVER) in Update()
265 if (network_get_mode() == NETWORK_MODE_SERVER) in UpdateLogic()
H A DContext.cpp669 if (_network.GetMode() == NETWORK_MODE_SERVER) in LoadParkFromStream()
679 if (_network.GetMode() == NETWORK_MODE_SERVER) in LoadParkFromStream()
886 if (gNetworkStart == NETWORK_MODE_SERVER) in Launch()
/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2/cmdline/
H A DSimulateCommands.cpp50 gNetworkStart = NETWORK_MODE_SERVER; in HandleSimulate()
H A DRootCommands.cpp306 gNetworkStart = NETWORK_MODE_SERVER; in HandleCommandHost()
/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2/actions/
H A DGameAction.cpp146 … if (result->Error == GameActions::Status::Ok && network_get_mode() == NETWORK_MODE_SERVER) in ProcessQueue()
236 if (network_get_mode() == NETWORK_MODE_SERVER) in GetRealm()
336 else if (network_get_mode() == NETWORK_MODE_SERVER) in ExecuteInternal()
/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2/scripting/bindings/network/
H A DScNetwork.cpp32 case NETWORK_MODE_SERVER: in mode_get()
212 if (network_get_mode() == NETWORK_MODE_SERVER) in sendMessage()
/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2/network/
H A DNetworkTypes.h32 NETWORK_MODE_SERVER enumerator
H A DNetworkBase.cpp230 else if (mode == NETWORK_MODE_SERVER) in CloseConnection()
350 mode = NETWORK_MODE_SERVER; in BeginServer()
425 if (GetMode() == NETWORK_MODE_SERVER) in GetAuthStatus()
466 case NETWORK_MODE_SERVER: in Update()
903 if (GetMode() == NETWORK_MODE_SERVER) in RemoveGroup()
947 if (GetMode() == NETWORK_MODE_SERVER) in SaveGroups()
1728 if (GetMode() == NETWORK_MODE_SERVER) in ProcessPending()
1815 if (GetMode() == NETWORK_MODE_SERVER) in ProcessPlayerList()
2018 if (GetMode() == NETWORK_MODE_SERVER) in AddPlayer()
2040 if (GetMode() == NETWORK_MODE_SERVER) in AddPlayer()
[all …]
/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2/scenario/
H A DScenario.cpp847 case NETWORK_MODE_SERVER: in AllowEarlyCompletion()
/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2-ui/windows/
H A DOptions.cpp1960 if (network_get_mode() == NETWORK_MODE_SERVER) in MiscMouseUp()
H A DTopToolbar.cpp771 case NETWORK_MODE_SERVER: in window_top_toolbar_invalidate()