/dports/games/quake2-source/quake2-r0.16.2/src/server/ |
H A D | sv_main.c | 149 Netchan_OutOfBandPrint (NS_SERVER, net_from, "print\n%s", SV_StatusString()); in SVC_Status() 199 Netchan_OutOfBandPrint (NS_SERVER, net_from, "info\n%s", string); in SVC_Info() 211 Netchan_OutOfBandPrint (NS_SERVER, net_from, "ack"); in SVC_Ping() 309 Netchan_OutOfBandPrint (NS_SERVER, adr, "print\nConnection refused.\n"); in SVC_DirectConnect() 323 Netchan_OutOfBandPrint (NS_SERVER, adr, "print\nBad challenge.\n"); in SVC_DirectConnect() 374 Netchan_OutOfBandPrint (NS_SERVER, adr, "print\nServer is full.\n"); in SVC_DirectConnect() 397 Netchan_OutOfBandPrint (NS_SERVER, adr, "print\nConnection refused.\n" ); in SVC_DirectConnect() 407 Netchan_OutOfBandPrint (NS_SERVER, adr, "client_connect"); in SVC_DirectConnect() 409 Netchan_Setup (NS_SERVER, &newcl->netchan , adr, qport); in SVC_DirectConnect() 609 while (NET_GetPacket (NS_SERVER, &net_from, &net_message)) in SV_ReadPackets() [all …]
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/dports/games/qudos/QuDos-0.40.1-src/src/server/ |
H A D | sv_main.c | 148 Netchan_OutOfBandPrint(NS_SERVER, net_from, "print\n%s", SV_StatusString()); in SVC_Status() 191 Netchan_OutOfBandPrint(NS_SERVER, net_from, "info\n%s", string); in SVC_Info() 202 Netchan_OutOfBandPrint(NS_SERVER, net_from, "ack"); in SVC_Ping() 288 Netchan_OutOfBandPrint(NS_SERVER, adr, "print\nConnection refused.\n"); in SVC_DirectConnect() 298 Netchan_OutOfBandPrint(NS_SERVER, adr, "print\nBad challenge.\n"); in SVC_DirectConnect() 345 Netchan_OutOfBandPrint(NS_SERVER, adr, "print\nServer is full.\n"); in SVC_DirectConnect() 369 Netchan_OutOfBandPrint(NS_SERVER, adr, "print\nConnection refused.\n"); in SVC_DirectConnect() 378 Netchan_OutOfBandPrint(NS_SERVER, adr, "client_connect"); in SVC_DirectConnect() 380 Netchan_Setup(NS_SERVER, &newcl->netchan, adr, qport); in SVC_DirectConnect() 558 while (NET_GetPacket(NS_SERVER, &net_from, &net_message)) { in SV_ReadPackets() [all …]
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/dports/games/quake2lnx/quake2-r0.16.2/src/server/ |
H A D | sv_main.c | 149 Netchan_OutOfBandPrint (NS_SERVER, net_from, "print\n%s", SV_StatusString()); in SVC_Status() 199 Netchan_OutOfBandPrint (NS_SERVER, net_from, "info\n%s", string); in SVC_Info() 211 Netchan_OutOfBandPrint (NS_SERVER, net_from, "ack"); in SVC_Ping() 309 Netchan_OutOfBandPrint (NS_SERVER, adr, "print\nConnection refused.\n"); in SVC_DirectConnect() 323 Netchan_OutOfBandPrint (NS_SERVER, adr, "print\nBad challenge.\n"); in SVC_DirectConnect() 374 Netchan_OutOfBandPrint (NS_SERVER, adr, "print\nServer is full.\n"); in SVC_DirectConnect() 397 Netchan_OutOfBandPrint (NS_SERVER, adr, "print\nConnection refused.\n" ); in SVC_DirectConnect() 407 Netchan_OutOfBandPrint (NS_SERVER, adr, "client_connect"); in SVC_DirectConnect() 409 Netchan_Setup (NS_SERVER, &newcl->netchan , adr, qport); in SVC_DirectConnect() 609 while (NET_GetPacket (NS_SERVER, &net_from, &net_message)) in SV_ReadPackets() [all …]
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/dports/games/quetoo/quetoo-0.6.1/src/ |
