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Searched refs:NS_SERVER (Results 1 – 25 of 188) sorted by relevance

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/dports/games/quake2-source/quake2-r0.16.2/src/server/
H A Dsv_main.c149 Netchan_OutOfBandPrint (NS_SERVER, net_from, "print\n%s", SV_StatusString()); in SVC_Status()
199 Netchan_OutOfBandPrint (NS_SERVER, net_from, "info\n%s", string); in SVC_Info()
211 Netchan_OutOfBandPrint (NS_SERVER, net_from, "ack"); in SVC_Ping()
309 Netchan_OutOfBandPrint (NS_SERVER, adr, "print\nConnection refused.\n"); in SVC_DirectConnect()
323 Netchan_OutOfBandPrint (NS_SERVER, adr, "print\nBad challenge.\n"); in SVC_DirectConnect()
374 Netchan_OutOfBandPrint (NS_SERVER, adr, "print\nServer is full.\n"); in SVC_DirectConnect()
397 Netchan_OutOfBandPrint (NS_SERVER, adr, "print\nConnection refused.\n" ); in SVC_DirectConnect()
407 Netchan_OutOfBandPrint (NS_SERVER, adr, "client_connect"); in SVC_DirectConnect()
409 Netchan_Setup (NS_SERVER, &newcl->netchan , adr, qport); in SVC_DirectConnect()
609 while (NET_GetPacket (NS_SERVER, &net_from, &net_message)) in SV_ReadPackets()
[all …]
/dports/games/qudos/QuDos-0.40.1-src/src/server/
H A Dsv_main.c148 Netchan_OutOfBandPrint(NS_SERVER, net_from, "print\n%s", SV_StatusString()); in SVC_Status()
191 Netchan_OutOfBandPrint(NS_SERVER, net_from, "info\n%s", string); in SVC_Info()
202 Netchan_OutOfBandPrint(NS_SERVER, net_from, "ack"); in SVC_Ping()
288 Netchan_OutOfBandPrint(NS_SERVER, adr, "print\nConnection refused.\n"); in SVC_DirectConnect()
298 Netchan_OutOfBandPrint(NS_SERVER, adr, "print\nBad challenge.\n"); in SVC_DirectConnect()
345 Netchan_OutOfBandPrint(NS_SERVER, adr, "print\nServer is full.\n"); in SVC_DirectConnect()
369 Netchan_OutOfBandPrint(NS_SERVER, adr, "print\nConnection refused.\n"); in SVC_DirectConnect()
378 Netchan_OutOfBandPrint(NS_SERVER, adr, "client_connect"); in SVC_DirectConnect()
380 Netchan_Setup(NS_SERVER, &newcl->netchan, adr, qport); in SVC_DirectConnect()
558 while (NET_GetPacket(NS_SERVER, &net_from, &net_message)) { in SV_ReadPackets()
[all …]
/dports/games/quake2lnx/quake2-r0.16.2/src/server/
H A Dsv_main.c149 Netchan_OutOfBandPrint (NS_SERVER, net_from, "print\n%s", SV_StatusString()); in SVC_Status()
199 Netchan_OutOfBandPrint (NS_SERVER, net_from, "info\n%s", string); in SVC_Info()
211 Netchan_OutOfBandPrint (NS_SERVER, net_from, "ack"); in SVC_Ping()
309 Netchan_OutOfBandPrint (NS_SERVER, adr, "print\nConnection refused.\n"); in SVC_DirectConnect()
323 Netchan_OutOfBandPrint (NS_SERVER, adr, "print\nBad challenge.\n"); in SVC_DirectConnect()
374 Netchan_OutOfBandPrint (NS_SERVER, adr, "print\nServer is full.\n"); in SVC_DirectConnect()
397 Netchan_OutOfBandPrint (NS_SERVER, adr, "print\nConnection refused.\n" ); in SVC_DirectConnect()
407 Netchan_OutOfBandPrint (NS_SERVER, adr, "client_connect"); in SVC_DirectConnect()
