Searched refs:NMEBODY1_01 (Results 1 – 2 of 2) sorted by relevance
/dports/games/rottdc/rottdc-1.0-2/rott/ |
H A D | rt_state.c | 1697 statetype s_NMEdeathbuildup = {16,NMEBODY1_01,210,T_NME_Explode,0,NULL}; 1700 statetype s_NMEstand = {16,NMEBODY1_01,0,T_Stand,0,&s_NMEstand}; 1703 statetype s_NMEchase = {16,NMEBODY1_01,20,T_OrobotChase,0,&s_NMEchase}; 1712 statetype s_NMEspinattack = {16,NMEBODY1_01,70,T_NME_SpinAttack,0,&s_NMEchase}; 1725 statetype s_NMEdie = {16,NMEBODY1_01,0,T_Collide,0,&s_NMEdie}; 1728 statetype s_NMEspinfire = {16,NMEBODY1_01,0,T_NME_SpinFire,0,&s_NMEspinfire}; 1729 statetype s_NMEattack = {16,NMEBODY1_01,0,T_NME_Attack,0,&s_NMEattack}; 1733 statetype s_NMEwindup = {16,NMEBODY1_01,0,T_NME_WindUp,0,&s_NMEwindup};
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H A D | sprites.h | 1047 NMEBODY1_01,NMEBODY1_02,NMEBODY1_03,NMEBODY1_04, enumerator
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