H A D | sv_main.c | 171 Netchan_OutOfBandPrint(NS_SERVER, net_from, "info\n%s", string); in SVC_Info() 180 Netchan_OutOfBandPrint(NS_SERVER, net_from, "ack"); in SVC_Ping() 249 Netchan_OutOfBandPrint(NS_SERVER, adr, in SVC_Connect() 264 Netchan_OutOfBandPrint(NS_SERVER, adr, "print\nConnection refused.\n"); in SVC_Connect() 270 Netchan_OutOfBandPrint(NS_SERVER, adr, "print\nConnection refused.\n"); in SVC_Connect() 297 Netchan_OutOfBandPrint(NS_SERVER, adr, "print\nBad challenge.\n"); in SVC_Connect() 336 Netchan_OutOfBandPrint(NS_SERVER, adr, "print\nServer is full.\n"); in SVC_Connect() 368 Netchan_OutOfBandPrint(NS_SERVER, adr, "client_connect"); in SVC_Connect() 370 Netchan_Setup(NS_SERVER, &newcl->netchan , adr, version, qport); in SVC_Connect() 552 while(NET_GetPacket(NS_SERVER, &net_from, &net_message)){ in SV_ReadPackets() [all …]
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/dports/games/q2p/Q2P-0.2-2006-12-31/server/ |
H A D | sv_main.c | 151 Netchan_OutOfBandPrint (NS_SERVER, net_from, "print\n%s", SV_StatusString()); in SVC_Status() 196 Netchan_OutOfBandPrint (NS_SERVER, net_from, "info\n%s", string); in SVC_Info() 208 Netchan_OutOfBandPrint (NS_SERVER, net_from, "ack"); in SVC_Ping() 305 Netchan_OutOfBandPrint (NS_SERVER, adr, "print\nConnection refused.\n"); in SVC_DirectConnect() 319 Netchan_OutOfBandPrint (NS_SERVER, adr, "print\nBad challenge.\n"); in SVC_DirectConnect() 365 Netchan_OutOfBandPrint (NS_SERVER, adr, "print\nServer is full.\n"); in SVC_DirectConnect() 388 Netchan_OutOfBandPrint (NS_SERVER, adr, "print\nConnection refused.\n" ); in SVC_DirectConnect() 398 Netchan_OutOfBandPrint (NS_SERVER, adr, "client_connect"); in SVC_DirectConnect() 400 Netchan_Setup (NS_SERVER, &newcl->netchan , adr, qport); in SVC_DirectConnect() 589 while (NET_GetPacket (NS_SERVER, &net_from, &net_message)) in SV_ReadPackets() [all …]
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/dports/games/egl/egl-0.3.1_9/server/ |
H A D | sv_main.c | 186 Netchan_OutOfBandPrint (NS_SERVER, &sv_netFrom, "print\n%s", outBuffer); in SV_FlushRedirect() 307 Netchan_OutOfBandPrint (NS_SERVER, &sv_netFrom, "info\n%s", string); in SVC_Info_f() 320 Netchan_OutOfBandPrint (NS_SERVER, &sv_netFrom, "ack"); in SVC_Ping_f() 409 Netchan_OutOfBandPrint (NS_SERVER, &adr, "print\nConnection refused.\n"); in SVC_DirectConnect_f() 420 Netchan_OutOfBandPrint (NS_SERVER, &adr, "print\nBad challenge.\n"); in SVC_DirectConnect_f() 463 Netchan_OutOfBandPrint (NS_SERVER, &adr, "print\nServer is full.\n"); in SVC_DirectConnect_f() 489 Netchan_OutOfBandPrint (NS_SERVER, &adr, "print\nConnection refused.\n"); in SVC_DirectConnect_f() 498 Netchan_OutOfBandPrint (NS_SERVER, &adr, "client_connect"); in SVC_DirectConnect_f() 500 Netchan_Setup (NS_SERVER, &newcl->netChan, &adr, version, qPort, 0); in SVC_DirectConnect_f() 682 Netchan_OutOfBandPrint (NS_SERVER, &sv_masterAddresses[i], "shutdown"); in SV_MasterShutdown() [all …]
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/dports/games/r1q2/r1q2-8012_5/qcommon/ |
