Searched refs:NORMSIZE (Results 1 – 8 of 8) sorted by relevance
/dports/math/form/form-4.2.1/sources/ |
H A D | fsizes.h | 77 #define NORMSIZE 1000 macro
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H A D | findpat.c | 68 WORD older[NORMSIZE], *q, newval1, newval2, newval3; in FindOnly() 426 WORD older[2*NORMSIZE], *q, newval1, newval2, newval3; in FindOnce() 961 WORD older[2*NORMSIZE], *q, newval1; in FindMulti() 1077 WORD older[NORMSIZE], *q, newval1, newval2; in FindRest()
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H A D | normal.c | 201 WORD psym[7*NORMSIZE],*ppsym; in Normalize() 202 WORD pvec[NORMSIZE],*ppvec,nvec; in Normalize() 203 WORD pdot[3*NORMSIZE],*ppdot,ndot; in Normalize() 204 WORD pdel[2*NORMSIZE],*ppdel,ndel; in Normalize() 205 WORD pind[NORMSIZE],nind; in Normalize() 206 WORD *peps[NORMSIZE/3],neps; in Normalize() 207 WORD *pden[NORMSIZE/3],nden; in Normalize() 208 WORD *pcom[NORMSIZE],ncom; in Normalize() 209 WORD *pnco[NORMSIZE],nnco; in Normalize() 210 WORD *pcon[2*NORMSIZE],ncon; /* Pointer to contractable indices */ in Normalize() [all …]
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/dports/audio/wmsmixer/wmsmixer-0.5.1/ |
H A D | wmsmixer.cc | 17 #define NORMSIZE 64 macro 303 winsize=astep ? ASTEPSIZE : NORMSIZE; in initXWin()
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/dports/math/xgraph/xgraph/ |
H A D | xgraph.c | 648 #define NORMSIZE 600 macro 713 width = height = NORMSIZE; 730 width = ((int) (((double) NORMSIZE) * asp)); 732 height = ((int) (((double) NORMSIZE) / asp));
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/dports/games/nexuiz/Nexuiz/sources/darkplaces/ |
H A D | gl_rmain.c | 336 #define NORMSIZE 64 in R_BuildNormalizationCube() macro 337 unsigned char data[6][NORMSIZE][NORMSIZE][4]; in R_BuildNormalizationCube() 340 for (y = 0;y < NORMSIZE;y++) in R_BuildNormalizationCube() 342 for (x = 0;x < NORMSIZE;x++) in R_BuildNormalizationCube() 344 s = (x + 0.5f) * (2.0f / NORMSIZE) - 1.0f; in R_BuildNormalizationCube() 345 t = (y + 0.5f) * (2.0f / NORMSIZE) - 1.0f; in R_BuildNormalizationCube() 388 …r_texture_normalizationcube = R_LoadTextureCubeMap(r_main_texturepool, "normalcube", NORMSIZE, &da… in R_BuildNormalizationCube()
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/dports/games/xonotic/Xonotic/source/darkplaces/ |
H A D | gl_rmain.c | 445 #define NORMSIZE 64 in R_BuildNormalizationCube() macro 447 data = (unsigned char *)Mem_Alloc(tempmempool, 6*NORMSIZE*NORMSIZE*4); in R_BuildNormalizationCube() 450 for (y = 0;y < NORMSIZE;y++) in R_BuildNormalizationCube() 452 for (x = 0;x < NORMSIZE;x++) in R_BuildNormalizationCube() 454 s = (x + 0.5f) * (2.0f / NORMSIZE) - 1.0f; in R_BuildNormalizationCube() 455 t = (y + 0.5f) * (2.0f / NORMSIZE) - 1.0f; in R_BuildNormalizationCube() 498 …r_texture_normalizationcube = R_LoadTextureCubeMap(r_main_texturepool, "normalcube", NORMSIZE, dat… in R_BuildNormalizationCube()
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/dports/games/darkplaces/darkplaces/ |
H A D | gl_rmain.c | 453 #define NORMSIZE 64 in R_BuildNormalizationCube() macro 455 data = (unsigned char *)Mem_Alloc(tempmempool, 6*NORMSIZE*NORMSIZE*4); in R_BuildNormalizationCube() 458 for (y = 0;y < NORMSIZE;y++) in R_BuildNormalizationCube() 460 for (x = 0;x < NORMSIZE;x++) in R_BuildNormalizationCube() 462 s = (x + 0.5f) * (2.0f / NORMSIZE) - 1.0f; in R_BuildNormalizationCube() 463 t = (y + 0.5f) * (2.0f / NORMSIZE) - 1.0f; in R_BuildNormalizationCube() 506 …r_texture_normalizationcube = R_LoadTextureCubeMap(r_main_texturepool, "normalcube", NORMSIZE, dat… in R_BuildNormalizationCube()
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