409 Netchan_Setup (NS_SERVER, &newcl->netchan , adr, qport); in SVC_DirectConnect()
609 while (NET_GetPacket (NS_SERVER, &net_from, &net_message)) in SV_ReadPackets()
[all …]
/dports/games/quetoo/quetoo-0.6.1/src/
H A Dsv_main.c171 Netchan_OutOfBandPrint(NS_SERVER, net_from, "info\n%s", string); in SVC_Info()
180 Netchan_OutOfBandPrint(NS_SERVER, net_from, "ack"); in SVC_Ping()
249 Netchan_OutOfBandPrint(NS_SERVER, adr, in SVC_Connect()
264 Netchan_OutOfBandPrint(NS_SERVER, adr, "print\nConnection refused.\n"); in SVC_Connect()
270 Netchan_OutOfBandPrint(NS_SERVER, adr, "print\nConnection refused.\n"); in SVC_Connect()
297 Netchan_OutOfBandPrint(NS_SERVER, adr, "print\nBad challenge.\n"); in SVC_Connect()
336 Netchan_OutOfBandPrint(NS_SERVER, adr, "print\nServer is full.\n"); in SVC_Connect()
368 Netchan_OutOfBandPrint(NS_SERVER, adr, "client_connect"); in SVC_Connect()
370 Netchan_Setup(NS_SERVER, &newcl->netchan , adr, version, qport); in SVC_Connect()
552 while(NET_GetPacket(NS_SERVER, &net_from, &net_message)){ in SV_ReadPackets()
[all …]
/dports/games/q2p/Q2P-0.2-2006-12-31/server/
H A Dsv_main.c151 Netchan_OutOfBandPrint (NS_SERVER, net_from, "print\n%s", SV_StatusString()); in SVC_Status()
196 Netchan_OutOfBandPrint (NS_SERVER, net_from, "info\n%s", string); in SVC_Info()
208 Netchan_OutOfBandPrint (NS_SERVER, net_from, "ack"); in SVC_Ping()
305 Netchan_OutOfBandPrint (NS_SERVER, adr, "print\nConnection refused.\n"); in SVC_DirectConnect()
319 Netchan_OutOfBandPrint (NS_SERVER, adr, "print\nBad challenge.\n"); in SVC_DirectConnect()
365 Netchan_OutOfBandPrint (NS_SERVER, adr, "print\nServer is full.\n"); in SVC_DirectConnect()
388 Netchan_OutOfBandPrint (NS_SERVER, adr, "print\nConnection refused.\n" ); in SVC_DirectConnect()
398 Netchan_OutOfBandPrint (NS_SERVER, adr, "client_connect"); in SVC_DirectConnect()
400 Netchan_Setup (NS_SERVER, &newcl->netchan , adr, qport); in SVC_DirectConnect()
589 while (NET_GetPacket (NS_SERVER, &net_from, &net_message)) in SV_ReadPackets()
[all …]
/dports/games/egl/egl-0.3.1_9/server/
H A Dsv_main.c186 Netchan_OutOfBandPrint (NS_SERVER, &sv_netFrom, "print\n%s", outBuffer); in SV_FlushRedirect()
307 Netchan_OutOfBandPrint (NS_SERVER, &sv_netFrom, "info\n%s", string); in SVC_Info_f()
320 Netchan_OutOfBandPrint (NS_SERVER, &sv_netFrom, "ack"); in SVC_Ping_f()
409 Netchan_OutOfBandPrint (NS_SERVER, &adr, "print\nConnection refused.\n"); in SVC_DirectConnect_f()
420 Netchan_OutOfBandPrint (NS_SERVER, &adr, "print\nBad challenge.\n"); in SVC_DirectConnect_f()
463 Netchan_OutOfBandPrint (NS_SERVER, &adr, "print\nServer is full.\n"); in SVC_DirectConnect_f()
489 Netchan_OutOfBandPrint (NS_SERVER, &adr, "print\nConnection refused.\n"); in SVC_DirectConnect_f()
498 Netchan_OutOfBandPrint (NS_SERVER, &adr, "client_connect"); in SVC_DirectConnect_f()
500 Netchan_Setup (NS_SERVER, &newcl->netChan, &adr, version, qPort, 0); in SVC_DirectConnect_f()
