/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/ |
H A D | wi_stuff.c | 113 #define NG_STATSY 50 macro 1661 V_DrawTextB("Kills", ngsx + NG_SPACINGX - V_TextBWidth("Kills"), NG_STATSY); in WI_Draw_NetgameStats() 1662 V_DrawTextB("Items", ngsx + 2*NG_SPACINGX - V_TextBWidth("Items"), NG_STATSY); in WI_Draw_NetgameStats() 1663 V_DrawTextB("Scrt", ngsx + 3*NG_SPACINGX - V_TextBWidth("Scrt"), NG_STATSY); in WI_Draw_NetgameStats() 1665 V_DrawTextB("Frgs", ngsx + 4*NG_SPACINGX - V_TextBWidth("Frgs"), NG_STATSY); in WI_Draw_NetgameStats() 1667 y = NG_STATSY + V_TextBHeight("Kills"); in WI_Draw_NetgameStats() 1672 NG_STATSY, kills); in WI_Draw_NetgameStats() 1675 NG_STATSY, items); in WI_Draw_NetgameStats() 1678 NG_STATSY, secret); in WI_Draw_NetgameStats() 1681 NG_STATSY, frags); in WI_Draw_NetgameStats() [all …]
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/doom64/include/ |
H A D | intermission.h | 44 #define NG_STATSY (50) macro
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/doom/include/ |
H A D | intermission.h | 44 #define NG_STATSY (50) macro
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/strife/ |
H A D | wi_stuff.c | 87 #define NG_STATSY 50 1292 NG_STATSY, kills); 1295 NG_STATSY, items); 1298 NG_STATSY, secret); 1302 NG_STATSY, frags); 1305 y = NG_STATSY + SHORT(kills->height);
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/doom/ |
H A D | wi_stuff.c | 87 #define NG_STATSY 50 macro 1288 NG_STATSY, kills); in WI_drawNetgameStats() 1291 NG_STATSY, items); in WI_drawNetgameStats() 1294 NG_STATSY, secret); in WI_drawNetgameStats() 1298 NG_STATSY, frags); in WI_drawNetgameStats() 1301 y = NG_STATSY + SHORT(kills->height); in WI_drawNetgameStats()
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/strife/ |
H A D | wi_stuff.c | 87 #define NG_STATSY 50 1292 NG_STATSY, kills); 1295 NG_STATSY, items); 1298 NG_STATSY, secret); 1302 NG_STATSY, frags); 1305 y = NG_STATSY + SHORT(kills->height);
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/dports/games/odamex/odamex-src-0.7.0/client/src/ |
H A D | wi_stuff.cpp | 78 #define NG_STATSY 50 macro 1042 screen->DrawPatchClean (kills, NG_STATSX+NG_SPACINGX-kills->width(), NG_STATSY); in WI_drawNetgameStats() 1044 screen->DrawPatchClean (items, NG_STATSX+2*NG_SPACINGX-items->width(), NG_STATSY); in WI_drawNetgameStats() 1046 screen->DrawPatchClean (scrt, NG_STATSX+3*NG_SPACINGX-scrt->width(), NG_STATSY); in WI_drawNetgameStats() 1049 screen->DrawPatchClean (frags, NG_STATSX+4*NG_SPACINGX-frags->width(), NG_STATSY); in WI_drawNetgameStats() 1052 y = NG_STATSY + kills->height(); in WI_drawNetgameStats()
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/dports/games/prboom/prboom-2.5.0/src/ |
H A D | wi_stuff.c | 91 #define NG_STATSY 50 macro 1501 NG_STATSY, FB, kills, CR_DEFAULT, VPT_STRETCH); in WI_drawNetgameStats() 1504 NG_STATSY, FB, items, CR_DEFAULT, VPT_STRETCH); in WI_drawNetgameStats() 1507 NG_STATSY, FB, secret, CR_DEFAULT, VPT_STRETCH); in WI_drawNetgameStats() 1511 NG_STATSY, FB, frags, CR_DEFAULT, VPT_STRETCH); in WI_drawNetgameStats() 1514 y = NG_STATSY + V_NamePatchHeight(kills); in WI_drawNetgameStats()
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/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/ |
