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Searched refs:NUM_TILES_DIGITS (Results 1 – 2 of 2) sorted by relevance

/dports/games/freeciv-nox11/freeciv-2.6.6/client/
H A Dtilespec.c112 #define NUM_TILES_DIGITS 10 macro
296 *size[NUM_TILES_DIGITS],
297 *size_tens[NUM_TILES_DIGITS],
298 *size_hundreds[NUM_TILES_DIGITS],
299 *tile_foodnum[NUM_TILES_DIGITS],
300 *tile_shieldnum[NUM_TILES_DIGITS],
301 *tile_tradenum[NUM_TILES_DIGITS];
315 struct sprite *turns[NUM_TILES_DIGITS];
316 struct sprite *turns_tens[NUM_TILES_DIGITS];
3010 for(i=0; i<NUM_TILES_DIGITS; i++) { in tileset_lookup_sprite_tags()
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/dports/games/freeciv/freeciv-2.6.6/client/
H A Dtilespec.c112 #define NUM_TILES_DIGITS 10 macro
296 *size[NUM_TILES_DIGITS],
297 *size_tens[NUM_TILES_DIGITS],
298 *size_hundreds[NUM_TILES_DIGITS],
299 *tile_foodnum[NUM_TILES_DIGITS],
300 *tile_shieldnum[NUM_TILES_DIGITS],
301 *tile_tradenum[NUM_TILES_DIGITS];
315 struct sprite *turns[NUM_TILES_DIGITS];
316 struct sprite *turns_tens[NUM_TILES_DIGITS];
3010 for(i=0; i<NUM_TILES_DIGITS; i++) { in tileset_lookup_sprite_tags()
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