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Searched refs:NO_POWER (Results 1 – 13 of 13) sorted by relevance

/dports/graphics/inkscape/inkscape-1.1_2021-05-24_c4e8f9ed74/src/live_effects/
H A Dlpe-bspline.cpp23 const double NO_POWER = 0.0; variable
44 weight.param_set_range(NO_POWER, 100.0); in LPEBSpline()
156 changeWeight(NO_POWER); in toMakeCusp()
388 if (weight_ammount != NO_POWER) { in doBSplineFromWidget()
404 if (weight_ammount != NO_POWER) { in doBSplineFromWidget()
416 (apply_no_weight && weight_ammount == NO_POWER) || in doBSplineFromWidget()
417 (apply_with_weight && weight_ammount != NO_POWER)) in doBSplineFromWidget()
/dports/games/abuse_sdl/abuse-0.8/data/addon/aliens/
H A Dpowerold.lsp62 (enum 'NO_POWER
144 (NO_POWER (player_draw (player_number)))
/dports/graphics/inkscape/inkscape-1.1_2021-05-24_c4e8f9ed74/src/ui/tool/
H A Dnode.cpp137 const double NO_POWER = 0.0; variable
814 double nodeWeight = NO_POWER; in move()
815 double nextNodeWeight = NO_POWER; in move()
816 double prevNodeWeight = NO_POWER; in move()
857 double nodeWeight = NO_POWER; in transform()
858 double nextNodeWeight = NO_POWER; in transform()
859 double prevNodeWeight = NO_POWER; in transform()
1078 double weight = NO_POWER; in setType()
1079 if(_pm()._bsplineHandlePosition(this->front()) != NO_POWER ){ in setType()
H A Dpath-manipulator.cpp55 const double NO_POWER = 0.0; variable
1320 double pos = NO_POWER; in _bsplineHandlePosition()
1332 if (pos == NO_POWER && check_other){ in _bsplineHandlePosition()
1355 if(next_node && pos != NO_POWER){ in _bsplineHandleReposition()
1362 if(pos == NO_POWER){ in _bsplineHandleReposition()
/dports/games/flare-engine/flare-engine-1.12/src/
H A DEffectManager.h186 static const int NO_POWER = 0; variable
H A DMap.cpp413 statb->effects.addEffect(immunity_effect, 0, 0, Power::SOURCE_TYPE_ENEMY, EffectManager::NO_POWER); in addEventStatBlock()
H A DEffectManager.cpp403 addEffectInternal(effect, duration, magnitude, Power::SOURCE_TYPE_HERO, true, NO_POWER); in addItemEffect()
/dports/games/abuse_sdl/abuse-0.8/data/lisp/
H A Dpeople.lsp92 (enum 'NO_POWER
117 (setq special_power NO_POWER))
479 (NO_POWER (player_draw (player_number)))
499 (setq special_power NO_POWER)
/dports/games/abuse_sdl/abuse-0.8/data/addon/leon/lisp/
H A Dlmisc.lsp118 (setq special_power NO_POWER)
/dports/games/abuse_sdl/abuse-0.8/data/addon/twist/lisp/
H A Dchat.lsp138 (progn (with_object(bg)(progn(setq special_power NO_POWER)))(chat_print "Received Power None")))
/dports/multimedia/w_scan2/w_scan2-1.0.13/src/
H A Ddiseqc.c291 #define NO_POWER 0x04 macro
/dports/games/abuse_sdl/abuse-0.8/src/
H A Dcop.cpp113 enum { NO_POWER, enumerator
824 case NO_POWER : in bottom_draw()
/dports/lang/vala/vala-0.48.18/vapi/
H A Dv4l2.vapi587 NO_POWER,