H A D | wi_stuff.c | 91 #define NG_STATSY 50 macro 1522 NG_STATSY, FB, kills, CR_DEFAULT, VPT_STRETCH); in WI_drawNetgameStats() 1525 NG_STATSY, FB, items, CR_DEFAULT, VPT_STRETCH); in WI_drawNetgameStats() 1528 NG_STATSY, FB, secret, CR_DEFAULT, VPT_STRETCH); in WI_drawNetgameStats() 1532 NG_STATSY, FB, frags, CR_DEFAULT, VPT_STRETCH); in WI_drawNetgameStats() 1535 y = NG_STATSY + V_NamePatchHeight(kills); in WI_drawNetgameStats()
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/doom64/src/ |
H A D | intermission.cpp | 644 …tchReplacementText(pKills), Vector2i(ORIGINX + NG_SPACINGX - info.geometry.size.width), NG_STATSY); in drawNetgameStats() 645 int y = NG_STATSY + info.geometry.size.height; in drawNetgameStats() 648 …eplacementText(pItems), Vector2i(ORIGINX + 2 * NG_SPACINGX - info.geometry.size.width), NG_STATSY); in drawNetgameStats() 651 …placementText(pSecret), Vector2i(ORIGINX + 3 * NG_SPACINGX - info.geometry.size.width), NG_STATSY); in drawNetgameStats() 656 …eplacementText(pFrags), Vector2i(ORIGINX + 4 * NG_SPACINGX - info.geometry.size.width), NG_STATSY); in drawNetgameStats()
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/dports/games/vavoom/vavoom-1.33/progs/doom/cgame/ |
H A D | IntermissionScreen.vc | 56 const int NG_STATSY = 210; 731 DrawText(NG_STATSX + NG_SPACINGX, NG_STATSY, "kills"); 733 DrawText(NG_STATSX + 2 * NG_SPACINGX, NG_STATSY, "items"); 735 DrawText(NG_STATSX + 3 * NG_SPACINGX, NG_STATSY, "scrt"); 737 DrawText(NG_STATSX + 4 * NG_SPACINGX, NG_STATSY, "frgs"); 740 y = NG_STATSY + TextHeight("kills");
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/doom/ |
H A D | wi_stuff.c | 89 #define NG_STATSY 50 macro 1339 NG_STATSY, kills); in WI_drawNetgameStats() 1342 NG_STATSY, items); in WI_drawNetgameStats() 1345 NG_STATSY, secret); in WI_drawNetgameStats() 1349 NG_STATSY, frags); in WI_drawNetgameStats() 1352 y = NG_STATSY + SHORT(kills->height); in WI_drawNetgameStats()
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/dports/games/libretro-prboom/libretro-prboom-cc80175/src/ |
H A D | wi_stuff.c | 92 #define NG_STATSY 50 macro 1630 NG_STATSY, FB, kills, CR_DEFAULT, VPT_STRETCH); in WI_drawNetgameStats() 1633 NG_STATSY, FB, items, CR_DEFAULT, VPT_STRETCH); in WI_drawNetgameStats() 1636 NG_STATSY, FB, secret, CR_DEFAULT, VPT_STRETCH); in WI_drawNetgameStats() 1640 NG_STATSY, FB, frags, CR_DEFAULT, VPT_STRETCH); in WI_drawNetgameStats() 1643 y = NG_STATSY + V_NamePatchHeight(kills); in WI_drawNetgameStats()
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/doom/src/ |
H A D | intermission.cpp | 1082 …WI_DrawPatch(pKills, patchReplacementText(pKills), Vector2i(ORIGINX + NG_SPACINGX, NG_STATSY), ALI… in drawNetgameStats() 1083 int y = NG_STATSY + info.geometry.size.height; in drawNetgameStats() 1085 …tems, patchReplacementText(pItems), Vector2i(ORIGINX + 2 * NG_SPACINGX, NG_STATSY), ALIGN_TOPRIGHT… in drawNetgameStats() 1086 …ret, patchReplacementText(pSecret), Vector2i(ORIGINX + 3 * NG_SPACINGX, NG_STATSY), ALIGN_TOPRIGHT… in drawNetgameStats() 1089 …rags, patchReplacementText(pFrags), Vector2i(ORIGINX + 4 * NG_SPACINGX, NG_STATSY), ALIGN_TOPRIGHT… in drawNetgameStats()
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/dports/games/zdoom/zdoom-2.8.1/src/ |
H A D | wi_stuff.cpp | 86 #define NG_STATSY 50 macro 865 if (y < (NG_STATSY - finished.mFont->GetHeight()*3/4) * CleanYfac) in WI_drawLF()
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