H A D | net_common.c | 234 if (ip_sockets[NS_SERVER]) in NET_Config() 236 closesocket (ip_sockets[NS_SERVER]); in NET_Config() 237 ip_sockets[NS_SERVER] = 0; in NET_Config() 279 if (!ip_sockets[NS_SERVER]) in NET_OpenIP() 291 ip_sockets[NS_SERVER] = NET_IPSocket (ip->string, port); in NET_OpenIP() 292 if (!ip_sockets[NS_SERVER] && dedicated) in NET_OpenIP() 333 if (!ip_sockets[NS_SERVER] || !dedicated->intvalue) in NET_Sleep() 339 FD_SET(ip_sockets[NS_SERVER], &fdset); // network socket in NET_Sleep() 342 select ((int)(ip_sockets[NS_SERVER]+1), &fdset, NULL, NULL, &timeout); in NET_Sleep()
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/dports/games/quake2max/Quake2maX_0.45-src_unix/server/ |
H A D | sv_main.c | 170 Netchan_OutOfBandPrint (NS_SERVER, net_from, "print\n%s", SV_StatusString()); in SVC_Status() 220 Netchan_OutOfBandPrint (NS_SERVER, net_from, "info\n%s", string); in SVC_Info() 232 Netchan_OutOfBandPrint (NS_SERVER, net_from, "ack"); in SVC_Ping() 329 Netchan_OutOfBandPrint (NS_SERVER, adr, "print\nConnection refused.\n"); in SVC_DirectConnect() 343 Netchan_OutOfBandPrint (NS_SERVER, adr, "print\nBad challenge.\n"); in SVC_DirectConnect() 389 Netchan_OutOfBandPrint (NS_SERVER, adr, "print\nServer is full.\n"); in SVC_DirectConnect() 412 Netchan_OutOfBandPrint (NS_SERVER, adr, "print\nConnection refused.\n" ); in SVC_DirectConnect() 422 Netchan_OutOfBandPrint (NS_SERVER, adr, "client_connect"); in SVC_DirectConnect() 424 Netchan_Setup (NS_SERVER, &newcl->netchan , adr, qport); in SVC_DirectConnect() 624 while (NET_GetPacket (NS_SERVER, &net_from, &net_message)) in SV_ReadPackets() [all …]
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/dports/games/alienarena-data/alienarena-7.66/source/server/ |
H A D | sv_main.c | 309 Netchan_OutOfBandPrint (NS_SERVER, net_from, "print\n%s", SV_StatusString()); in SVC_Status() 382 Netchan_OutOfBandPrint (NS_SERVER, net_from, "info\n%s", string); in SVC_Info() 394 Netchan_OutOfBandPrint (NS_SERVER, net_from, "ack"); in SVC_Ping() 532 Netchan_OutOfBandPrint (NS_SERVER, adr, "print\nBad userinfo string.\n"); in SVC_DirectConnect() 567 Netchan_OutOfBandPrint (NS_SERVER, adr, "print\nConnection refused.\n"); in SVC_DirectConnect() 582 Netchan_OutOfBandPrint (NS_SERVER, adr, "print\nBad challenge.\n"); in SVC_DirectConnect() 667 Netchan_OutOfBandPrint (NS_SERVER, adr, "print\nServer is full.\n"); in SVC_DirectConnect() 695 Netchan_OutOfBandPrint (NS_SERVER, adr, "print\nConnection refused.\n" ); in SVC_DirectConnect() 709 Netchan_Setup (NS_SERVER, &newcl->netchan , adr, qport); in SVC_DirectConnect() 942 while (NET_GetPacket (NS_SERVER, &net_from, &net_message)) in SV_ReadPackets() [all …]
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/dports/games/alienarena/alienarena-7.66/source/server/ |