682 Netchan_OutOfBandPrint (NS_SERVER, &sv_masterAddresses[i], "shutdown"); in SV_MasterShutdown()
[all …]
/dports/games/r1q2/r1q2-8012_5/qcommon/
H A Dnet_common.c234 if (ip_sockets[NS_SERVER]) in NET_Config()
236 closesocket (ip_sockets[NS_SERVER]); in NET_Config()
237 ip_sockets[NS_SERVER] = 0; in NET_Config()
279 if (!ip_sockets[NS_SERVER]) in NET_OpenIP()
291 ip_sockets[NS_SERVER] = NET_IPSocket (ip->string, port); in NET_OpenIP()
292 if (!ip_sockets[NS_SERVER] && dedicated) in NET_OpenIP()
333 if (!ip_sockets[NS_SERVER] || !dedicated->intvalue) in NET_Sleep()
339 FD_SET(ip_sockets[NS_SERVER], &fdset); // network socket in NET_Sleep()
342 select ((int)(ip_sockets[NS_SERVER]+1), &fdset, NULL, NULL, &timeout); in NET_Sleep()
/dports/games/quake2max/Quake2maX_0.45-src_unix/server/
H A Dsv_main.c170 Netchan_OutOfBandPrint (NS_SERVER, net_from, "print\n%s", SV_StatusString()); in SVC_Status()
220 Netchan_OutOfBandPrint (NS_SERVER, net_from, "info\n%s", string); in SVC_Info()
232 Netchan_OutOfBandPrint (NS_SERVER, net_from, "ack"); in SVC_Ping()
329 Netchan_OutOfBandPrint (NS_SERVER, adr, "print\nConnection refused.\n"); in SVC_DirectConnect()
343 Netchan_OutOfBandPrint (NS_SERVER, adr, "print\nBad challenge.\n"); in SVC_DirectConnect()
389 Netchan_OutOfBandPrint (NS_SERVER, adr, "print\nServer is full.\n"); in SVC_DirectConnect()
412 Netchan_OutOfBandPrint (NS_SERVER, adr, "print\nConnection refused.\n" ); in SVC_DirectConnect()
422 Netchan_OutOfBandPrint (NS_SERVER, adr, "client_connect"); in SVC_DirectConnect()
424 Netchan_Setup (NS_SERVER, &newcl->netchan , adr, qport); in SVC_DirectConnect()
624 while (NET_GetPacket (NS_SERVER, &net_from, &net_message)) in SV_ReadPackets()
[all …]
/dports/games/alienarena-data/alienarena-7.66/source/server/
H A Dsv_main.c309 Netchan_OutOfBandPrint (NS_SERVER, net_from, "print\n%s", SV_StatusString()); in SVC_Status()
382 Netchan_OutOfBandPrint (NS_SERVER, net_from, "info\n%s", string); in SVC_Info()
394 Netchan_OutOfBandPrint (NS_SERVER, net_from, "ack"); in SVC_Ping()
532 Netchan_OutOfBandPrint (NS_SERVER, adr, "print\nBad userinfo string.\n"); in SVC_DirectConnect()
567 Netchan_OutOfBandPrint (NS_SERVER, adr, "print\nConnection refused.\n"); in SVC_DirectConnect()
582 Netchan_OutOfBandPrint (NS_SERVER, adr, "print\nBad challenge.\n"); in SVC_DirectConnect()
667 Netchan_OutOfBandPrint (NS_SERVER, adr, "print\nServer is full.\n"); in SVC_DirectConnect()
695 Netchan_OutOfBandPrint (NS_SERVER, adr, "print\nConnection refused.\n" ); in SVC_DirectConnect()
709 Netchan_Setup (NS_SERVER, &newcl->netchan , adr, qport); in SVC_DirectConnect()
942 while (NET_GetPacket (NS_SERVER, &net_from, &net_message)) in SV_ReadPackets()
[all …]
/dports/games/alienarena/alienarena-7.66/source/server/
H A Dsv_main.c309 Netchan_OutOfBandPrint (NS_SERVER, net_from, "print\n%s", SV_StatusString()); in SVC_Status()
382 Netchan_OutOfBandPrint (NS_SERVER, net_from, "info\n%s", string); in SVC_Info()
