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Searched refs:NEWSTDMTL_VERS_CHUNK (Results 1 – 1 of 1) sorted by relevance

/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/max_object/material/
H A DGameMaterial.cpp3027 #define NEWSTDMTL_VERS_CHUNK 0x5300 macro
3044 isave->BeginChunk(NEWSTDMTL_VERS_CHUNK); in Save()
3356 case NEWSTDMTL_VERS_CHUNK: in Load()