H A D | sv_main.c | 309 Netchan_OutOfBandPrint (NS_SERVER, net_from, "print\n%s", SV_StatusString()); in SVC_Status() 382 Netchan_OutOfBandPrint (NS_SERVER, net_from, "info\n%s", string); in SVC_Info() 394 Netchan_OutOfBandPrint (NS_SERVER, net_from, "ack"); in SVC_Ping() 532 Netchan_OutOfBandPrint (NS_SERVER, adr, "print\nBad userinfo string.\n"); in SVC_DirectConnect() 567 Netchan_OutOfBandPrint (NS_SERVER, adr, "print\nConnection refused.\n"); in SVC_DirectConnect() 582 Netchan_OutOfBandPrint (NS_SERVER, adr, "print\nBad challenge.\n"); in SVC_DirectConnect() 667 Netchan_OutOfBandPrint (NS_SERVER, adr, "print\nServer is full.\n"); in SVC_DirectConnect() 695 Netchan_OutOfBandPrint (NS_SERVER, adr, "print\nConnection refused.\n" ); in SVC_DirectConnect() 709 Netchan_Setup (NS_SERVER, &newcl->netchan , adr, qport); in SVC_DirectConnect() 942 while (NET_GetPacket (NS_SERVER, &net_from, &net_message)) in SV_ReadPackets() [all …]
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/dports/net-im/kopete/kopete-21.12.3/protocols/jabber/libjingle/talk/xmpp/ |
H A D | constants.cc | 44 const char NS_SERVER[] = "jabber:server"; variable 240 const StaticQName QN_SERVER_MESSAGE = { NS_SERVER, "message" }; 241 const StaticQName QN_SERVER_BODY = { NS_SERVER, "body" }; 242 const StaticQName QN_SERVER_SUBJECT = { NS_SERVER, "subject" }; 243 const StaticQName QN_SERVER_THREAD = { NS_SERVER, "thread" }; 244 const StaticQName QN_SERVER_PRESENCE = { NS_SERVER, "presence" }; 245 const StaticQName QN_SERVER_SHOW = { NS_SERVER, "show" }; 246 const StaticQName QN_SERVER_STATUS = { NS_SERVER, "status" }; 247 const StaticQName QN_SERVER_LANG = { NS_SERVER, "lang" }; 249 const StaticQName QN_SERVER_IQ = { NS_SERVER, "iq" }; [all …]
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/dports/games/egl/egl-0.3.1_9/unix/ |
H A D | unix_udp.c | 386 if (ipSockets[NS_SERVER]) { in NET_Config() 387 close (ipSockets[NS_SERVER]); in NET_Config() 388 ipSockets[NS_SERVER] = 0; in NET_Config() 402 if (!ipSockets[NS_SERVER]) { in NET_Config() 410 ipSockets[NS_SERVER] = NET_Socket (ip->string, port); in NET_Config() 411 if (!ipSockets[NS_SERVER] && dedicated->intVal) in NET_Config() 524 if (!ipSockets[NS_SERVER] || (dedicated && !dedicated->intVal)) in NET_Sleep() 530 FD_SET(ipSockets[NS_SERVER], &fdset); // network socket in NET_Sleep() 533 select(ipSockets[NS_SERVER]+1, &fdset, NULL, NULL, &timeout); in NET_Sleep()
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/dports/games/quake2lnx/quake2-r0.16.2/src/win32/ |
H A D | net_wins.c | 547 if (!ip_sockets[NS_SERVER]) in NET_OpenIP() 558 ip_sockets[NS_SERVER] = NET_IPSocket (ip->string, port); in NET_OpenIP() 559 if (!ip_sockets[NS_SERVER] && dedicated) in NET_OpenIP() 649 if (!ipx_sockets[NS_SERVER]) in NET_OpenIPX() 660 ipx_sockets[NS_SERVER] = NET_IPXSocket (port); in NET_OpenIPX() 738 if (ip_sockets[NS_SERVER]) { in NET_Sleep() 739 FD_SET(ip_sockets[NS_SERVER], &fdset); // network socket in NET_Sleep() 740 i = ip_sockets[NS_SERVER]; in NET_Sleep() 742 if (ipx_sockets[NS_SERVER]) { in NET_Sleep() 744 if (ipx_sockets[NS_SERVER] > i) in NET_Sleep() [all …]
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/dports/games/quake2-source/quake2-r0.16.2/src/win32/ |
