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Searched refs:NUM_OF_SOUNDS (Results 1 – 2 of 2) sorted by relevance

/dports/games/tecnoballz/tecnoballz-0.93.1/src/
H A Dhandler_audio.cc68 handler_audio::sound_list[NUM_OF_SOUNDS];
70 handler_audio::sounds_play[NUM_OF_SOUNDS];
100 for (Sint32 i = 0; i < NUM_OF_SOUNDS; i++) in ~handler_audio()
194 for (Sint32 i = 0; i < NUM_OF_SOUNDS; i++) in initialize()
199 for (Sint32 i = 0; i < NUM_OF_SOUNDS; i++) in initialize()
593 for (Sint32 i = 0; i < NUM_OF_SOUNDS; i++) in run()
632 for (Sint32 i = 0; i < NUM_OF_SOUNDS; i++) in play_requested_sounds()
760 for (Sint32 i = 0; i < NUM_OF_SOUNDS; i++) in disable_sound()
772 for (Sint32 i = 0; i < NUM_OF_SOUNDS; i++) in enable_sound()
/dports/games/tecnoballz/tecnoballz-0.93.1/include/
H A Dhandler_audio.h127 NUM_OF_SOUNDS enumerator
163 static char sounds_play[NUM_OF_SOUNDS];