394 Netchan_OutOfBandPrint (NS_SERVER, net_from, "ack"); in SVC_Ping()
532 Netchan_OutOfBandPrint (NS_SERVER, adr, "print\nBad userinfo string.\n"); in SVC_DirectConnect()
567 Netchan_OutOfBandPrint (NS_SERVER, adr, "print\nConnection refused.\n"); in SVC_DirectConnect()
582 Netchan_OutOfBandPrint (NS_SERVER, adr, "print\nBad challenge.\n"); in SVC_DirectConnect()
667 Netchan_OutOfBandPrint (NS_SERVER, adr, "print\nServer is full.\n"); in SVC_DirectConnect()
695 Netchan_OutOfBandPrint (NS_SERVER, adr, "print\nConnection refused.\n" ); in SVC_DirectConnect()
709 Netchan_Setup (NS_SERVER, &newcl->netchan , adr, qport); in SVC_DirectConnect()
942 while (NET_GetPacket (NS_SERVER, &net_from, &net_message)) in SV_ReadPackets()
[all …]
/dports/net-im/kopete/kopete-21.12.3/protocols/jabber/libjingle/talk/xmpp/
H A Dconstants.cc44 const char NS_SERVER[] = "jabber:server"; variable
240 const StaticQName QN_SERVER_MESSAGE = { NS_SERVER, "message" };
241 const StaticQName QN_SERVER_BODY = { NS_SERVER, "body" };
242 const StaticQName QN_SERVER_SUBJECT = { NS_SERVER, "subject" };
243 const StaticQName QN_SERVER_THREAD = { NS_SERVER, "thread" };
244 const StaticQName QN_SERVER_PRESENCE = { NS_SERVER, "presence" };
245 const StaticQName QN_SERVER_SHOW = { NS_SERVER, "show" };
246 const StaticQName QN_SERVER_STATUS = { NS_SERVER, "status" };
247 const StaticQName QN_SERVER_LANG = { NS_SERVER, "lang" };
249 const StaticQName QN_SERVER_IQ = { NS_SERVER, "iq" };
[all …]
/dports/games/egl/egl-0.3.1_9/unix/
H A Dunix_udp.c386 if (ipSockets[NS_SERVER]) { in NET_Config()
387 close (ipSockets[NS_SERVER]); in NET_Config()
388 ipSockets[NS_SERVER] = 0; in NET_Config()
402 if (!ipSockets[NS_SERVER]) { in NET_Config()
410 ipSockets[NS_SERVER] = NET_Socket (ip->string, port); in NET_Config()
411 if (!ipSockets[NS_SERVER] && dedicated->intVal) in NET_Config()
524 if (!ipSockets[NS_SERVER] || (dedicated && !dedicated->intVal)) in NET_Sleep()
530 FD_SET(ipSockets[NS_SERVER], &fdset); // network socket in NET_Sleep()
533 select(ipSockets[NS_SERVER]+1, &fdset, NULL, NULL, &timeout); in NET_Sleep()
/dports/games/quake2lnx/quake2-r0.16.2/src/win32/
H A Dnet_wins.c547 if (!ip_sockets[NS_SERVER]) in NET_OpenIP()
558 ip_sockets[NS_SERVER] = NET_IPSocket (ip->string, port); in NET_OpenIP()
559 if (!ip_sockets[NS_SERVER] && dedicated) in NET_OpenIP()
649 if (!ipx_sockets[NS_SERVER]) in NET_OpenIPX()
660 ipx_sockets[NS_SERVER] = NET_IPXSocket (port); in NET_OpenIPX()
738 if (ip_sockets[NS_SERVER]) { in NET_Sleep()
739 FD_SET(ip_sockets[NS_SERVER], &fdset); // network socket in NET_Sleep()
740 i = ip_sockets[NS_SERVER]; in NET_Sleep()
742 if (ipx_sockets[NS_SERVER]) { in NET_Sleep()
744 if (ipx_sockets[NS_SERVER] > i) in NET_Sleep()
[all …]
/dports/games/quake2-source/quake2-r0.16.2/src/win32/
H A Dnet_wins.c547 if (!ip_sockets[NS_SERVER]) in NET_OpenIP()
558 ip_sockets[NS_SERVER] = NET_IPSocket (ip->string, port); in NET_OpenIP()