H A D | net_wins.c | 547 if (!ip_sockets[NS_SERVER]) in NET_OpenIP() 558 ip_sockets[NS_SERVER] = NET_IPSocket (ip->string, port); in NET_OpenIP() 559 if (!ip_sockets[NS_SERVER] && dedicated) in NET_OpenIP() 649 if (!ipx_sockets[NS_SERVER]) in NET_OpenIPX() 660 ipx_sockets[NS_SERVER] = NET_IPXSocket (port); in NET_OpenIPX() 738 if (ip_sockets[NS_SERVER]) { in NET_Sleep() 739 FD_SET(ip_sockets[NS_SERVER], &fdset); // network socket in NET_Sleep() 740 i = ip_sockets[NS_SERVER]; in NET_Sleep() 742 if (ipx_sockets[NS_SERVER]) { in NET_Sleep() 744 if (ipx_sockets[NS_SERVER] > i) in NET_Sleep() [all …]
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/libjingle_xmpp/xmpp/ |
H A D | constants.cc | 26 const char NS_SERVER[] = "jabber:server"; variable 259 const StaticQName QN_SERVER_MESSAGE = { NS_SERVER, "message" }; 260 const StaticQName QN_SERVER_BODY = { NS_SERVER, "body" }; 261 const StaticQName QN_SERVER_SUBJECT = { NS_SERVER, "subject" }; 262 const StaticQName QN_SERVER_THREAD = { NS_SERVER, "thread" }; 263 const StaticQName QN_SERVER_PRESENCE = { NS_SERVER, "presence" }; 264 const StaticQName QN_SERVER_SHOW = { NS_SERVER, "show" }; 265 const StaticQName QN_SERVER_STATUS = { NS_SERVER, "status" }; 266 const StaticQName QN_SERVER_LANG = { NS_SERVER, "lang" }; 268 const StaticQName QN_SERVER_IQ = { NS_SERVER, "iq" }; [all …]
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/dports/games/alienarena-data/alienarena-7.66/source/win32/ |
H A D | net_wins.c | 557 if (!ip_sockets[NS_SERVER]) in NET_OpenIP() 569 ip_sockets[NS_SERVER] = NET_IPSocket (ip->string, port); in NET_OpenIP() 570 if (!ip_sockets[NS_SERVER] && dedicated) in NET_OpenIP() 660 if (!ipx_sockets[NS_SERVER]) in NET_OpenIPX() 671 ipx_sockets[NS_SERVER] = NET_IPXSocket (port); in NET_OpenIPX() 749 if (ip_sockets[NS_SERVER]) { in NET_Sleep() 750 FD_SET(ip_sockets[NS_SERVER], &fdset); // network socket in NET_Sleep() 751 i = ip_sockets[NS_SERVER]; in NET_Sleep() 753 if (ipx_sockets[NS_SERVER]) { in NET_Sleep() 755 if (ipx_sockets[NS_SERVER] > i) in NET_Sleep() [all …]
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/dports/games/alienarena/alienarena-7.66/source/win32/ |
H A D | net_wins.c | 557 if (!ip_sockets[NS_SERVER]) in NET_OpenIP() 569 ip_sockets[NS_SERVER] = NET_IPSocket (ip->string, port); in NET_OpenIP() 570 if (!ip_sockets[NS_SERVER] && dedicated) in NET_OpenIP() 660 if (!ipx_sockets[NS_SERVER]) in NET_OpenIPX() 671 ipx_sockets[NS_SERVER] = NET_IPXSocket (port); in NET_OpenIPX() 749 if (ip_sockets[NS_SERVER]) { in NET_Sleep() 750 FD_SET(ip_sockets[NS_SERVER], &fdset); // network socket in NET_Sleep() 751 i = ip_sockets[NS_SERVER]; in NET_Sleep() 753 if (ipx_sockets[NS_SERVER]) { in NET_Sleep() 755 if (ipx_sockets[NS_SERVER] > i) in NET_Sleep() [all …]
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/libjingle_xmpp/xmpp/ |
H A D | constants.cc | 26 const char NS_SERVER[] = "jabber:server"; variable 259 const StaticQName QN_SERVER_MESSAGE = { NS_SERVER, "message" }; 260 const StaticQName QN_SERVER_BODY = { NS_SERVER, "body" }; 261 const StaticQName QN_SERVER_SUBJECT = { NS_SERVER, "subject" }; 262 const StaticQName QN_SERVER_THREAD = { NS_SERVER, "thread" }; 263 const StaticQName QN_SERVER_PRESENCE = { NS_SERVER, "presence" }; 264 const StaticQName QN_SERVER_SHOW = { NS_SERVER, "show" }; 265 const StaticQName QN_SERVER_STATUS = { NS_SERVER, "status" }; 266 const StaticQName QN_SERVER_LANG = { NS_SERVER, "lang" }; 268 const StaticQName QN_SERVER_IQ = { NS_SERVER, "iq" }; [all …]
