Searched refs:NUMANIMATIONSTATES (Results 1 – 3 of 3) sorted by relevance
514 NUMANIMATIONSTATES enumerator519 extern const ANIMCONTROLTYPE gAnimControl[NUMANIMATIONSTATES];532 extern UINT16 gubAnimSurfaceCorpseID[][NUMANIMATIONSTATES];
38 const ANIMCONTROLTYPE gAnimControl[NUMANIMATIONSTATES] =441 static UINT16 gubAnimSurfaceIndex[TOTALBODYTYPES][NUMANIMATIONSTATES];442 UINT16 gubAnimSurfaceMidWaterSubIndex[TOTALBODYTYPES][NUMANIMATIONSTATES][2];443 UINT16 gubAnimSurfaceItemSubIndex[TOTALBODYTYPES][NUMANIMATIONSTATES];444 UINT16 gubAnimSurfaceCorpseID[TOTALBODYTYPES][NUMANIMATIONSTATES];459 for ( cnt2 = 0; cnt2 < NUMANIMATIONSTATES; cnt2 ++ ) in InitAnimationSurfacesPerBodytype()2854 EXPECT_EQ(lengthof(gAnimControl), NUMANIMATIONSTATES); in TEST()
919 CHECKV(usNewState < NUMANIMATIONSTATES); in EVENT_InitNewSoldierAnim()