Searched refs:NI_NumPlayers (Results 1 – 3 of 3) sorted by relevance
385 if (config.NI_NumPlayers == 1) in newNibblesGame()528 if (config.NI_NumPlayers == 1) in nibblesNewLevel()536 if (config.NI_NumPlayers == 1) in nibblesNewLevel()579 if (config.NI_NumPlayers == 1) in moveNibblesPlayers()591 if (config.NI_NumPlayers == 1) in moveNibblesPlayers()613 if (config.NI_NumPlayers == 1) in moveNibblesPlayers()654 if (config.NI_NumPlayers == 1) in moveNibblesPlayers()666 if (config.NI_NumPlayers == 1) in moveNibblesPlayers()699 if (config.NI_NumPlayers == 1) in moveNibblesPlayers()882 config.NI_NumPlayers = 0; in nibblesSet1Player()[all …]
155 int16_t NI_NumPlayers, NI_Speed; member
138 config.NI_NumPlayers = CLAMP(config.NI_NumPlayers, 0, 1); in loadConfigFromBuffer()