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Searched refs:NORMSIZE (Results 1 – 8 of 8) sorted by relevance

/dports/math/form/form-4.2.1/sources/
H A Dfsizes.h77 #define NORMSIZE 1000 macro
H A Dfindpat.c68 WORD older[NORMSIZE], *q, newval1, newval2, newval3; in FindOnly()
426 WORD older[2*NORMSIZE], *q, newval1, newval2, newval3; in FindOnce()
961 WORD older[2*NORMSIZE], *q, newval1; in FindMulti()
1077 WORD older[NORMSIZE], *q, newval1, newval2; in FindRest()
H A Dnormal.c201 WORD psym[7*NORMSIZE],*ppsym; in Normalize()
202 WORD pvec[NORMSIZE],*ppvec,nvec; in Normalize()
203 WORD pdot[3*NORMSIZE],*ppdot,ndot; in Normalize()
204 WORD pdel[2*NORMSIZE],*ppdel,ndel; in Normalize()
205 WORD pind[NORMSIZE],nind; in Normalize()
206 WORD *peps[NORMSIZE/3],neps; in Normalize()
207 WORD *pden[NORMSIZE/3],nden; in Normalize()
208 WORD *pcom[NORMSIZE],ncom; in Normalize()
209 WORD *pnco[NORMSIZE],nnco; in Normalize()
210 WORD *pcon[2*NORMSIZE],ncon; /* Pointer to contractable indices */ in Normalize()
[all …]
/dports/audio/wmsmixer/wmsmixer-0.5.1/
H A Dwmsmixer.cc17 #define NORMSIZE 64 macro
303 winsize=astep ? ASTEPSIZE : NORMSIZE; in initXWin()
/dports/math/xgraph/xgraph/
H A Dxgraph.c648 #define NORMSIZE 600 macro
713 width = height = NORMSIZE;
730 width = ((int) (((double) NORMSIZE) * asp));
732 height = ((int) (((double) NORMSIZE) / asp));
/dports/games/nexuiz/Nexuiz/sources/darkplaces/
H A Dgl_rmain.c336 #define NORMSIZE 64 in R_BuildNormalizationCube() macro
337 unsigned char data[6][NORMSIZE][NORMSIZE][4]; in R_BuildNormalizationCube()
340 for (y = 0;y < NORMSIZE;y++) in R_BuildNormalizationCube()
342 for (x = 0;x < NORMSIZE;x++) in R_BuildNormalizationCube()
344 s = (x + 0.5f) * (2.0f / NORMSIZE) - 1.0f; in R_BuildNormalizationCube()
345 t = (y + 0.5f) * (2.0f / NORMSIZE) - 1.0f; in R_BuildNormalizationCube()
388 …r_texture_normalizationcube = R_LoadTextureCubeMap(r_main_texturepool, "normalcube", NORMSIZE, &da… in R_BuildNormalizationCube()
/dports/games/xonotic/Xonotic/source/darkplaces/
H A Dgl_rmain.c445 #define NORMSIZE 64 in R_BuildNormalizationCube() macro
447 data = (unsigned char *)Mem_Alloc(tempmempool, 6*NORMSIZE*NORMSIZE*4); in R_BuildNormalizationCube()
450 for (y = 0;y < NORMSIZE;y++) in R_BuildNormalizationCube()
452 for (x = 0;x < NORMSIZE;x++) in R_BuildNormalizationCube()
454 s = (x + 0.5f) * (2.0f / NORMSIZE) - 1.0f; in R_BuildNormalizationCube()
455 t = (y + 0.5f) * (2.0f / NORMSIZE) - 1.0f; in R_BuildNormalizationCube()
498 …r_texture_normalizationcube = R_LoadTextureCubeMap(r_main_texturepool, "normalcube", NORMSIZE, dat… in R_BuildNormalizationCube()
/dports/games/darkplaces/darkplaces/
H A Dgl_rmain.c453 #define NORMSIZE 64 in R_BuildNormalizationCube() macro
455 data = (unsigned char *)Mem_Alloc(tempmempool, 6*NORMSIZE*NORMSIZE*4); in R_BuildNormalizationCube()
458 for (y = 0;y < NORMSIZE;y++) in R_BuildNormalizationCube()
460 for (x = 0;x < NORMSIZE;x++) in R_BuildNormalizationCube()
462 s = (x + 0.5f) * (2.0f / NORMSIZE) - 1.0f; in R_BuildNormalizationCube()
463 t = (y + 0.5f) * (2.0f / NORMSIZE) - 1.0f; in R_BuildNormalizationCube()
506 …r_texture_normalizationcube = R_LoadTextureCubeMap(r_main_texturepool, "normalcube", NORMSIZE, dat… in R_BuildNormalizationCube()