559 if (!ip_sockets[NS_SERVER] && dedicated) in NET_OpenIP()
649 if (!ipx_sockets[NS_SERVER]) in NET_OpenIPX()
660 ipx_sockets[NS_SERVER] = NET_IPXSocket (port); in NET_OpenIPX()
738 if (ip_sockets[NS_SERVER]) { in NET_Sleep()
739 FD_SET(ip_sockets[NS_SERVER], &fdset); // network socket in NET_Sleep()
740 i = ip_sockets[NS_SERVER]; in NET_Sleep()
742 if (ipx_sockets[NS_SERVER]) { in NET_Sleep()
744 if (ipx_sockets[NS_SERVER] > i) in NET_Sleep()
[all …]
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/libjingle_xmpp/xmpp/
H A Dconstants.cc26 const char NS_SERVER[] = "jabber:server"; variable
259 const StaticQName QN_SERVER_MESSAGE = { NS_SERVER, "message" };
260 const StaticQName QN_SERVER_BODY = { NS_SERVER, "body" };
261 const StaticQName QN_SERVER_SUBJECT = { NS_SERVER, "subject" };
262 const StaticQName QN_SERVER_THREAD = { NS_SERVER, "thread" };
263 const StaticQName QN_SERVER_PRESENCE = { NS_SERVER, "presence" };
264 const StaticQName QN_SERVER_SHOW = { NS_SERVER, "show" };
265 const StaticQName QN_SERVER_STATUS = { NS_SERVER, "status" };
266 const StaticQName QN_SERVER_LANG = { NS_SERVER, "lang" };
268 const StaticQName QN_SERVER_IQ = { NS_SERVER, "iq" };
[all …]
/dports/games/alienarena-data/alienarena-7.66/source/win32/
H A Dnet_wins.c557 if (!ip_sockets[NS_SERVER]) in NET_OpenIP()
569 ip_sockets[NS_SERVER] = NET_IPSocket (ip->string, port); in NET_OpenIP()
570 if (!ip_sockets[NS_SERVER] && dedicated) in NET_OpenIP()
660 if (!ipx_sockets[NS_SERVER]) in NET_OpenIPX()
671 ipx_sockets[NS_SERVER] = NET_IPXSocket (port); in NET_OpenIPX()
749 if (ip_sockets[NS_SERVER]) { in NET_Sleep()
750 FD_SET(ip_sockets[NS_SERVER], &fdset); // network socket in NET_Sleep()
751 i = ip_sockets[NS_SERVER]; in NET_Sleep()
753 if (ipx_sockets[NS_SERVER]) { in NET_Sleep()
755 if (ipx_sockets[NS_SERVER] > i) in NET_Sleep()
[all …]
/dports/games/alienarena/alienarena-7.66/source/win32/
H A Dnet_wins.c557 if (!ip_sockets[NS_SERVER]) in NET_OpenIP()
569 ip_sockets[NS_SERVER] = NET_IPSocket (ip->string, port); in NET_OpenIP()
570 if (!ip_sockets[NS_SERVER] && dedicated) in NET_OpenIP()
660 if (!ipx_sockets[NS_SERVER]) in NET_OpenIPX()
671 ipx_sockets[NS_SERVER] = NET_IPXSocket (port); in NET_OpenIPX()
749 if (ip_sockets[NS_SERVER]) { in NET_Sleep()
750 FD_SET(ip_sockets[NS_SERVER], &fdset); // network socket in NET_Sleep()
751 i = ip_sockets[NS_SERVER]; in NET_Sleep()
753 if (ipx_sockets[NS_SERVER]) { in NET_Sleep()
755 if (ipx_sockets[NS_SERVER] > i) in NET_Sleep()
[all …]
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/libjingle_xmpp/xmpp/
H A Dconstants.cc26 const char NS_SERVER[] = "jabber:server"; variable
259 const StaticQName QN_SERVER_MESSAGE = { NS_SERVER, "message" };
260 const StaticQName QN_SERVER_BODY = { NS_SERVER, "body" };
261 const StaticQName QN_SERVER_SUBJECT = { NS_SERVER, "subject" };
262 const StaticQName QN_SERVER_THREAD = { NS_SERVER, "thread" };
263 const StaticQName QN_SERVER_PRESENCE = { NS_SERVER, "presence" };