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/dports/games/quake2-source/quake2-r0.16.2/src/linux/ |
H A D | net_udp6.c | 680 if (!ip6_sockets[NS_SERVER]) in NET_OpenIP() 681 ip6_sockets[NS_SERVER] = NET_Socket (ip->string, port->value, NS_SERVER, AF_INET6); in NET_OpenIP() 684 if (!ip_sockets[NS_SERVER]) in NET_OpenIP() 685 ip_sockets[NS_SERVER] = NET_Socket (ip->string, port->value, NS_SERVER, AF_INET); in NET_OpenIP() 857 if (type == NS_SERVER) { in NET_Socket() 905 if ( (!ip_sockets[NS_SERVER] && !ip6_sockets[NS_SERVER]) || (dedicated && !dedicated->value)) in NET_Sleep() 911 FD_SET(ip_sockets[NS_SERVER], &fdset); // IPv4 network socket in NET_Sleep() 912 FD_SET(ip6_sockets[NS_SERVER], &fdset); // IPv6 network socket in NET_Sleep() 915 select(MAX(ip_sockets[NS_SERVER],ip6_sockets[NS_SERVER])+1, &fdset, NULL, NULL, &timeout); in NET_Sleep()
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/dports/games/qudos/QuDos-0.40.1-src/src/unix/ |
H A D | net_udp6.c | 685 if (!ip6_sockets[NS_SERVER]) in NET_OpenIP() 686 ip6_sockets[NS_SERVER] = NET_Socket(ip->string, port->value, NS_SERVER, AF_INET6); in NET_OpenIP() 689 if (!ip_sockets[NS_SERVER]) in NET_OpenIP() 690 ip_sockets[NS_SERVER] = NET_Socket(ip->string, port->value, NS_SERVER, AF_INET); in NET_OpenIP() 861 if (type == NS_SERVER) { in NET_Socket() 908 if ((!ip_sockets[NS_SERVER] && !ip6_sockets[NS_SERVER]) || (dedicated && !dedicated->value)) in NET_Sleep() 914 FD_SET(ip_sockets[NS_SERVER], &fdset); /* IPv4 network socket */ in NET_Sleep() 915 FD_SET(ip6_sockets[NS_SERVER], &fdset); /* IPv6 network socket */ in NET_Sleep() 918 select(MAX(ip_sockets[NS_SERVER], ip6_sockets[NS_SERVER]) + 1, &fdset, NULL, NULL, &timeout); in NET_Sleep()
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/dports/games/quake2lnx/quake2-r0.16.2/src/linux/ |
H A D | net_udp6.c | 680 if (!ip6_sockets[NS_SERVER]) in NET_OpenIP() 681 ip6_sockets[NS_SERVER] = NET_Socket (ip->string, port->value, NS_SERVER, AF_INET6); in NET_OpenIP() 684 if (!ip_sockets[NS_SERVER]) in NET_OpenIP() 685 ip_sockets[NS_SERVER] = NET_Socket (ip->string, port->value, NS_SERVER, AF_INET); in NET_OpenIP() 857 if (type == NS_SERVER) { in NET_Socket() 905 if ( (!ip_sockets[NS_SERVER] && !ip6_sockets[NS_SERVER]) || (dedicated && !dedicated->value)) in NET_Sleep() 911 FD_SET(ip_sockets[NS_SERVER], &fdset); // IPv4 network socket in NET_Sleep() 912 FD_SET(ip6_sockets[NS_SERVER], &fdset); // IPv6 network socket in NET_Sleep() 915 select(MAX(ip_sockets[NS_SERVER],ip6_sockets[NS_SERVER])+1, &fdset, NULL, NULL, &timeout); in NET_Sleep()
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/dports/games/egl/egl-0.3.1_9/win32/ |
