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Searched refs:NUM_MODS (Results 1 – 13 of 13) sorted by relevance

/dports/games/trackballs/trackballs-1.3.3/src/
H A Dball.h37 #define NUM_MODS 11 macro
70 float modTimeLeft[NUM_MODS], modTimePhaseIn[NUM_MODS];
H A DmodPill.cc31 int isGoodPill[NUM_MODS] = {1, 1, 1, 0, 0, 0, 1, 1};
100 const char *modExplanations[NUM_MODS] = { in tick()
H A Ddebris.cc30 for (int i = 0; i < NUM_MODS; i++) modTimeLeft[i] = parent->modTimeLeft[i]; in Debris()
H A Dball.cc63 for (int i = 0; i < NUM_MODS; i++) { in Ball()
596 for (int i = 0; i < NUM_MODS; i++) { in tick()
H A Dguile.cc697 SCM_ASSERT(mod >= 0 && mod < NUM_MODS, s_mod, SCM_ARG2, FUNC_NAME);
/dports/games/abstreet/winit-a87ae2661263ff241e8868cbf3ce65aab205863a/src/platform_impl/linux/x11/util/
H A Dmodifiers.rs18 const NUM_MODS: usize = 8; const
68 slice::from_raw_parts(keymap.modifiermap as *const _, keys_per_mod * NUM_MODS) in reset_from_x_keymap()
/dports/x11/alacritty/alacritty-0.9.0/cargo-crates/winit-0.24.0/src/platform_impl/linux/x11/util/
H A Dmodifiers.rs18 const NUM_MODS: usize = 8; const
68 slice::from_raw_parts(keymap.modifiermap as *const _, keys_per_mod * NUM_MODS) in reset_from_x_keymap()
/dports/audio/lmms/lmms-1.2.2/plugins/watsyn/
H A DWatsyn.h72 const int NUM_MODS = 4; variable
/dports/games/gemdropx/gemdropx-0.9/
H A Dgemdropx.c169 NUM_MODS enumerator
174 char * music_filenames[NUM_MODS] = {
180 Mix_Music * songs[NUM_MODS];
769 for (i = 0; i < NUM_MODS; i++) in setup()
/dports/games/openjk/OpenJK-07675e2/codeJK2/game/
H A Dbg_public.h553 NUM_MODS, enumerator
/dports/games/openjk/OpenJK-07675e2/code/game/
H A Dbg_public.h638 NUM_MODS, enumerator
/dports/audio/lmms/lmms-1.2.2/plugins/monstro/
H A DMonstro.h141 const int NUM_MODS = 4; variable
H A DMonstro.cpp887 m_o23Mod( 0, 0, NUM_MODS - 1, this, tr( "Osc2-3 modulation" ) ), in MonstroInstrument()