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Searched refs:NINJA_STAR_RATE (Results 1 – 4 of 4) sorted by relevance

/dports/games/jfsw/jfsw-c434002/src/
H A Dninja.c910 #define NINJA_STAR_RATE 18 macro
917 {NINJA_THROW_R0 + 0, NINJA_STAR_RATE, NullNinja, &s_NinjaStar[0][2]},
921 {NINJA_THROW_R0 + 2, NINJA_STAR_RATE, DoNinjaMove, &s_NinjaStar[0][5]},
925 {NINJA_THROW_R1 + 0, NINJA_STAR_RATE, NullNinja, &s_NinjaStar[1][2]},
929 {NINJA_THROW_R1 + 2, NINJA_STAR_RATE, DoNinjaMove, &s_NinjaStar[1][5]},
933 {NINJA_THROW_R2 + 0, NINJA_STAR_RATE, NullNinja, &s_NinjaStar[2][2]},
937 {NINJA_THROW_R2 + 2, NINJA_STAR_RATE, DoNinjaMove, &s_NinjaStar[2][5]},
941 {NINJA_THROW_R2 + 0, NINJA_STAR_RATE, NullNinja, &s_NinjaStar[3][2]},
945 {NINJA_THROW_R2 + 2, NINJA_STAR_RATE, DoNinjaMove, &s_NinjaStar[3][5]},
949 {NINJA_THROW_R2 + 0, NINJA_STAR_RATE, NullNinja, &s_NinjaStar[4][2]},
[all …]
H A Dplayer.c380 #define NINJA_STAR_RATE 12 macro
389 {PLAYER_SHOOT_R0 + 0, NINJA_STAR_RATE, NullAnimator, &s_PlayerNinjaThrow[0][1]},
390 {PLAYER_SHOOT_R0 + 0, NINJA_STAR_RATE, NullAnimator, &s_PlayerNinjaThrow[0][2]},
391 {PLAYER_SHOOT_R0 + 0, NINJA_STAR_RATE, NullAnimator, &s_PlayerNinjaThrow[0][3]},
395 {PLAYER_SHOOT_R1 + 0, NINJA_STAR_RATE, NullAnimator, &s_PlayerNinjaThrow[1][1]},
396 {PLAYER_SHOOT_R1 + 0, NINJA_STAR_RATE, NullAnimator, &s_PlayerNinjaThrow[1][2]},
397 {PLAYER_SHOOT_R1 + 0, NINJA_STAR_RATE, NullAnimator, &s_PlayerNinjaThrow[1][3]},
401 {PLAYER_SHOOT_R2 + 0, NINJA_STAR_RATE, NullAnimator, &s_PlayerNinjaThrow[2][1]},
402 {PLAYER_SHOOT_R2 + 0, NINJA_STAR_RATE, NullAnimator, &s_PlayerNinjaThrow[2][2]},
403 {PLAYER_SHOOT_R2 + 0, NINJA_STAR_RATE, NullAnimator, &s_PlayerNinjaThrow[2][3]},
[all …]
/dports/games/NBlood/NBlood-a1689a4/source/sw/src/
H A Dninja.cpp914 #define NINJA_STAR_RATE 18 macro
921 {NINJA_THROW_R0 + 0, NINJA_STAR_RATE, NullNinja, &s_NinjaStar[0][2]},
925 {NINJA_THROW_R0 + 2, NINJA_STAR_RATE, DoNinjaMove, &s_NinjaStar[0][5]},
929 {NINJA_THROW_R1 + 0, NINJA_STAR_RATE, NullNinja, &s_NinjaStar[1][2]},
933 {NINJA_THROW_R1 + 2, NINJA_STAR_RATE, DoNinjaMove, &s_NinjaStar[1][5]},
937 {NINJA_THROW_R2 + 0, NINJA_STAR_RATE, NullNinja, &s_NinjaStar[2][2]},
941 {NINJA_THROW_R2 + 2, NINJA_STAR_RATE, DoNinjaMove, &s_NinjaStar[2][5]},
945 {NINJA_THROW_R2 + 0, NINJA_STAR_RATE, NullNinja, &s_NinjaStar[3][2]},
949 {NINJA_THROW_R2 + 2, NINJA_STAR_RATE, DoNinjaMove, &s_NinjaStar[3][5]},
953 {NINJA_THROW_R2 + 0, NINJA_STAR_RATE, NullNinja, &s_NinjaStar[4][2]},
[all …]
H A Dplayer.cpp378 #define NINJA_STAR_RATE 12 macro
387 {PLAYER_SHOOT_R0 + 0, NINJA_STAR_RATE, NullAnimator, &s_PlayerNinjaThrow[0][1]},
388 {PLAYER_SHOOT_R0 + 0, NINJA_STAR_RATE, NullAnimator, &s_PlayerNinjaThrow[0][2]},
389 {PLAYER_SHOOT_R0 + 0, NINJA_STAR_RATE, NullAnimator, &s_PlayerNinjaThrow[0][3]},
393 {PLAYER_SHOOT_R1 + 0, NINJA_STAR_RATE, NullAnimator, &s_PlayerNinjaThrow[1][1]},
394 {PLAYER_SHOOT_R1 + 0, NINJA_STAR_RATE, NullAnimator, &s_PlayerNinjaThrow[1][2]},
395 {PLAYER_SHOOT_R1 + 0, NINJA_STAR_RATE, NullAnimator, &s_PlayerNinjaThrow[1][3]},
399 {PLAYER_SHOOT_R2 + 0, NINJA_STAR_RATE, NullAnimator, &s_PlayerNinjaThrow[2][1]},
400 {PLAYER_SHOOT_R2 + 0, NINJA_STAR_RATE, NullAnimator, &s_PlayerNinjaThrow[2][2]},
401 {PLAYER_SHOOT_R2 + 0, NINJA_STAR_RATE, NullAnimator, &s_PlayerNinjaThrow[2][3]},
[all …]