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Searched refs:NIGHT_FLAG (Results 1 – 2 of 2) sorted by relevance

/dports/misc/heyu2/heyu-2.10/
H A Dx10state.c4600 if ( bitmap1 & NIGHT_FLAG ) printf("night "); in display_launcher_flags()
4601 if ( bitmap2 & NIGHT_FLAG ) printf("notnight "); in display_launcher_flags()
9891 launcherp->sflags |= NIGHT_FLAG; in get_global_flags()
9895 launcherp->notsflags |= NIGHT_FLAG; in get_global_flags()
10071 *sflags |= NIGHT_FLAG; in get_global_flags_old()
10075 *notsflags |= NIGHT_FLAG; in get_global_flags_old()
13137 x10global.sflags &= ~(NIGHT_FLAG | DARK_FLAG);
13145 x10global.sflags |= NIGHT_FLAG;
13147 x10global.sflags &= ~NIGHT_FLAG;
13151 x10global.sflags &= ~NIGHT_FLAG;
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H A Dprocess.h878 #define NIGHT_FLAG (0x01 << 16) macro