Searched refs:NUM_SCROLLBARS (Results 1 – 5 of 5) sorted by relevance
30 scrollBar_t scrollBars[NUM_SCROLLBARS] =113 assert(scrollBarID < NUM_SCROLLBARS); in drawScrollBar()160 assert(scrollBarID < NUM_SCROLLBARS); in showScrollBar()167 assert(scrollBarID < NUM_SCROLLBARS); in hideScrollBar()178 assert(scrollBarID < NUM_SCROLLBARS); in setScrollBarThumbCoords()311 assert(scrollBarID < NUM_SCROLLBARS); in scrollBarScrollUp()333 assert(scrollBarID < NUM_SCROLLBARS); in scrollBarScrollDown()377 assert(scrollBarID < NUM_SCROLLBARS); in setScrollBarPos()415 assert(scrollBarID < NUM_SCROLLBARS); in getScrollBarPos()421 assert(scrollBarID < NUM_SCROLLBARS); in setScrollBarEnd()[all …]
56 NUM_SCROLLBARS enumerator
68 extern scrollBar_t scrollBars[NUM_SCROLLBARS];
113 assert(mouse.lastUsedObjectID >= 0 && mouse.lastUsedObjectID < NUM_SCROLLBARS); in unstuckLastUsedGUIElement()193 for (int32_t i = 0; i < NUM_SCROLLBARS; i++, s++) in setupGUI()
1999 #define NUM_SCROLLBARS 3 macro2000 static SCROLLBAR scrollbars[NUM_SCROLLBARS];2820 if (sidx >= NUM_SCROLLBARS) return(0);