H A D | win_sock.c | 551 if (net_ipSockets[NS_SERVER]) { in NET_Config() 552 closesocket (net_ipSockets[NS_SERVER]); in NET_Config() 553 net_ipSockets[NS_SERVER] = 0; in NET_Config() 567 if (!net_ipSockets[NS_SERVER]) { in NET_Config() 575 net_ipSockets[NS_SERVER] = NET_GetIPSocket (ip->string, port); in NET_Config() 576 if (!net_ipSockets[NS_SERVER] && dedicated->intVal) in NET_Config() 627 if (net_ipSockets[NS_SERVER]) { in NET_Sleep() 628 FD_SET (net_ipSockets[NS_SERVER], &fdset); // network socket in NET_Sleep() 629 socket = net_ipSockets[NS_SERVER]; in NET_Sleep()
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/dports/games/q2p/Q2P-0.2-2006-12-31/win32/ |
H A D | net_wins.c | 633 if (!ip_sockets[NS_SERVER]) in NET_OpenIP() 644 ip_sockets[NS_SERVER] = NET_IPSocket (ip->string, port); in NET_OpenIP() 645 if (!ip_sockets[NS_SERVER] && dedicated) in NET_OpenIP() 735 if (!ipx_sockets[NS_SERVER]) in NET_OpenIPX() 746 ipx_sockets[NS_SERVER] = NET_IPXSocket (port); in NET_OpenIPX() 824 if (ip_sockets[NS_SERVER]) { in NET_Sleep() 825 FD_SET(ip_sockets[NS_SERVER], &fdset); // network socket in NET_Sleep() 826 i = ip_sockets[NS_SERVER]; in NET_Sleep() 828 if (ipx_sockets[NS_SERVER]) { in NET_Sleep() 830 if (ipx_sockets[NS_SERVER] > i) in NET_Sleep() [all …]
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/dports/games/ioquake3-server/ioquake3-1.36/code/server/ |
H A D | sv_client.c | 119 NET_OutOfBandPrint( NS_SERVER, challenge->adr, in SV_GetChallenge() 139 NET_OutOfBandPrint( NS_SERVER, svs.authorizeAddress, in SV_GetChallenge() 148 NET_OutOfBandPrint( NS_SERVER, challenge->adr, in SV_GetChallenge() 200 NET_OutOfBandPrint( NS_SERVER, svs.challenges[i].adr, in SV_AuthorizeIpPacket() 208 NET_OutOfBandPrint( NS_SERVER, svs.challenges[i].adr, "print\n%s\n", r); in SV_AuthorizeIpPacket() 219 NET_OutOfBandPrint( NS_SERVER, svs.challenges[i].adr, "print\n%s\n", r ); in SV_AuthorizeIpPacket() 375 NET_OutOfBandPrint( NS_SERVER, from, in SV_DirectConnect() 492 NET_OutOfBandPrint( NS_SERVER, from, "print\nServer is full.\n" ); in SV_DirectConnect() 515 Netchan_Setup (NS_SERVER, &newcl->netchan , from, qport); in SV_DirectConnect() 528 NET_OutOfBandPrint( NS_SERVER, from, "print\n%s\n", str ); in SV_DirectConnect() [all …]
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/dports/games/iortcw/iortcw-1.51c/SP/code/server/ |
H A D | sv_client.c | 199 NET_OutOfBandPrint( NS_SERVER, svs.authorizeAddress, in SV_GetChallenge() 210 NET_OutOfBandPrint(NS_SERVER, challenge->adr, "challengeResponse %d %d %d", in SV_GetChallenge() 264 NET_OutOfBandPrint(NS_SERVER, challengeptr->adr, in SV_AuthorizeIpPacket() 272 NET_OutOfBandPrint( NS_SERVER, challengeptr->adr, "print\n%s\n", r); in SV_AuthorizeIpPacket() 283 NET_OutOfBandPrint( NS_SERVER, challengeptr->adr, "print\n%s\n", r ); in SV_AuthorizeIpPacket() 406 NET_OutOfBandPrint( NS_SERVER, from, in SV_DirectConnect() 426 NET_OutOfBandPrint( NS_SERVER, from, "print\nBad challenge.\n" ); in SV_DirectConnect() 532 NET_OutOfBandPrint( NS_SERVER, from, "print\nServer is full.\n" ); in SV_DirectConnect() 557 Netchan_Setup(NS_SERVER, &newcl->netchan, from, qport, challenge, compat); in SV_DirectConnect() 571 NET_OutOfBandPrint( NS_SERVER, from, "print\n%s\n", str ); in SV_DirectConnect() [all …]
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