Searched refs:NET_WriteInt8 (Results 1 – 12 of 12) sorted by relevance
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/ |
H A D | net_structrw.c | 39 NET_WriteInt8(packet, data->gamemode); in NET_WriteConnectData() 40 NET_WriteInt8(packet, data->gamemission); in NET_WriteConnectData() 41 NET_WriteInt8(packet, data->lowres_turn); in NET_WriteConnectData() 42 NET_WriteInt8(packet, data->drone); in NET_WriteConnectData() 43 NET_WriteInt8(packet, data->max_players); in NET_WriteConnectData() 44 NET_WriteInt8(packet, data->is_freedoom); in NET_WriteConnectData() 74 NET_WriteInt8(packet, settings->map); in NET_WriteSettings() 75 NET_WriteInt8(packet, settings->skill); in NET_WriteSettings() 179 NET_WriteInt8(packet, diff->diff); in NET_WriteTiccmdDiff() 447 NET_WriteInt8(packet, bitfield); in NET_WriteFullTiccmd() [all …]
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H A D | net_client.c | 332 NET_WriteInt8(packet, recvwindow_start & 0xff); in NET_CL_SendGameDataACK() 364 NET_WriteInt8(packet, recvwindow_start & 0xff); in NET_CL_SendTics() 365 NET_WriteInt8(packet, start & 0xff); in NET_CL_SendTics() 366 NET_WriteInt8(packet, end - start + 1); in NET_CL_SendTics() 623 NET_WriteInt8(packet, end - start + 1); in NET_CL_SendResendRequest()
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H A D | net_packet.h | 38 void NET_WriteInt8(net_packet_t *packet, unsigned int i);
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H A D | net_common.c | 205 NET_WriteInt8(reply, conn->reliable_recv_seq & 0xff); in NET_Conn_ReliablePacket() 384 NET_WriteInt8(packet, conn->reliable_send_seq & 0xff); in NET_Conn_NewReliable()
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H A D | net_server.c | 829 NET_WriteInt8(launchpacket, num_players); in NET_SV_ParseLaunch() 1018 NET_WriteInt8(packet, end - start + 1); in NET_SV_SendResendRequest() 1296 NET_WriteInt8(packet, start & 0xff); in NET_SV_SendTics() 1297 NET_WriteInt8(packet, end-start + 1); in NET_SV_SendTics()
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H A D | net_packet.c | 259 void NET_WriteInt8(net_packet_t *packet, unsigned int i) in NET_WriteInt8() function
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/ |
H A D | net_structrw.c | 39 NET_WriteInt8(packet, data->gamemode); in NET_WriteConnectData() 40 NET_WriteInt8(packet, data->gamemission); in NET_WriteConnectData() 41 NET_WriteInt8(packet, data->lowres_turn); in NET_WriteConnectData() 42 NET_WriteInt8(packet, data->drone); in NET_WriteConnectData() 43 NET_WriteInt8(packet, data->max_players); in NET_WriteConnectData() 44 NET_WriteInt8(packet, data->is_freedoom); in NET_WriteConnectData() 74 NET_WriteInt8(packet, settings->map); in NET_WriteSettings() 75 NET_WriteInt8(packet, settings->skill); in NET_WriteSettings() 179 NET_WriteInt8(packet, diff->diff); in NET_WriteTiccmdDiff() 447 NET_WriteInt8(packet, bitfield); in NET_WriteFullTiccmd() [all …]
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H A D | net_client.c | 334 NET_WriteInt8(packet, recvwindow_start & 0xff); in NET_CL_SendGameDataACK() 366 NET_WriteInt8(packet, recvwindow_start & 0xff); in NET_CL_SendTics() 367 NET_WriteInt8(packet, start & 0xff); in NET_CL_SendTics() 368 NET_WriteInt8(packet, end - start + 1); in NET_CL_SendTics() 572 NET_WriteInt8(packet, end - start + 1); in NET_CL_SendResendRequest()
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H A D | net_packet.h | 38 void NET_WriteInt8(net_packet_t *packet, unsigned int i);
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H A D | net_common.c | 222 NET_WriteInt8(reply, conn->reliable_recv_seq & 0xff); in NET_Conn_ReliablePacket() 404 NET_WriteInt8(packet, conn->reliable_send_seq & 0xff); in NET_Conn_NewReliable()
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H A D | net_server.c | 786 NET_WriteInt8(launchpacket, num_players); in NET_SV_ParseLaunch() 965 NET_WriteInt8(packet, end - start + 1); in NET_SV_SendResendRequest() 1232 NET_WriteInt8(packet, start & 0xff); in NET_SV_SendTics() 1233 NET_WriteInt8(packet, end-start + 1); in NET_SV_SendTics()
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H A D | net_packet.c | 259 void NET_WriteInt8(net_packet_t *packet, unsigned int i) in NET_WriteInt8() function
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