Searched refs:NODE_MAP_RANGE_SMOOTHSTEP (Results 1 – 7 of 7) sorted by relevance
60 case NODE_MAP_RANGE_SMOOTHSTEP: in gpu_shader_get_name()85 !ELEM(node->custom2, NODE_MAP_RANGE_SMOOTHSTEP, NODE_MAP_RANGE_SMOOTHERSTEP)) { in gpu_shader_map_range()
69 case NODE_MAP_RANGE_SMOOTHSTEP: { in svm_node_map_range()
345 NODE_MAP_RANGE_SMOOTHSTEP, enumerator
1344 NODE_MAP_RANGE_SMOOTHSTEP = 2, enumerator
263 NODE_MAP_RANGE_SMOOTHSTEP, in node_shader_buts_map_range()
5760 type_enum.insert("smoothstep", NODE_MAP_RANGE_SMOOTHSTEP); in NODE_DEFINE()
314 {NODE_MAP_RANGE_SMOOTHSTEP,