/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/gallium/drivers/nouveau/nv30/ |
H A D | nvfx_shader.h | 204 #define NVFX_FP_OP_PRECISION_SHIFT 22 macro
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H A D | nvfx_fragprog.c | 255 (NVFX_FP_PRECISION_FP16 << NVFX_FP_OP_PRECISION_SHIFT); in nv40_fp_if() 315 (NVFX_FP_PRECISION_FP16 << NVFX_FP_OP_PRECISION_SHIFT); in nv40_fp_rep() 344 (NVFX_FP_PRECISION_FP16 << NVFX_FP_OP_PRECISION_SHIFT);
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/dports/lang/clover/mesa-21.3.6/src/gallium/drivers/nouveau/nv30/ |
H A D | nvfx_shader.h | 204 #define NVFX_FP_OP_PRECISION_SHIFT 22 macro
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H A D | nvfx_fragprog.c | 255 (NVFX_FP_PRECISION_FP16 << NVFX_FP_OP_PRECISION_SHIFT); in nv40_fp_if() 315 (NVFX_FP_PRECISION_FP16 << NVFX_FP_OP_PRECISION_SHIFT); in nv40_fp_rep() 344 (NVFX_FP_PRECISION_FP16 << NVFX_FP_OP_PRECISION_SHIFT);
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/dports/graphics/libosmesa/mesa-21.3.6/src/gallium/drivers/nouveau/nv30/ |
H A D | nvfx_shader.h | 204 #define NVFX_FP_OP_PRECISION_SHIFT 22 macro
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H A D | nvfx_fragprog.c | 255 (NVFX_FP_PRECISION_FP16 << NVFX_FP_OP_PRECISION_SHIFT); in nv40_fp_if() 315 (NVFX_FP_PRECISION_FP16 << NVFX_FP_OP_PRECISION_SHIFT); in nv40_fp_rep() 344 (NVFX_FP_PRECISION_FP16 << NVFX_FP_OP_PRECISION_SHIFT);
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/dports/graphics/mesa-libs/mesa-21.3.6/src/gallium/drivers/nouveau/nv30/ |
H A D | nvfx_shader.h | 204 #define NVFX_FP_OP_PRECISION_SHIFT 22 macro
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H A D | nvfx_fragprog.c | 255 (NVFX_FP_PRECISION_FP16 << NVFX_FP_OP_PRECISION_SHIFT); in nv40_fp_if() 315 (NVFX_FP_PRECISION_FP16 << NVFX_FP_OP_PRECISION_SHIFT); in nv40_fp_rep() 344 (NVFX_FP_PRECISION_FP16 << NVFX_FP_OP_PRECISION_SHIFT);
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/dports/graphics/mesa-gallium-xa/mesa-21.3.6/src/gallium/drivers/nouveau/nv30/ |
H A D | nvfx_shader.h | 204 #define NVFX_FP_OP_PRECISION_SHIFT 22 macro
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H A D | nvfx_fragprog.c | 255 (NVFX_FP_PRECISION_FP16 << NVFX_FP_OP_PRECISION_SHIFT); in nv40_fp_if() 315 (NVFX_FP_PRECISION_FP16 << NVFX_FP_OP_PRECISION_SHIFT); in nv40_fp_rep() 344 (NVFX_FP_PRECISION_FP16 << NVFX_FP_OP_PRECISION_SHIFT);
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/dports/graphics/mesa-dri-classic/mesa-20.2.3/src/gallium/drivers/nouveau/nv30/ |
H A D | nvfx_shader.h | 204 #define NVFX_FP_OP_PRECISION_SHIFT 22 macro
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H A D | nvfx_fragprog.c | 255 (NVFX_FP_PRECISION_FP16 << NVFX_FP_OP_PRECISION_SHIFT); in nv40_fp_if() 315 (NVFX_FP_PRECISION_FP16 << NVFX_FP_OP_PRECISION_SHIFT); in nv40_fp_rep() 344 (NVFX_FP_PRECISION_FP16 << NVFX_FP_OP_PRECISION_SHIFT);
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/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/gallium/drivers/nouveau/nv30/ |
H A D | nvfx_shader.h | 204 #define NVFX_FP_OP_PRECISION_SHIFT 22 macro
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H A D | nvfx_fragprog.c | 255 (NVFX_FP_PRECISION_FP16 << NVFX_FP_OP_PRECISION_SHIFT); in nv40_fp_if() 315 (NVFX_FP_PRECISION_FP16 << NVFX_FP_OP_PRECISION_SHIFT); in nv40_fp_rep() 344 (NVFX_FP_PRECISION_FP16 << NVFX_FP_OP_PRECISION_SHIFT);
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/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/gallium/drivers/nouveau/nv30/ |
H A D | nvfx_shader.h | 204 #define NVFX_FP_OP_PRECISION_SHIFT 22 macro
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H A D | nvfx_fragprog.c | 255 (NVFX_FP_PRECISION_FP16 << NVFX_FP_OP_PRECISION_SHIFT); in nv40_fp_if() 315 (NVFX_FP_PRECISION_FP16 << NVFX_FP_OP_PRECISION_SHIFT); in nv40_fp_rep() 344 (NVFX_FP_PRECISION_FP16 << NVFX_FP_OP_PRECISION_SHIFT);
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/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/src/gallium/drivers/nouveau/nv30/ |
H A D | nvfx_shader.h | 204 #define NVFX_FP_OP_PRECISION_SHIFT 22 macro
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H A D | nvfx_fragprog.c | 255 (NVFX_FP_PRECISION_FP16 << NVFX_FP_OP_PRECISION_SHIFT); in nv40_fp_if() 315 (NVFX_FP_PRECISION_FP16 << NVFX_FP_OP_PRECISION_SHIFT); in nv40_fp_rep() 344 (NVFX_FP_PRECISION_FP16 << NVFX_FP_OP_PRECISION_SHIFT);
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/dports/graphics/mesa-dri/mesa-21.3.6/src/gallium/drivers/nouveau/nv30/ |
H A D | nvfx_shader.h | 204 #define NVFX_FP_OP_PRECISION_SHIFT 22 macro
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H A D | nvfx_fragprog.c | 255 (NVFX_FP_PRECISION_FP16 << NVFX_FP_OP_PRECISION_SHIFT); in nv40_fp_if() 315 (NVFX_FP_PRECISION_FP16 << NVFX_FP_OP_PRECISION_SHIFT); in nv40_fp_rep() 344 (NVFX_FP_PRECISION_FP16 << NVFX_FP_OP_PRECISION_SHIFT);
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/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/gallium/drivers/nouveau/nv30/ |
H A D | nvfx_shader.h | 204 #define NVFX_FP_OP_PRECISION_SHIFT 22 macro
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H A D | nvfx_fragprog.c | 255 (NVFX_FP_PRECISION_FP16 << NVFX_FP_OP_PRECISION_SHIFT); in nv40_fp_if() 315 (NVFX_FP_PRECISION_FP16 << NVFX_FP_OP_PRECISION_SHIFT); in nv40_fp_rep() 344 (NVFX_FP_PRECISION_FP16 << NVFX_FP_OP_PRECISION_SHIFT);
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