Searched refs:NUM_MAP_BLOCKS (Results 1 – 4 of 4) sorted by relevance
178 EXTERN SDL_Surface *MapBlockSurfacePointer[ NUM_COLORS ][ NUM_MAP_BLOCKS ]; // A pointer to the s…179 EXTERN SDL_Surface *OrigMapBlockSurfacePointer[ NUM_COLORS ][ NUM_MAP_BLOCKS ]; // A pointer to t…
290 #define NUM_MAP_BLOCKS 51 // total number of map-blocks macro
434 for ( i = 0 ; i < NUM_MAP_BLOCKS ; i++ ) in SetCombatScaleTo()598 for (col = 0; col < NUM_MAP_BLOCKS; col ++) in InitPictures()1187 for (col = 0; col < NUM_MAP_BLOCKS; col ++) in ScaleGraphics()
1066 if ( SpecialMapValue >= NUM_MAP_BLOCKS ) SpecialMapValue=0; in LevelEditor()