/dports/devel/libxs/libxs-1.2.0/src/ |
H A D | windows.hpp | 124 #ifndef NOKANJI 125 #define NOKANJI // Kanji support stuff. macro
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/dports/net/libzmq2/zeromq-2.2.0/src/ |
H A D | windows.hpp | 135 #ifndef NOKANJI 136 #define NOKANJI // Kanji support stuff. macro
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/dports/graphics/dcmtk/dcmtk-DCMTK-3.6.6/oflog/include/dcmtk/oflog/config/ |
H A D | windowsh.h | 136 #undef NOKANJI 137 #define NOKANJI macro
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/dports/devel/log4cplus/log4cplus-1.1.2/include/log4cplus/config/ |
H A D | windowsh-inc.h | 136 #undef NOKANJI 137 #define NOKANJI macro
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/dports/comms/kermit/kermit-9.0.305.04/ |
H A D | ckcxla.h | 31 #ifdef NOKANJI /* Except if NOKANJI is defined. */ 142 #ifndef NOKANJI /* If not no Kanji */
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/dports/games/0ad/0ad-0.0.23b-alpha/source/lib/sysdep/os/win/ |
H A D | win.h | 88 #define NOKANJI // Kanji support stuff. macro
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/dports/lang/zig/zig-0.9.0/lib/libc/include/any-windows-any/ |
H A D | windows.h | 45 #define NOKANJI macro
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/dports/lang/zig-devel/zig-0.9.0/lib/libc/include/any-windows-any/ |
H A D | windows.h | 45 #define NOKANJI macro
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/dports/japanese/libslang/slang-1.4.5jp2/src/ |
H A D | slkanji.h | 33 #define NOKANJI 0 macro
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/dports/biology/ncbi-toolkit/ncbi/corelib/ |
H A D | ncbiwin.h | 230 # define NOKANJI macro
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/dports/www/lynx-current/lynx2.9.0dev.9/src/ |
H A D | LYCharSets.c | 19 HTkcode kanji_code = NOKANJI; 416 kanji_code = NOKANJI; in HTMLSetCharacterHandling()
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/dports/www/lynx/lynx2.8.9rel.1/src/ |
H A D | LYCharSets.c | 19 HTkcode kanji_code = NOKANJI; 416 kanji_code = NOKANJI; in HTMLSetCharacterHandling()
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/dports/www/lynx/lynx2.8.9rel.1/WWW/Library/Implementation/ |
H A D | HTCJK.h | 51 NOKANJI = 0, EUC, SJIS, JIS enumerator
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/dports/www/lynx-current/lynx2.9.0dev.9/WWW/Library/Implementation/ |
H A D | HTCJK.h | 60 NOKANJI = 0, EUC, SJIS, JIS enumerator
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/dports/emulators/nestopia/nestopia-1.51.1/source/win32/ |
H A D | NstMain.hpp | 99 #define NOKANJI macro
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/dports/misc/vxl/vxl-3.3.2/core/vul/ |
H A D | vul_debug.cxx | 35 # define NOKANJI macro
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/dports/games/residualvm/residualvm-0.3.1/common/ |
H A D | scummsys.h | 101 #define NOKANJI macro
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/dports/games/libretro-scummvm/scummvm-7b1e929/common/ |
H A D | scummsys.h | 95 #define NOKANJI macro
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/dports/games/scummvm/scummvm-2.5.1/common/ |
H A D | scummsys.h | 95 #define NOKANJI macro
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/dports/audio/libopenmpt/libopenmpt-0.6.0+release.autotools/common/ |
H A D | BuildSettings.h | 508 #define NOKANJI // Kanji support stuff. macro
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/dports/games/scummvm-tools/scummvm-tools-2.5.0/common/ |
H A D | scummsys.h | 93 #define NOKANJI macro
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/dports/x11-toolkits/wxgtk28-contrib-common/wxGTK-2.8.12/src/common/ |
H A D | file.cpp | 47 #define NOKANJI macro
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/dports/x11-toolkits/wxgtk28-common/wxGTK-2.8.12/src/common/ |
H A D | file.cpp | 47 #define NOKANJI macro
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/dports/x11-toolkits/wxgtk28/wxGTK-2.8.12/src/common/ |
H A D | file.cpp | 47 #define NOKANJI macro
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/dports/x11-toolkits/wxgtk28-contrib/wxGTK-2.8.12/src/common/ |
H A D | file.cpp | 47 #define NOKANJI macro
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