264 const StaticQName QN_SERVER_SHOW = { NS_SERVER, "show" };
265 const StaticQName QN_SERVER_STATUS = { NS_SERVER, "status" };
266 const StaticQName QN_SERVER_LANG = { NS_SERVER, "lang" };
268 const StaticQName QN_SERVER_IQ = { NS_SERVER, "iq" };
[all …]
/dports/games/quake2-source/quake2-r0.16.2/src/linux/
H A Dnet_udp6.c680 if (!ip6_sockets[NS_SERVER]) in NET_OpenIP()
681 ip6_sockets[NS_SERVER] = NET_Socket (ip->string, port->value, NS_SERVER, AF_INET6); in NET_OpenIP()
684 if (!ip_sockets[NS_SERVER]) in NET_OpenIP()
685 ip_sockets[NS_SERVER] = NET_Socket (ip->string, port->value, NS_SERVER, AF_INET); in NET_OpenIP()
857 if (type == NS_SERVER) { in NET_Socket()
905 if ( (!ip_sockets[NS_SERVER] && !ip6_sockets[NS_SERVER]) || (dedicated && !dedicated->value)) in NET_Sleep()
911 FD_SET(ip_sockets[NS_SERVER], &fdset); // IPv4 network socket in NET_Sleep()
912 FD_SET(ip6_sockets[NS_SERVER], &fdset); // IPv6 network socket in NET_Sleep()
915 select(MAX(ip_sockets[NS_SERVER],ip6_sockets[NS_SERVER])+1, &fdset, NULL, NULL, &timeout); in NET_Sleep()
/dports/games/qudos/QuDos-0.40.1-src/src/unix/
H A Dnet_udp6.c685 if (!ip6_sockets[NS_SERVER]) in NET_OpenIP()
686 ip6_sockets[NS_SERVER] = NET_Socket(ip->string, port->value, NS_SERVER, AF_INET6); in NET_OpenIP()
689 if (!ip_sockets[NS_SERVER]) in NET_OpenIP()
690 ip_sockets[NS_SERVER] = NET_Socket(ip->string, port->value, NS_SERVER, AF_INET); in NET_OpenIP()
861 if (type == NS_SERVER) { in NET_Socket()
908 if ((!ip_sockets[NS_SERVER] && !ip6_sockets[NS_SERVER]) || (dedicated && !dedicated->value)) in NET_Sleep()
914 FD_SET(ip_sockets[NS_SERVER], &fdset); /* IPv4 network socket */ in NET_Sleep()
915 FD_SET(ip6_sockets[NS_SERVER], &fdset); /* IPv6 network socket */ in NET_Sleep()
918 select(MAX(ip_sockets[NS_SERVER], ip6_sockets[NS_SERVER]) + 1, &fdset, NULL, NULL, &timeout); in NET_Sleep()
/dports/games/quake2lnx/quake2-r0.16.2/src/linux/
H A Dnet_udp6.c680 if (!ip6_sockets[NS_SERVER]) in NET_OpenIP()
681 ip6_sockets[NS_SERVER] = NET_Socket (ip->string, port->value, NS_SERVER, AF_INET6); in NET_OpenIP()
684 if (!ip_sockets[NS_SERVER]) in NET_OpenIP()
685 ip_sockets[NS_SERVER] = NET_Socket (ip->string, port->value, NS_SERVER, AF_INET); in NET_OpenIP()
857 if (type == NS_SERVER) { in NET_Socket()
905 if ( (!ip_sockets[NS_SERVER] && !ip6_sockets[NS_SERVER]) || (dedicated && !dedicated->value)) in NET_Sleep()
911 FD_SET(ip_sockets[NS_SERVER], &fdset); // IPv4 network socket in NET_Sleep()
912 FD_SET(ip6_sockets[NS_SERVER], &fdset); // IPv6 network socket in NET_Sleep()
915 select(MAX(ip_sockets[NS_SERVER],ip6_sockets[NS_SERVER])+1, &fdset, NULL, NULL, &timeout); in NET_Sleep()
/dports/games/egl/egl-0.3.1_9/win32/
H A Dwin_sock.c551 if (net_ipSockets[NS_SERVER]) { in NET_Config()
552 closesocket (net_ipSockets[NS_SERVER]); in NET_Config()
553 net_ipSockets[NS_SERVER] = 0; in NET_Config()
567 if (!net_ipSockets[NS_SERVER]) { in NET_Config()
