Searched refs:NINJA_STAR_RATE (Results 1 – 4 of 4) sorted by relevance
/dports/games/jfsw/jfsw-c434002/src/ |
H A D | ninja.c | 910 #define NINJA_STAR_RATE 18 macro 917 {NINJA_THROW_R0 + 0, NINJA_STAR_RATE, NullNinja, &s_NinjaStar[0][2]}, 921 {NINJA_THROW_R0 + 2, NINJA_STAR_RATE, DoNinjaMove, &s_NinjaStar[0][5]}, 925 {NINJA_THROW_R1 + 0, NINJA_STAR_RATE, NullNinja, &s_NinjaStar[1][2]}, 929 {NINJA_THROW_R1 + 2, NINJA_STAR_RATE, DoNinjaMove, &s_NinjaStar[1][5]}, 933 {NINJA_THROW_R2 + 0, NINJA_STAR_RATE, NullNinja, &s_NinjaStar[2][2]}, 937 {NINJA_THROW_R2 + 2, NINJA_STAR_RATE, DoNinjaMove, &s_NinjaStar[2][5]}, 941 {NINJA_THROW_R2 + 0, NINJA_STAR_RATE, NullNinja, &s_NinjaStar[3][2]}, 945 {NINJA_THROW_R2 + 2, NINJA_STAR_RATE, DoNinjaMove, &s_NinjaStar[3][5]}, 949 {NINJA_THROW_R2 + 0, NINJA_STAR_RATE, NullNinja, &s_NinjaStar[4][2]}, [all …]
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H A D | player.c | 380 #define NINJA_STAR_RATE 12 macro 389 {PLAYER_SHOOT_R0 + 0, NINJA_STAR_RATE, NullAnimator, &s_PlayerNinjaThrow[0][1]}, 390 {PLAYER_SHOOT_R0 + 0, NINJA_STAR_RATE, NullAnimator, &s_PlayerNinjaThrow[0][2]}, 391 {PLAYER_SHOOT_R0 + 0, NINJA_STAR_RATE, NullAnimator, &s_PlayerNinjaThrow[0][3]}, 395 {PLAYER_SHOOT_R1 + 0, NINJA_STAR_RATE, NullAnimator, &s_PlayerNinjaThrow[1][1]}, 396 {PLAYER_SHOOT_R1 + 0, NINJA_STAR_RATE, NullAnimator, &s_PlayerNinjaThrow[1][2]}, 397 {PLAYER_SHOOT_R1 + 0, NINJA_STAR_RATE, NullAnimator, &s_PlayerNinjaThrow[1][3]}, 401 {PLAYER_SHOOT_R2 + 0, NINJA_STAR_RATE, NullAnimator, &s_PlayerNinjaThrow[2][1]}, 402 {PLAYER_SHOOT_R2 + 0, NINJA_STAR_RATE, NullAnimator, &s_PlayerNinjaThrow[2][2]}, 403 {PLAYER_SHOOT_R2 + 0, NINJA_STAR_RATE, NullAnimator, &s_PlayerNinjaThrow[2][3]}, [all …]
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/dports/games/NBlood/NBlood-a1689a4/source/sw/src/ |
H A D | ninja.cpp | 914 #define NINJA_STAR_RATE 18 macro 921 {NINJA_THROW_R0 + 0, NINJA_STAR_RATE, NullNinja, &s_NinjaStar[0][2]}, 925 {NINJA_THROW_R0 + 2, NINJA_STAR_RATE, DoNinjaMove, &s_NinjaStar[0][5]}, 929 {NINJA_THROW_R1 + 0, NINJA_STAR_RATE, NullNinja, &s_NinjaStar[1][2]}, 933 {NINJA_THROW_R1 + 2, NINJA_STAR_RATE, DoNinjaMove, &s_NinjaStar[1][5]}, 937 {NINJA_THROW_R2 + 0, NINJA_STAR_RATE, NullNinja, &s_NinjaStar[2][2]}, 941 {NINJA_THROW_R2 + 2, NINJA_STAR_RATE, DoNinjaMove, &s_NinjaStar[2][5]}, 945 {NINJA_THROW_R2 + 0, NINJA_STAR_RATE, NullNinja, &s_NinjaStar[3][2]}, 949 {NINJA_THROW_R2 + 2, NINJA_STAR_RATE, DoNinjaMove, &s_NinjaStar[3][5]}, 953 {NINJA_THROW_R2 + 0, NINJA_STAR_RATE, NullNinja, &s_NinjaStar[4][2]}, [all …]
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H A D | player.cpp | 378 #define NINJA_STAR_RATE 12 macro 387 {PLAYER_SHOOT_R0 + 0, NINJA_STAR_RATE, NullAnimator, &s_PlayerNinjaThrow[0][1]}, 388 {PLAYER_SHOOT_R0 + 0, NINJA_STAR_RATE, NullAnimator, &s_PlayerNinjaThrow[0][2]}, 389 {PLAYER_SHOOT_R0 + 0, NINJA_STAR_RATE, NullAnimator, &s_PlayerNinjaThrow[0][3]}, 393 {PLAYER_SHOOT_R1 + 0, NINJA_STAR_RATE, NullAnimator, &s_PlayerNinjaThrow[1][1]}, 394 {PLAYER_SHOOT_R1 + 0, NINJA_STAR_RATE, NullAnimator, &s_PlayerNinjaThrow[1][2]}, 395 {PLAYER_SHOOT_R1 + 0, NINJA_STAR_RATE, NullAnimator, &s_PlayerNinjaThrow[1][3]}, 399 {PLAYER_SHOOT_R2 + 0, NINJA_STAR_RATE, NullAnimator, &s_PlayerNinjaThrow[2][1]}, 400 {PLAYER_SHOOT_R2 + 0, NINJA_STAR_RATE, NullAnimator, &s_PlayerNinjaThrow[2][2]}, 401 {PLAYER_SHOOT_R2 + 0, NINJA_STAR_RATE, NullAnimator, &s_PlayerNinjaThrow[2][3]}, [all …]
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