Searched refs:NETcheckPlayerConnectionStatus (Results 1 – 3 of 3) sorted by relevance
406 bool NETcheckPlayerConnectionStatus(CONNECTION_STATUS status, unsigned player); ///< True iff conn…
3891 bool NETcheckPlayerConnectionStatus(CONNECTION_STATUS status, unsigned player) in NETcheckPlayerConnectionStatus() function3899 if (NETcheckPlayerConnectionStatus(status, n)) in NETcheckPlayerConnectionStatus()3910 if (NETcheckPlayerConnectionStatus((CONNECTION_STATUS)n, player)) in NETcheckPlayerConnectionStatus()
633 if (NETcheckPlayerConnectionStatus(status, NET_ALL_PLAYERS)) in NetworkDisplayImage()640 if (NETcheckPlayerConnectionStatus(status, n)) in NetworkDisplayImage()673 if (NETcheckPlayerConnectionStatus((CONNECTION_STATUS)i, NET_ALL_PLAYERS)) in setupConnectionStatusForm()