575 net_ipSockets[NS_SERVER] = NET_GetIPSocket (ip->string, port); in NET_Config()
576 if (!net_ipSockets[NS_SERVER] && dedicated->intVal) in NET_Config()
627 if (net_ipSockets[NS_SERVER]) { in NET_Sleep()
628 FD_SET (net_ipSockets[NS_SERVER], &fdset); // network socket in NET_Sleep()
629 socket = net_ipSockets[NS_SERVER]; in NET_Sleep()
/dports/games/q2p/Q2P-0.2-2006-12-31/win32/
H A Dnet_wins.c633 if (!ip_sockets[NS_SERVER]) in NET_OpenIP()
644 ip_sockets[NS_SERVER] = NET_IPSocket (ip->string, port); in NET_OpenIP()
645 if (!ip_sockets[NS_SERVER] && dedicated) in NET_OpenIP()
735 if (!ipx_sockets[NS_SERVER]) in NET_OpenIPX()
746 ipx_sockets[NS_SERVER] = NET_IPXSocket (port); in NET_OpenIPX()
824 if (ip_sockets[NS_SERVER]) { in NET_Sleep()
825 FD_SET(ip_sockets[NS_SERVER], &fdset); // network socket in NET_Sleep()
826 i = ip_sockets[NS_SERVER]; in NET_Sleep()
828 if (ipx_sockets[NS_SERVER]) { in NET_Sleep()
830 if (ipx_sockets[NS_SERVER] > i) in NET_Sleep()
[all …]
/dports/games/ioquake3-server/ioquake3-1.36/code/server/
H A Dsv_client.c119 NET_OutOfBandPrint( NS_SERVER, challenge->adr, in SV_GetChallenge()
139 NET_OutOfBandPrint( NS_SERVER, svs.authorizeAddress, in SV_GetChallenge()
148 NET_OutOfBandPrint( NS_SERVER, challenge->adr, in SV_GetChallenge()
200 NET_OutOfBandPrint( NS_SERVER, svs.challenges[i].adr, in SV_AuthorizeIpPacket()
208 NET_OutOfBandPrint( NS_SERVER, svs.challenges[i].adr, "print\n%s\n", r); in SV_AuthorizeIpPacket()
219 NET_OutOfBandPrint( NS_SERVER, svs.challenges[i].adr, "print\n%s\n", r ); in SV_AuthorizeIpPacket()
375 NET_OutOfBandPrint( NS_SERVER, from, in SV_DirectConnect()
492 NET_OutOfBandPrint( NS_SERVER, from, "print\nServer is full.\n" ); in SV_DirectConnect()
515 Netchan_Setup (NS_SERVER, &newcl->netchan , from, qport); in SV_DirectConnect()
528 NET_OutOfBandPrint( NS_SERVER, from, "print\n%s\n", str ); in SV_DirectConnect()
[all …]
/dports/games/iortcw/iortcw-1.51c/SP/code/server/
H A Dsv_client.c199 NET_OutOfBandPrint( NS_SERVER, svs.authorizeAddress, in SV_GetChallenge()
210 NET_OutOfBandPrint(NS_SERVER, challenge->adr, "challengeResponse %d %d %d", in SV_GetChallenge()
264 NET_OutOfBandPrint(NS_SERVER, challengeptr->adr, in SV_AuthorizeIpPacket()
272 NET_OutOfBandPrint( NS_SERVER, challengeptr->adr, "print\n%s\n", r); in SV_AuthorizeIpPacket()
283 NET_OutOfBandPrint( NS_SERVER, challengeptr->adr, "print\n%s\n", r ); in SV_AuthorizeIpPacket()
406 NET_OutOfBandPrint( NS_SERVER, from, in SV_DirectConnect()
426 NET_OutOfBandPrint( NS_SERVER, from, "print\nBad challenge.\n" ); in SV_DirectConnect()
532 NET_OutOfBandPrint( NS_SERVER, from, "print\nServer is full.\n" ); in SV_DirectConnect()
557 Netchan_Setup(NS_SERVER, &newcl->netchan, from, qport, challenge, compat); in SV_DirectConnect()
571 NET_OutOfBandPrint( NS_SERVER, from, "print\n%s\n", str ); in SV_DirectConnect()
[all …]

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